- goldmember
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Member for 12 years, 7 months, and 22 days
Last active Tue, Nov, 22 2011 12:58:51
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Aug 28, 2011goldmember posted a message on 1.8 Updates: First Ravines, Now RiversI always thought there was something wonky about the minecraft landscape, sounds like rivers will solve that!Posted in: News
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It's not a good idea to have currencies that can be used otherwise (say make power rails). Slimeballs used to be the best option (not any more). Apples are ok because they can only be spawned by an op, but you can eat them, so that's no good. Sponge is your best bet, or just barter.
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The characters carry a ridiculous amount of stuff indeed: If you have your inventory full of gold blocks, that's 2,304 cubic meters of gold, weighing in at 98,000,000 pounds or 49,000 tons. And that's just in your pockets and hands, minecrafters don't even carry backpacks.
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With this new system of ore deposits, mining would be kept more secretive, just like in real life. There would be a benefit to venturing off to prospect far away, just like in real life. And when you do find a deposit, there's a lot, and you if you keep its location a secret, you'll mass produce ores people will buy.
These deposits don't have to be solid blocks of ore. It is probably better if it were a large area (say a few chunks) with a much higher concentration of ores than in a standard chunk. This way, you would have to excavate a large volume of stone, but the yield would be much worth the mass excavation (way more so than in current minecraft). The deposits shouldn't be exclusive to only iron and coal, but to all minecraft minerals. Just like in real life where there are diamond, gold, copper, iron, coal, tin, and silver mines, (etc.), where that specific mineral can be expected in high concentrations.
I've always wanted to have to use minecarts with chests to ship ore back to my mining outpost, and this is how it can be done. I think it's a great idea, and if it isn't added into the game, someone ought to make a mod like it.