Not sure if this is known issue or not, but I'm pretty sure this is a bug. If you use the "Direct Connect" button to enter a server, downloading the world will result in the single player world being called "Minecraft_Server" instead of the server's IP address.
I would post this on the issue tracker but I can't seem to post a new issue.
The servers load way too fast for me to join them, so I'd like to say that you can also connect to updated servers using 'Direct Connect'. (You still need the modified class file though.)
i was wondering why sometimes when i sort a chest a random item would be put in my hand and this is a little annoying so i would like to know why or how to fix it
I'm getting this glitch too, but I've noticed it's only happening with gold helmets.
Creative and the WE wand
Do not play together!
A relatively simple solution is to use //hpos1 & //hpos2 when in creative mode.
To make it handier, consider binding (/bind) a couple of keyboard keys to these commands. Keycodes may be found here: http://www.minecraft...ecraft-console/ .
A sorted, WorldEdit Command List is available here: http://www.mediafire...ommand_List.pdf
Is anyone else getting this problem with World Edit? Select anything with the wand and the mod might read the selection wrong. For example, you clearly have just selected a 4x1x4(16) area, but the game will actually read it as if you selected a 4x2x4(32) area. This is extremely problematic if you want to use World Edit at all.
You take it incorrectly. WorldEdit functionality (as far as Q3's 4.8 Dev 4 build is concerned) has actually been bolstered and works flawlessly in my experience.
Not only has the WorldEditCUI litemod (from VoxelModPack) finally been given a proper code hook to register it's use in SPC, but lost commands are working again... with Q3 adding MORE commands as he finds the correct way to implement them.
I keep reading a LOT of "//wand isn't setting coordinates for me!!!!!!" comments... and I've never once had this issue hit me. Not while running in Survival Mode, nor in Creative Mode (the only odd behavior, in Creative Mode, I've noticed is that the wand actually behaves more like the //farwand feature, being that now I can select points within my visual range, with left-click and right-click).
All commands that are ~supposed~ to be working, do work.
Check your installation of SPC, as well as the mods you are using (and installation methods!!!), to see if it isn't something you've done, to break command functionality.
Actually I haven't installed the mod yet, I guess I just read the original post incorrectly. (It looked like the WorldEdit commands were under the 1.2 header.) Thanks for the help.
Thanks
Wait... So when your swimming in the fake water/lava does it still say your drowning
The bubbles will appear on your screen but you won't start drowning unless you're in an area that previously had water in it. The same goes for lava, you can swim around in the fake lava and not take any damage.
This is the coolest mod ever. This does kind of work online, but all the lava and water that floods the server isn't real, and only exists on your client. If you swim in this fake water or lava the server will think you're flying.
SMP support isn't possible though, unless you are developing a server-side mod.
This mod has an incredible amount of detail and customization options, I really enjoy that.
However, I think I found a bug. If you mirror the hunger bar or any other bar then close / reopen Minecraft the bars default back to their un-mirrored state.
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I would post this on the issue tracker but I can't seem to post a new issue.
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Does anyone know of a way to edit the textures that the tornado itself uses? I can't seem to find the .png for it anymore.Nevermind, I found them.
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Thanks you. I plan on binding them to 1 and 2.
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Actually I haven't installed the mod yet, I guess I just read the original post incorrectly. (It looked like the WorldEdit commands were under the 1.2 header.) Thanks for the help.
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The bubbles will appear on your screen but you won't start drowning unless you're in an area that previously had water in it. The same goes for lava, you can swim around in the fake lava and not take any damage.
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SMP support isn't possible though, unless you are developing a server-side mod.
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However, I think I found a bug. If you mirror the hunger bar or any other bar then close / reopen Minecraft the bars default back to their un-mirrored state.