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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Quote from Sevenedges

    When you pass the three trials: the trial of strength, the trial of speed, and the trial of endurance, only then will you be entitled to the update.


    He's already failed the trial of common sense - not updating MC until any mods he has have been updated.
    Posted in: Minecraft Mods
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Why would anybody update their MC to 1.2.5 before this or any other mod has been updated to it?
    Posted in: Minecraft Mods
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    posted a message on Minecraft Land Generator
    I tried Overviewer a week or two ago but it would only render when ALL the rendering options were checked (caves, nether, night, etc). Now tonight I find it's rendering with just two options checked (smooth day and night). The only thing that's changed since my first time of trying it is I've installed Java 7 to run MLG. Maybe that was the problem.

    3,519 years? I'd better get started then... :D
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    It's ok, Gurtha. I've just this second as you posted finished another 2 hour+ rendering with mcmapDZ and this time without optimising PNGs checked and it works perfectly. I can see the whole map at once. Yay! Hapy now! :-)
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    Quote from helen269

    Wow! LOTS of points answered there, Morlok, thank you!

    I'm currently running MLG on a spare PC to generate a 10,000 x 10,000 map of my current world and it's been running non-stop since yesterday. It's still got a day to run and it'll be interesting to see what it produces...


    It's now finally finsihed and after running it through mcmapDZ (which took 2.5 hours) I have a HUGE map! The only trouble is I can't view it all at once like I normally can with a map. McmapDZ will only let me see any of it if I zoom in otherwise I get just a black screen. Any ideas?
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    Hypothetical question:
    If the Far Lands are 30 million blocks / metres away from the centre of the map (0,0,) making MC worlds 60 million blocks accross then:

    What parameters would you have to set MLG to to map everything and

    How long do you think that would take MLG to process? Months? Years?

    Then how long would mcmap take to render a map? Weeks?
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    Wow! LOTS of points answered there, Morlok, thank you!

    I'm currently running MLG on a spare PC to generate a 10,000 x 10,000 map of my current world and it's been running non-stop since yesterday. It's still got a day to run and it'll be interesting to see what it produces...
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    Quote from helen269

    The map that I ran MLG on was a copy of a world in my Saves folder so the original was untouched by MLG. When I explored the original world the straight lines and cut-in-half mountain were there too, so MLG was not to blame for that. I've just created a test world, copied its folder to MLG and am running MLG on it now to see what happens.


    That worked fine. I've eventually got the damn thing to work but it could be a LOT more user friendly.
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    Quote from helen269

    I finally got it to work on a map that was just of the immediate spawn area. The problems I had before were because the various Done, Server Stopping and Saving Chunks messages made it look like it had completely finished so I closed the programs myself. I now see in the cmd box there is an easily-missed (to a newbie like me) countdown to how long it will really take to finish. A Windows GUI would be very welcome though possibly not easy otherwise it would have already been done.

    Now that I have seen a completed map there are some suspiciously straight lines betwen some of the terrain types including a mountain that looks cut clean in half.


    The map that I ran MLG on was a copy of a world in my Saves folder so the original was untouched by MLG. When I explored the original world the straight lines and cut-in-half mountain were there too, so MLG was not to blame for that. I've just created a test world, copied its folder to MLG and am running MLG on it now to see what happens.
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    I finally got it to work on a map that was just of the immediate spawn area. The problems I had before were because the various Done, Server Stopping and Saving Chunks messages made it look like it had completely finished so I closed the programs myself. I now see in the cmd box there is an easily-missed (to a newbie like me) countdown to how long it will really take to finish. A Windows GUI would be very welcome though possibly not easy otherwise it would have already been done.

    Now that I have seen a completed map there are some suspiciously straight lines betwen some of the terrain types including a mountain that looks cut clean in half.
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    It keeps saying

    "Done! For Help type Help or ?"
    "Forcing Save..."

    then starting over again. How will I know when it's really finished?


    ETA: Never mind, I ran it on a smaller map and the two boxes close themselves.

    Why does it have to be so complicated? Why can't it just be a simple Windows program that just WORKS?
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    Quote from Morlok8k


    your welcome!

    I'm sad to see that java 7 did not fix the old NOGUI issue. It's worked for every XP computer i've tried so far.

    What size map did you make?
    How far was that small square area away from your map? (very far, close, touching, etc.)
    if you run MLG again on a copy of your original world, does it happen again?

    could you run the following command, and then post the contents of spawnpoint.txt
    java -jar MinecraftLandGenerator.jar -printspawn > spawnpoint.txt

    If you give me your seed, I can check to see what happens to me tonight.


    It's late here (UK) so I'll try that printspawn command tomorrow but for now my seed is 1477151563963885241
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    Well it seems to have worked.The only trouble is when I run the resulting map through mcmapDZ it looks like it's moved my spawn piont south and mapped a square area down there but it's only a very small area, my existing map is many time that new land size. I'll have to play around with the size parameters. Lucky I tried it on a copy of my world, not the original file.

    Thanks for your help, Morlok! :-)
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    My Java version is .7.0.03. without uninstalling the previous version.
    I've made the edits you suggested and it seems to be doing something now...
    Mineraft Server seems to be running, closing, running, closing....
    Posted in: Minecraft Tools
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    posted a message on Minecraft Land Generator
    Quote from Morlok8k

    Yes, I know that issue well. The best fix is to use Java 7. Upgrading to Java 7 fixes the issue on all XP machines.

    An alternate fix that works for some machines is to "nogui" and "-Djava.awt.headless=true"
    Example:
    Java=java -Djline.terminal=jline.UnsupportedTerminal -Duser.language=en -Xms1024m -Xmx1024m -Xincgc -jar minecraft_server.jar

    But this doesnt work on all XP machines! (it worked on my computer at work, but not at home)


    Updating to Java 7 didn't help. The command line box flashed up for a split second then off again with nothing in it.

    What file do I edit to put that nogui and headless stuff in? I know nothing about java and coding etc.
    Posted in: Minecraft Tools
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