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    posted a message on [V1.6] Xie's Hunger Mod v1.4 (SMP Supported)
    hey, you think it is possible to create these files at your mod pack?
    mod_XieCooking.properties
    mod_XieFarming.properties
    mod_XieFoodStacking.properties
    mod_XieHunger.properties

    they go in the bin directory (same of minecraft.jar),
    inside of them are the block IDs slots, so we can remap to not conflict with other mods.
    I had to disable like 4 mods, and remap all from SDK Guns mod to not conflict with yours,
    so you can see how much I value it :biggrin.gif:

    I am using TFC Mod Manager, and More Block IDs (255) mod to mix all stuff :>

    thx!
    Posted in: Minecraft Mods
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    posted a message on [1.3.1] GLSL Shaders (DoF, Bump Mapping, Waving Wheat, Dynamic Shadows, and More!)
    I am having this crash error:
    ########## GL ERROR ##########
    @ Post render
    1282: Invalid operation


    I grabbed lwjgl-debug.jar as described here (it doesnt speak about debug but I will...):
    viewtopic.php?f=17&t=145799&p=2734879
    (just replace lwjgl.jar with the debug one to see better messages, wonder if it is slower...).

    And so I got this debug message:
    org.lwjgl.opengl.OpenGLException: Invalid operation (1282)
            at org.lwjgl.opengl.Util.checkGLError(Util.java:59)
            at org.lwjgl.opengl.GL11.glReadPixels(GL11.java:2612)
            at Shaders.updateDisplay(Shaders.java:263)
            at net.minecraft.client.Minecraft.run(SourceFile:691)
            at java.lang.Thread.run(Thread.java:636)

    The problem seems to be on glReadPixels() ?

    my specs:
    GeForce GTS 250
    Ubuntu 10.04
    Nvidia Drivers 270.29

    thx for creating it :biggrin.gif: !


    PS.: I'd like to add that the shaders worked once, and when I played with FSAA option it crashed and never more worked even after reboot, I tried several nvidia setup changes and nothing happened, weirdo!! did that changed something on my geforce chip? :ohmy.gif: ( btw, I havent shutdown my computer yet :biggrin.gif: )
    I think the problem is I cant find a way to disable FSAA again, I have no idea where that adjustment got stored as after a clean re-install of everything, that is still active..
    EDIT: I found it!! just backup and delete this file and Shaders will work again! :biggrin.gif: $HOME/.java/.userPrefs/<unnamed>/prefs.xml
    It must be a prefs.xml with this text: SHADERS_AA_KEY
    Posted in: Minecraft Mods
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