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  • greyjusticar
  • Registered Member
  • Member for 9 years, 10 months, and 26 days
    Last active Tue, Feb, 26 2019 20:49:46
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    Nov 28, 2018
    greyjusticar posted a message on The Lost Cities: a post apocalyptic city/world generator

    Hello :) would it be to much to ask for a backport 1.7.10 version of this?

    Posted in: Minecraft Mods
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    May 25, 2018
    greyjusticar posted a message on Reasonable Realism - It's a pack, its a mod, it makes things hard! Updated for 1.11 and 1.12!

    haha for some reason minecraft is my fall back game, I can't seem to get bored of it.


    Anyways I guess it might be to much to ask if either of you guys might be willing to see about a patch to get this working? I would owe you forever.
    Having unstable underground with all kinds of stones and then with stalagmites and stalactites from WTF caves for each of the stones and finally ores to match.... this combination is worth asking for a patch haha.

    I honestly don't know what it would take to fix it, but if by any chance you have any ideas on how I could get this working I'm all open ears.

    Posted in: Minecraft Mods
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    May 25, 2018
    greyjusticar posted a message on Reasonable Realism - It's a pack, its a mod, it makes things hard! Updated for 1.11 and 1.12!

    Okay well thank you, and yeah 32 does not work either, I'll ask him in a personal message as he has not been active for months, hopefully he responds.
    It's just the perfect realism combination for the world haha.

    Posted in: Minecraft Mods
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    May 24, 2018
    greyjusticar posted a message on Reasonable Realism - It's a pack, its a mod, it makes things hard! Updated for 1.11 and 1.12!

    Okay I hate to ask, but I have been trying to come up with a solution but it looks like I'm going to have to drop the UBC mod.

    Anyways I am trying to get harder underground module that has the unstable stones to work for Underground Biomes Construct stones.
    According to this:


    https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-mods/1293503-underground-biomes-constructs?page=66

    I am assuming its possible however I am not understanding how Custom Ore Gen will allow HU to override UBC not to mentions the config for COG is already set to 16.

    Does anyone possible have a solution to this or am I missing something.

    Anyhelp would be really appreciated and yes this is for 1.7.10 I know I know its old but I can't leave traincraft behind :P

    Posted in: Minecraft Mods
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    Jun 26, 2016
    greyjusticar posted a message on Traincraft 4.2.1.

    Don't let them get to you to much, and don't feel obligated to respond to everyone crying, you are doing a service on updating the mod to any version you choose(other then backwards :P) they will get whatever you guys produce, much appreciated.

    Posted in: Minecraft Mods
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    May 21, 2016
    greyjusticar posted a message on Standalone Cave World Dimension

    what about cave world 2 : http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2217135-1-7-10-caveworld-2-adds-more-new-cave-dimensions


    Dont know about if it can get what you want but worth a try.

    Posted in: Requests / Ideas For Mods
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    May 21, 2016
    greyjusticar posted a message on Traincraft 4.2.1.

    Guys 1.7.10 is being worked on, just need to have patients now, the mod is extremely complex, so it will take time.

    Posted in: Minecraft Mods
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    Apr 23, 2016
    greyjusticar posted a message on [W.I.P] GreyStone (256,128,64) FTB Ultimate Modpack ores [Pictures]

    Haha... yeah I should but I have not been working on these for awhile now, I need to start again tho...

    Posted in: WIP Resource Pack
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    Aug 8, 2015
    greyjusticar posted a message on [1.7.10] nohero's mods: More Health Enchanted: Beta for Health Loss Issue 1/2/2016

    Any news on the quick fix for connecting to servers with the mod, keep getting that error everyone is getting about the java.lang.NoClassDefFoundError: org/lwjgl/input/Keyboard, Need it for my server :P

    Posted in: Minecraft Mods
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    Jul 17, 2015
    greyjusticar posted a message on [Forge][1.4.7][Tech Mod][Pre Release] XyCraft

    Just needs locked, the odds of this being updated are slim to none, he keeps talking about it but its just like many other mods that slowly die off, they talk about they are doing it then months, year... then longer and finally while everyone has waited so long, it finally dies.... its over guys, its a sad hard truth, Just look at dartcraft same thing, he just after months of silence, he finally showed up when someone was trying to do a remake, and after saying something to him for him to stop, claiming hes recoding everything all over again... he silent again...


    Love the mod, wished it was updated for how many minecraft versions now?


    And I agree with the above post, its open game for anyone trying to recreate as long as its 100% theres.


    Just my 2 cents :)

    Posted in: WIP Mods
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    May 13, 2015
    greyjusticar posted a message on PLASMACRAFT 0.3.5 BETA - The Legacy Continues! {10/8/2014}

    Still a fan! Thanks for update :)

    Posted in: Minecraft Mods
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    Apr 14, 2015
    greyjusticar posted a message on [W.I.P] GreyStone (256,128,64) FTB Ultimate Modpack ores [Pictures]

    That's what I'm working on now, downloaded 1.8 and I'm learning how to do the random textures, so if you are OK with waiting it will eventually get done.

    Posted in: WIP Resource Pack
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    Apr 13, 2015
    greyjusticar posted a message on [W.I.P] GreyStone (256,128,64) FTB Ultimate Modpack ores [Pictures]

    So I am just uploaded the textures, they are all in one zip folder, they are just the textures, no random textures setup and it only works if you pull what textures you want to use and put them in another, they will need renamed to the correct name as well :P.


    But hey this is for anyone who wants to use these textures for now, because I'm kind of slow.... Okay I'm really slow, but hey this way these textures can be enjoyed :)


    However They are not allowed to be re-uploaded anywhere else, or in any other texture pack, they are for the user to manually add them to there texture pack they are using.


    You will find them in the download tab on the front page :)


    And here :P : http://www.mediafire.com/download/p5b18leiuhaceq3/Grey_Textures.zip



    Many ores, including stone, the cobblestone that i got permission to use and change, ill have to get that up, and the mossy that i didn't change at all, and then bedrock that i made that i like :P, these textures are what i use.

    Posted in: WIP Resource Pack
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    Apr 11, 2015
    greyjusticar posted a message on [W.I.P] GreyStone (256,128,64) FTB Ultimate Modpack ores [Pictures]

    Well not restarting this, just kind of slowed to the point of no progress haha, but yeah I need to figure out how the new ctm files work so I can have that setup, otherwise no point in having 8 different textures for some of the ores :)


    Edit:still going just slow right now.

    Posted in: WIP Resource Pack
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    Apr 8, 2015
    greyjusticar posted a message on [W.I.P] GreyStone (256,128,64) FTB Ultimate Modpack ores [Pictures]

    Ok, so I finished the amber ore, and I think I'll upload all the textures without any random textures, just so people can add them to there games.


    Edit: Might require some knowledge of textures and how they work, to override other texture pack textures, not tonight, but I think ill have them separated and Just a rough upload.


    Edit 2: Still Working on separating my textures to single textures and will upload all textures into a single folder, for anyone to use if they know how to mix and match textures, If someone wants to make the CTM for the textures would be appreciated, otherwise ill work on that after I get these uploaded.

    Posted in: WIP Resource Pack
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    Jun 14, 2013
    greyjusticar posted a message on Snapshot 13w24a Ready For Testing!
    Why do they have to get rid of texture packs?, having them separated was nice now they are going to be merged in under one file every mod textuere pack? not happy bob just not happy
    Posted in: News
  • View greyjusticar's Profile
    Oct 12, 2011
    greyjusticar posted a message on Dragons!
    did anyone else notice the ( Diamond Glove )

    what mod does that come from?
    Posted in: News
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