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    posted a message on What about albino's

    not really, sight is not as good but total blindness it's rare, human albinos usually have to use glasses but that's it, for animals it's the same

    ps: white rabbits are actually all albino

    Posted in: Suggestions
  • 1

    posted a message on Caves Connecting Underground Lakes and Rivers

    I think of the new cave biome as something separate from the former biomes, as now (the current update) caves have already submerged parts and lakes, my idea is to make it so that separate caves can be an underground river that ends in Underground Lakes or in Submerged Caves and Moist Caves


    Underground Lakes being the large water areas we see in the preview from Minecon, Moist Caves being just a transitory area with puddles of water and stuff, like Beach biomes in the overworld, so you know if you are close to big water areas

    Posted in: Suggestions
  • 3

    posted a message on Exploration & Soffucating

    I think that suffocating is not that mortal alone but is more the stress of it, a normal person can hold their breath 30 seconds but in actuality is more of the psychology of it, in actual scenarios (saving someone or retrieve something) somebody swimming can resist much longer


    30 seconds are fine tho, I would personally prefer drowning doing much more damage with fewer ticks (fewer ticks just means that instead of 1 damage in .5 second it's like 2 in 1 second, 3 in 1.5 seconds etc.), we actually drown in few seconds and I would like to see it in the game, to see 0 bubbles should be feared, like having an empty food bar and starving (starving being slow actually make sense because finding food is not as immediate as fining air)


    the value I would personally test if I could being 30 seconds, recover at half the speed and double drowning damage (maybe at a slower paste, so the screen jiggle less) with the screen turning black as the damage stacks up


    then I would see if it's good to double down again: 60 second, slower recovery and more damage

    Posted in: Suggestions
  • 1

    posted a message on Caves Connecting Underground Lakes and Rivers

    Water Cave as a Biome


    Moist Cave

    Underground Lake

    Underground River

    Submerged Cave

    (biomes)


    Water Cave as a Biome

    Posted in: Suggestions
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    posted a message on Glow Worms Underground River

    doing some research on caves I found this, and it's majestic

    I Would love to see something like this in the game, just a simple Cave variation with some more moisture, bigger underground lakes and those little fellas to make everything a bit magical

    Posted in: Suggestions
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    posted a message on What is the absolute best way to make it rain more often in Minecraft?

    I would love to see something that give the player the ability to change weather in survival

    Posted in: Discussion
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    posted a message on (1.17) Current Mob Spawning System Does Not Make Sense in 1.17

    They surely already know everything but It's not the time to think about this yet, we have to see the final cave generation first, the new mobs generating below 0 and only then it's time to tweak mob generation

    Posted in: Recent Updates and Snapshots
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    posted a message on Exploration & Soffucating

    New underwater caves are awesome, just a problem: suffocation

    I personally think that 15 seconds are really not much, I love the new immersed cave but I cannot explore them, even with respiration it feels too little, a human can resist at least 30-60 seconds, it's actually a lot and represent the time of respiration 1 (30 seconds) and 3 (60 seconds)


    I personally think that 60 seconds by default and 240 with respiration 3 (actually 240 is the dolphin time so it feels right) would be perfect and let players actually appreciate the undersea and the new caves, most players ignore that part of the game (I hate the stress of having that little time and risk to die just to explore a relict, I'm not the only one).

    you would recuperate the air 4 times slower, It feels like a good trade and a little bit more realistic (even if it's not the point)


    Let's face it, nobody like drowning so fast so I just ask this:

    please Mojang can you change the time from 15 seconds to 60 for just one snapshot to see if people like this change?

    I would love to explore the new underwater caves in the survival mode even if it's just for a snapshot, the time is so little every time...

    Posted in: Suggestions
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    posted a message on Caves Inspiration

    The Cave Update so far it's incredible and sprinkled our mind with Ideas, It's been days thinking about it and I want to help by asking what would be a new type of cave that we the players would love to see, these are some Idea based on real caves and biomes already present in the game


    Crystal Caves: an extremely rare cave present in the world, like the Naica's Cave in Mexico


    Ice Spike Cave: I really like the Ice cave Biome and love to see a harsh cave type where we have slippery ice, ice-covered water and stray skeletons


    Mushroom Cave: like the Mushroom fields biome but I think It would be really a magical place within a cave, mushrooms are already present in caves and are known to survive everywhere, plus it may be the place where we can find brown mooshrooms spawned naturally (normally we have to see one struck by lightning)


    What do you think about that? I would love to see what's your Ideas, I'm thrilled to know what may see in the game in the 1.17 update!

    Posted in: Suggestions
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