• 1

    posted a message on mcmap (isometric renders, SSP/SMP, Minecraft 1.3.1 support)
    Awesome tool, it works so fast and error free but still maintains the rendering quality of cartographer.
    Here is a rendering of my map:
    http://www.pasteall.org/pic/show.php?id=6133
    PS. For those interested here is my custom colors(Based off of Doku's tex pack)
    #ID    R   G   B    A  Noise
      1  104 104  90  255   16
      2  55   78  42  255   14
      3  115  85  57  255   22
      4  89   89  75  255   26
      5   99  86  58  255   11
      6  120 120 120    0    0
      7   84  84  84  255    0
      8   69 103 134   41    0
      9   69 103 134   41    0
     10   92  21   0  255    0
     11   92  21   0  255    0
     12  168 152  99  255   14
     13  122 119  93  255   24
     14  143 140 125  255    0
     15  136 130 127  255    0
    #ID    R   G   B    A  Noise
     16  115 115 115  255    0
     17  74   69  44  255    0
     18   51  83  49  180   12
     19    0   0   0    0    0
     20  108  95  64   120   0
     21    0   0   0    0    0
     22    0   0   0    0    0
     23    0   0   0    0    0
     24    0   0   0    0    0
     25    0   0   0    0    0
     26    0   0   0    0    0
     27    0   0   0    0    0
     28    0   0   0    0    0
     29    0   0   0    0    0
     30    0   0   0    0    0
    #ID    R   G   B    A  Noise
     31    0   0   0    0    0
     32    0   0   0    0    0
     33    0   0   0    0    0
     34    0   0   0    0    0
     35  230 227 214  255   10
     36   0   0     0 254    0
     37   51  75  42  254    0
     38   59  97  130 254    0
     39  128 100   0  254    0
     40  140  12  12  254    0
     41  231 165  45  255    0
     42  191 191 191  255    0
     43  121 122 106  255    0
     44  121 122 106  254    0
     45  170  86  62  255    0
    #ID    R   G   B    A  Noise
     46  160  83  65  255    0
     47    0   0   0    0    0
     48  115 115 115  255    0
     49   26  11  43  255    0
     50  254 203  58  200    0
     51  255 170  30  200    0
     52  245 220  50  255    0
     53   99  86  58  255   11
     54  125  91  38  255    0
     55  245 220  50  255    0
     56  129 140 143  255    0
     57   45 166 152  255    0
     58  114  88  56  255    0
     59  211 187 130  255    0
     60   95  58  30  255    0
    #ID    R   G   B    A  Noise
     61   96  96  96  255    0
     62   96  96  96  255    0
     63  111  91  54  255    0
     64   99  86  58  255   11
     65  181 140  64   32    0
     66  150 134 102  180    0
     67  89   89  75  255   26
     68    0   0   0    0    0
     69    0   0   0    0    0
     70    0   0   0    0    0
     71  191 191 191  255    0
     72    0   0   0    0    0
     73  131 107 107  255    0
     74  131 107 107  255    0
     75  181 100  44  254    0
    #ID    R   G   B    A  Noise
     76  255   0   0  254    0
     77    0   0   0    0    0
     78  245 246 245  254    0
     79   83 113 163   55    0
     80  250 250 250  255    0
     81   88 100  47  255    0
     82  151 157 169  255    0
     83   55  57  36  255    0
     84  100  67  50  255    0
     85   99  86  58  255   11
    Posted in: Minecraft Tools
  • 1

    posted a message on [discontinued] INVedit - Minecraft Inventory Editor
    Just wanted to let you know its working now so thanks!

    Also to anyone saying this isn't needed because of NBTEdit try it, you will find that it is much faster and simpler to use plus it allows you to add items to empty slots without needing a placeholder.

    And as a bonus its dead simple, if you can't figure this one out I'm surprised you can even boot up you pc...

    Anyways thanks again.
    Posted in: Minecraft Tools
  • 1

    posted a message on [discontinued] INVedit - Minecraft Inventory Editor
    Quote from Fatalis »
    I get the following error whenever I try to load up my level.dat:

    System.BadImageFormatExeption: Could not load file or assembly
    'NBT, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of
    its dependencies. An attempt was made to load a program with an incorrect format.
    File name: 'NBT, Version=0.0.0.0, Culture=neutral,
    PublicKeyToken=null'
    at INVedit.Inventory.Load(String filename, Dictonary 2 slots)
    At INVedit.MainForm.BtnOpenGameClick (Object sender, EventArgs e)


    Getting the same error, I'm on windows 7 64bit so it obviously comes with .net 2.0...
    Posted in: Minecraft Tools
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