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    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    well.. i made about 6 or so mutant snow golems had them attack a skele and then they just started attacking eachother... then me

    tl;dr punch your snow golems and you're going to have a bad time
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from Thatfrozenlake

    if i understand correctly the crystals gradually grow after a while (like a wheat farm)



    do you crash whenever dmg is caused to another creature or yourself or just when you do this?


    just when i placed the seal.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    hrm i might of found a bug... i ended up trying to make a bacon farm by using seals to suck pigs into a trap, so i put a seal inbetween two cacti blocks and the world crashed.

    tl;dr; placing seal between two cacti blocks crashes game.

    anybody else getting this?
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] ThaumCraft 2.1.6d (OUTDATED)
    Quote from Ishiga-san

    ID Resolver! I think that's what's eating the items for some of us!

    I just did a fresh from the ground up mod folder, TC2 only. No other mods. Tested the chests and items and they didn't vanish this time.

    If you look in the thread for ID Resolver it said as of 1.2.3 they had to pull some tricks to make the resolver work at all, let alone recognize the added block ids. There's a secondary mod that IDR is dependent on now and that or IDR itself my have been the cause of the problem.

    So anyone having this problem that is using ID Resolver for 1.2.3, you might have to ditch that entirely to be able to use TC2!


    that might explain why im losing everything in my furnaces and chests....
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] Weeping Angels [V1.5.10 - 22, MAY,13] FORGE [SP/MP]
    i figured out something horrifying... if you dig a 1x2or3 hole in the ground infront of your house or anywhere, and push an angel(s) in it. as soon as you turn around they climb outa the freaking hole and just stand there and look at you like " thats not going to work bob"

    edit* - oh shii... they just keep teleporting through my walls and traps... is this normal , or did i do something... cause i mean seriously i cant even hide in my house ... they appear in the room now.
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] Weeping Angels [V1.5.10 - 22, MAY,13] FORGE [SP/MP]
    thanks to this mod ive ruined a pair of underpants and a set of good bedsheets... as well as burned down a village because it had a ton of angels in it... you sir(or madam) have actually made me afraid of minecraft,thanks :biggrin.gif:
    Posted in: Minecraft Mods
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    posted a message on [1.6.2][SP/SMP] Marcopolo's Mods: Better Ore Distribution(v2.7.1 beta), Trap Friendly Cactus, and Practical TNT
    Quote from marcopolo1613

    you just install it, but in the settings you can't have the diameter greater than 16, because it wigs out with the chunks. also don't forget to turn coal down to 95 for verticaldensity or it won't spawn.

    you will also have to try creating a map first, and then you can go to BOD_Properties.txt to fix the settings.


    but every time i try to make a new map with this mod it ends up crashing... and no BOD_Properties.txt has been created.
    Posted in: Minecraft Mods
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    posted a message on [1.6.2][SP/SMP] Marcopolo's Mods: Better Ore Distribution(v2.7.1 beta), Trap Friendly Cactus, and Practical TNT
    so how exatcly do i get this to work with ic2?
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] Weeping Angels [V1.5.10 - 22, MAY,13] FORGE [SP/MP]
    meh i think the spawn rate is kinda high... i came up from mining and 5 of the damn things killed me before i got a ss..
    Posted in: Minecraft Mods
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    posted a message on [1.8.1-1.1.0] Instant-Miner
    i have a feeling if i use this with the ore redistubution mod ill end up being able to complete my projects in record time
    Posted in: Minecraft Mods
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    posted a message on [1.2.5][OPEN-SOURCE]Rise of The Automatons/Zeitgeist V0.83.4
    found a bug.

    when i reloaded the world i was testing this mod on all the blocks your mod used turned to pistons/spistons spefically the folliage array the ancient construct and the trees. not sure what causes this but.. ill play around with things see if i can reproduce this


    mods i use:

    ic
    id resolver
    herobrine mod
    tmi
    Posted in: WIP Mods
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    posted a message on The Herobrine Mod OFFICIAL 3.6
    here i made this trap my trap

    but im not sure if "he" will build the underground part... underground its kinda fun. im still working on deadlier versions sooo i might post em
    Posted in: Minecraft Mods
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    posted a message on The Herobrine Mod OFFICIAL 3.6
    a helpfull hint on surviving this mod is to

    1.keep water near by

    2.dont use redstone...seriously its like crack for him (its almost like he sees the redstone and immediatly places tnt there)

    3.eat light meals so you arent weighted down when you see him...:smile.gif:

    4.avoid building lolercoasters

    5.avoid going out side.

    6.you cant set polterbrine on fire soo stop trying.

    that is all

    you can go back to the fetal position now.

    (ps. freaking griefs like a motha******)
    Posted in: Minecraft Mods
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    posted a message on The Herobrine Mod OFFICIAL 3.6
    hrm.. a promising mod..... i look forward to pooping bricks ( so i can have that 80's style mario castle that i always wanted)

    two questions though can you make the scream scarier?

    and lets just say (hypothetical situation) "He" sees you and would start running at you with an inhuman pace while screaming then oooohh idk maybe either killing/attacking or just messing with you by running into you and then just saying something derpy? (<- would that be possible)
    Posted in: Minecraft Mods
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    posted a message on Would this be possible?
    kinda reminds me of the planes mod... cept with boats..it seems possible.
    Posted in: Mods Discussion
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