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    posted a message on Need Advanced help

    Check out the Wiki article on /execute for some more info. There's an extra detect part of the syntax that comes into play here that checks only for players with a specified block at a specified location.


    execute <target> <x> <y> <z> detect <x> <y> <z> <block damage value> <command...>


    Basically what you're looking for is this to put on a clock:


    execute @a ~ ~ ~ detect ~ ~-1 ~ mob_spawner 0 give @p diamond


    Basically, what this is doing:


    • The execute command looks at all players.
    • The detect part of the command filters that to only those players who have a monster spawner underneath them.
    • The give is obvious.

    That ought to be all you need.

    Posted in: Commands, Command Blocks and Functions
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    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Thanks for the greatness, Marglyph. I much prefer this version to NEI or anything else. Keep up the great work!
    Posted in: Minecraft Mods
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    posted a message on How do you write the date?
    According to an XKCD I saw once (cant remember it now, may look for it), the date should be written as 2014-04-11 (year-month-day) with dashes. However, I uually use 4/11/14 or 04/11/2014 with slashes.
    Posted in: General Off Topic
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    posted a message on MC Server 1.7.2 Bug/Glitch
    I had this same problem. Here's what I did: (Unnecessary, but thought I would share my experience.)
    1. Download minecraft-server.exe.
    2. Run.
    3. Edit server.properties to my tastes (seed, name, etc. I did NOT change the IP address or Port.)
    4. Run server again.
    5. Type ipconfig into command line. Use the port listed under "IPv4 Address" to connect.
    ​After following these steps, I connected to the server from another computer and could do stuff. However, the GUI in the server window did nothing. I typed it /say Hi! in the window, and could see the message in chat on the other computer; however, there was no response from the software itself. I don't know if this glitch affects the .jar version of the software or not, but I will test it now.
    My server.properties:
    #Minecraft server properties
    #Mon Apr 07 18:58:28 EDT 2014
    generator-settings=
    op-permission-level=4
    allow-nether=true
    level-name=George's World
    enable-query=false
    allow-flight=false
    announce-player-achievements=true
    server-port=25565
    level-type=LARGEBIOMES
    enable-rcon=false
    force-gamemode=false
    level-seed=Himalayas
    server-ip=
    max-build-height=256
    spawn-npcs=true
    white-list=false
    spawn-animals=true
    snooper-enabled=false
    hardcore=false
    online-mode=true
    resource-pack=
    pvp=true
    difficulty=1
    enable-command-block=true
    player-idle-timeout=0
    gamemode=0
    max-players=20
    spawn-monsters=true
    view-distance=10
    generate-structures=true
    spawn-protection=16
    motd=A Minecraft Server
    Thanks for reading, hope this helps.

    EDIT: Tested this method with the .jar version and the gui works.
    Posted in: Server Support and Administration
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016
    I'm having problems with the sequencer from the integration part of the mod. For some reason, the arm on it just glitches amount the same torch and never turns. It will move when you change the delay time, though. I really need this thing to work for a project I'm working on. Thanks :)
    By the way, I LOVE this mod.
    :steve_csi:
    Posted in: Minecraft Mods
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    posted a message on Saturday with Sach: Whats In a Name
    Meh. Lots of people here seem to have long stories for their usernames. Me, ehh... name is George (geo), street number (1088). However, MCPE name is RS_Amazing_1001. RS=Redstone, Amazing=sounded cool, and 1001=my favorite binary number=9 in decimal. Kinda ironic, though, since PE doesn't even have redstone. :lol:
    Posted in: Minecraft News
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    posted a message on MUSt Decoder 1.0
    Is this Windows only?
    Posted in: Minecraft Tools
  • 0

    posted a message on [1.2.5][Sparrow] Doggy Talents Mod v2.2.3 (A day no dogs would drown!)
    Quote from Dracolyth

    I guess we could just keep reposting this every few posts. hehehehehehe


    You know what, that's a great idea.

    Or, how about this even smaller one?


    1.4.5?
    Eventually.
    How about this?
    Maybe.

    :steve_lol:
    Posted in: Minecraft Mods
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