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    posted a message on Your dumbest Minecraft habits?

    Trying new multiplayer servers where I know there is a PvP mindset even though it's a PvE server....

    Oh? Not the kind you meant?

    LOL


    Happy Thanksgiving!

    Posted in: Discussion
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    posted a message on Minecraft is NOT Dying, Getting less popular or Boring

    LOL, so true, not dying. Think of it like this....


    roughly(last estimate I've seen)

    40,000,000 copies x $28= 1,120,000,000


    Microsoft bought them for roughly 247 times what they have earned SO FAR...


    Which means Microsoft has PLANS...

    They certain KNOW how to "milk the cash cow" and rarely make bad investments.

    This would be considered an all time HUGE BLUNDER if they didn't make at least half of what they spent.

    Posted in: Discussion
  • 1

    posted a message on Why pvp ruins minecraft

    Don't play on a PvP server.


    Make your own;


    server.properties

    pvp=false


    ; Ban any player that tries to indirect PvP (or grief) = solved.

    Posted in: Discussion
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    posted a message on Minecraft is getting really slow (im talking about 10 or less FPS)

    cut the amount of dedicated memory in half.

    It is "likely" thrashing off the drive as "virtual memory".

    Happens to me on my notebook all the time.

    Posted in: Java Edition Support
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    posted a message on Double Piston

    Sticky = "Sticky" = doesn't let go.

    It's from some strange science called English.

    See? More than one of us can play the anti-civilization game.

    ;-P




    But in all seriousness, they don't let go.

    The ONLY ways to get a sticky piston to "drop" a block in "normal operation" is to pull it away with another sticky piston

    OR

    destroy the piston that is holding it.


    Beyond that, You Can get a piston to push a block into another block and move it.

    With a sticky piston the 'stuck' block is pulled back and the other one will stay put.

    With regular pistons they both stay put.

    All pistons can move up to 12 blocks this way before it can't move them.

    This is useful for moving "dropped" sand/gravel rows across some surface.

    Posted in: Legacy Console Support
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    posted a message on Double Piston
    Quote from MopsdeBops»

    My problem is step 3 where I don't understand the basic principles of how pistons work.


    corrected for you.
    Posted in: Legacy Console Support
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    posted a message on My son must have changed something, here is what I get

    Video error, OpenAL is your clue on that, Rendering issue.

    Try turn off VBOs, on my laptop it threw these every time I turned them on.

    Posted in: Server Support and Administration
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    posted a message on The most annoying worldgen crashes EVER

    Since 1.7 worldgen interpolates the data, Each chunk contains stuff about the chunks around it, especially spawn data for near the "edges".

    I would suggest making a backup of your map files, then deleting the six surrounding chunks as well.

    This happened to me once and it turns out that fixed it, bad spawn data somewhere.

    Posted in: Server Support and Administration
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    posted a message on Notch feeling bad for selling Minecraft...?

    I guess I can understand your feelings on that.

    But try to remember feelings very often have nothing to do with reality.

    hee hee


    /EDIT

    And I certainly don't think it's lame, just different than my point of view

    /EDIT


    I'm not upset or anything, though I can see how my post might seem that way. I wish him well, but Billions or not, I didn't like him with just the few public glimpses I got. But I can't say I have more than an impression.

    Posted in: Discussion
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    posted a message on Notch feeling bad for selling Minecraft...?

    so apparently 66% of you Wish he were unhappy. LOL


    /EDIT

    I personally do not think he is unhappy. He has only said he's lonely.


    We all have moments of doubt and worry, and there is usually someone around to express it to that we really shouldn't.


    Overall he got the money so he can do whatever he wants, and is doing that, despite a moment of frustrated posting.


    Why is everyone so concerned for this stranger? It's not like you actually knew him.

    Vicarious living is vicarious.


    /EDIT

    Posted in: Discussion
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    posted a message on Server owner can't die

    Use NBT Explorer, go to your server's player files, and check yours.

    Make SURE "Invulnerable=0"

    Because "Invulnerable=1"

    transcends EVERYTHING ELSE.

    Posted in: Server Support and Administration
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    posted a message on New PC minecraft user, right now its unplayable

    turn VBOs off in video settings if they are on.

    IF that fixes it, get the latest video drivers for your card and set to defaults.

    THEN see if you can run with VBOs on.

    Posted in: Java Edition Support
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    posted a message on Power Advantage: Power Systems Mod and API for Minecraft 1.9
    Quote from DrCyano»

    I just spent a week chasing a real head-scratcher of a bug in Electric Advantage: Every time the crusher machine got power, it spontaneously turned into an electric drill. It was so strange that calling World.setBlockstate(...) would use a different block from the one I gave it.


    I finally figured out what was happening (pay attention, other mod makers). Even though Minecraft 1.8 supports any number of blockstates, it apparently still uses only 4 bits of data to store the blockstate (and sync it to the client). My machine blockstates have a facing property (6 states), powered property (2 states), and an active property (2 states), for a total of 6x2x2=24 block states. When I converted the blockstate into a meta value, if it went above 15 (0x0F in hex), Minecraft would grab the next block in the look-up table when it synchronized the blockstate with the chunk data buffer.


    The solution is that I constrained the number of states for the facing property to 4 (north, south, east, and west) so that it is now only 4x2x2=16 states (which can be transmitted as a number from 0 to 15), but this means that I have to remove the powered property from any machine that needs all 6 orientations (e.g. the drill). Note that if you use the Block.getActualState(...) method instead of Block.getStateFromMeta(...), then you can have any number of states, but the state must be calculated on-demand and will not be saved in the chunk data (this is how my pipes work and how vanilla redstone dust and fences works).


    AWESOME AWARD granted!


    Makes total sense, but, yeah, that would be hard to track down.


    GREAT JOB!

    Posted in: Minecraft Mods
  • 0

    posted a message on How long have you been playing minecraft?

    It was a joke...


    But I did start sometime in early 2010.

    LOL

    Posted in: Discussion
  • 0

    posted a message on How long have you been playing minecraft?

    Fifteen years.



    My son and I got into it very early in beta.

    Damn, I feel old again....



    LOL

    Posted in: Discussion
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