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    posted a message on The Notch Flag
    It gives him an apple.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Lock this thread (hMod thread)
    Quote from Nate719 »
    How is Hey0 going to handle the 31st update? Do you plan to verify and fix any issues ASAP?

    The mod will be completely broke and I or someone else will have to update it.
    Posted in: Server Support and Administration
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    posted a message on Lock this thread (hMod thread)
    Quote from inio »
    The reloadplugin command doesn't actually reload the class, despite 99% of the work to make it do that being done, at least on MacOS. The following change is all that's required to make it actually reload the class:

    PluginLoader.java:175
    -- Class c = Class.forName(fileName, true, child);
    ++ Class c = child.loadClass(fileName);

    edit: I just noticed the custom classloader thing you have that's dependent upon the Sun classloader. Maybe that's why it doesn't work on Macs. Anyway, this change should make it work cross-platform.

    Ok, cool. Though it shouldn't be able to load the class in the first place if that code doesn't work, should it?
    Posted in: Server Support and Administration
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    posted a message on Lock this thread (hMod thread)
    Quote from KevinJ »
    "That player cannot be banned"
    //groups.txt
    admins:6:*,/protect,/cuboid:mods:2
    mods:d:/ban,/kick,/item,/tp,/tphere,/s,/i,/give,/warp,/protect,/cuboid:vip:1
    bluem:b::vip
    redm:4::vip
    vip:e::default
    default:7:/help,/sethome,/home,/spawn,/me,/msg,/playerlist,/motd,/tell,/m,/who:default
    jailed:f:::-1

    I can't see any reason why it would say that, is there something setup wrong?

    Well you won't be able to ban bluem or redm members because you don't inherit them. Other than that it looks okay.

    Quote from tailzdafox »
    For Some Reason I Can't Get the Gradient Skin Off My char on Single Player..... Ive Deleted and redownloaded minecraft and everything...... how to i get the gradients off?

    wat

    Quote from Dengarren »
    Cool mod here, got just one request for it:
    A second /item command that has limits placed on what items can be spawned through it, changeable by the host. Main reason being that I play on a server that's main goal is to not spawn unnecessary items, and the only ones that actually require spawning to move that would normally work fine in single player are lava and water. A command that only allows those two to be spawned would give the moderators there a bit more power without having full blown admin abilities.

    You can have limits on the /item command, just mods bypass the limits.

    Quote from acce245 »
    I was wondering if it was possible to spawn multiples of the same item using the /kit function. For example, say I have a kit named ladder, and I wanted to make 30 ladders at a time, is that possible? Currently I can only seem to make one of any given object at a time. I would use the search function to see if this issue has already been addressed, but the search function is not working on this site at present. Any assistance would be appreciated. Thanks!

    kitname:id amount,id amount,id amount:delay
    Posted in: Server Support and Administration
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    posted a message on CisusCraft Admin Plugin - Now free of membership.
    I'm okay with him selling it (Though I'd much rather him not, it is his choice though). Whether or not notch is okay with it is another matter.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Lock this thread (hMod thread)
    Quote from shadow386 »
    Quote from hey0 »
    -snip-
    On a somewhat unrelated note some asshole as been downloading my mod constantly for the past 20 hours, and 4816 times today, according to the access logs. He's used roughly 5-6GB of bandwidth. Thanks bro! Enjoy your IP ban!

    *cough cough* jealous coders that you have the best and most epic server mod ever.

    Turns out the guy was just making a plugin site. He set-up a crontab to run every few seconds to get the latest version. The way he got the latest version was by downloading it...

    Quote from RedChili »
    The download link does not work for me :/

    If you read what it said it said it was temporarily down. It is down because of the above issue, so I'm setting up one or two mirrors.
    Posted in: Server Support and Administration
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    posted a message on Lock this thread (hMod thread)
    Quote from Kentoss »
    When I use /setspawn inside of a house that has 5 blocks per story, people that spawn there spawn on top of the house instead of inside the room I want. Is there some kind of height restriction or am I doing something wrong?

    BLAME NOTCH :tongue.gif:
    Posted in: Server Support and Administration
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    posted a message on Lock this thread (hMod thread)
    Quote from Fearlessagent »
    First off, I love the mod.

    However, I am a bit confused about how server.properties works. I have certain items in "disalloweditems" and "itemspawnblacklist" yet people can still spawn/use them. Not sure if this is just to prevent /item (or /give for that matter) or to prevent them from making it (crafting normally) but either way it sill allows people to use them.

    In short, is there a true way to block an item from use, am I missing something? I had some people make a minecart on my server (something I blocked) and they could still use it. (these people where also non-ops/non-admin). Thanks in advance for any help.

    server.properties:
    #Minecraft Properties File
    #Thu Oct 21 19:28:07 EDT 2010
    spawn-protection-size=16
    level-name=freebuild
    disalloweditems=259,328,342,343,46,66,10,11,8,9
    itemstxtlocation=items.txt
    alloweditems=
    group-txt-location=groups.txt
    server-port=25565
    whitelist=false
    homelocation=homes.txt
    logging=false
    kitstxtlocation=kits.txt
    whitelist-txt-location=whitelist.txt
    server-ip=192.168.1.72
    itemspawnblacklist=259,328,342,343,46,66,9,10,11
    whitelist-message=Not on whitelist.
    warplocation=warps.txt
    plugins=
    reservelist-txt-location=reservelist.txt
    online-mode=false
    monsters=false
    show-unknown-command=true
    save-homes=true
    admintxtlocation=users.txt
    max-players=20
    data-source=flatfile
    motd=Type /help for a list of commands.
    save-interval=900000
    reload-interval=1800000

    Disalloweditems is for /item (alias: /i and /give, they're all the same). Item spawn blacklist stops people from placing blocks. (Blocks as in blocks, I've never tested with things other than blocks such as levers, minecart tracks, minecarts, etc.).
    Posted in: Server Support and Administration
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    posted a message on Lock this thread (hMod thread)
    Quote from kyxoan »
    does kick / ban work in any of these new releases?

    There is no reason it shouldn't unless you have messed with your group hierarchy.



    On a somewhat unrelated note some asshole as been downloading my mod constantly for the past 20 hours, and 4816 times today, according to the access logs. He's used roughly 5-6GB of bandwidth. Thanks bro! Enjoy your IP ban!
    Posted in: Server Support and Administration
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    posted a message on Lock this thread (hMod thread)
    Quote from Joeyy »
    /version outputs:
    Hey0 Server Mod Build 1

    Means you're using a version you compiled yourself or someone else compiled for you.

    Quote from fffizzz »
    question.. i give /i to some groups, but noticed they cant spawn more then 64 of an item.. is this by design or a bug?

    They have to be unrestricted to spawn more than 64
    Posted in: Server Support and Administration
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    posted a message on Lock this thread (hMod thread)
    Quote from sujay »
    Logs still seem to be created and archived even though logging=false in server.properties. Using b120. Any ideas?

    *ahem*
    Quote from OP »
    logging - Enabling this will cause every command used to be logged to the logs.

    Please the the OP (original post) before you post!
    Quote from Herrkhosse »
    @hey0
    Is there any way to get an ID of one particular mob as a reference?
    ToString changes all the time etc. and I seem to not be able to get Mob from the Moblist, save it let's say in another arraylist and then compare the entry again against the newly picked Moblist.

    There should be an entity ID that I can pull.
    Posted in: Server Support and Administration
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    posted a message on Lock this thread (hMod thread)
    Quote from BluXDragon »
    Still can't spawn slimes in b120

    this exception occurs:

    [SEVERE] Exception in command handler (Report this to hey0 unless you did something dumb like enter letters as numbers):
    java.lang.ClassCastException: fh cannot be cast to gh
    at Mob.<init>(Mob.java:23)
    at id.d(id.java:1072)
    at id.a(id.java:353)
    at ba.a(SourceFile:24)
    at bb.a(SourceFile:218)
    at id.a(id.java:53)
    at dc.a(SourceFile:79)
    at net.minecraft.server.MinecraftServer.h(SourceFile:264)
    at net.minecraft.server.MinecraftServer.run(SourceFile:205)
    at bm.run(SourceFile:480)


    (The download link gave me "Minecraft_mod 120.zip" so I assume this is b120.)

    Fixed, will be in the next build
    Posted in: Server Support and Administration
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    posted a message on Lock this thread (hMod thread)
    Quote from SavageCore »
    [WARNING] Failed to handle packet: java.lang.NullPointerException
    java.lang.NullPointerException
    at MySQLSource.getPlayer(MySQLSource.java:775)
    at ea.<init>(ea.java:35)
    at ft.a(ft.java:92)
    at ew.b(SourceFile:94)
    at ew.a(SourceFile:35)
    at dc.a(SourceFile:72)
    at net.minecraft.server.MinecraftServer.h(SourceFile:264)
    at net.minecraft.server.MinecraftServer.run(SourceFile:205)
    at bm.run(SourceFile:480)

    on 120

    While the database may say allow null, I don't check for it in my code. I'll get around to fixing it sometime...
    Posted in: Server Support and Administration
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    posted a message on Lock this thread (hMod thread)
    Quote from maome »
    While pigs and such work fine the bad mobs are all stuck in place when I find them in a dungeon or spawn one myself. Anyone have experience with this issue?

    Don't play on peaceful :tongue.gif:
    Posted in: Server Support and Administration
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