• 0

    posted a message on ENCHANTING PLUS
    Quote from mssodin28

    Whats wrong with his pants?


    i think those are swim trunks.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6]Lockit - A lock mod for forge servers
    Quote from WolfLord77

    I have a crash when i install :(

    ---- Minecraft Crash Report ----
    // Oops.
    Time: 1/23/13 2:44 PM
    Description: Failed to start game
    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: com/savarese/spatial/Distance
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:658)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
    at net.minecraft.client.Minecraft.a(Minecraft.java:456)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:744)
    at java.lang.Thread.run(Thread.java:722)
    Caused by: java.lang.NoClassDefFoundError: com/savarese/spatial/Distance
    at hx.Lockit.ModLockit.load(ModLockit.java:94)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:601)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:601)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:601)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
    ... 5 more
    Caused by: java.lang.ClassNotFoundException: com.savarese.spatial.Distance
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:185)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
    ... 31 more
    Caused by: java.lang.NullPointerException
    
    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------
    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_07, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 298513672 bytes (284 MB) / 646447104 bytes (616 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.26 FML v4.7.10.524 Minecraft Forge 6.6.0.499 Optifine OptiFine_1.4.6_HD_U_B5 77 mods loaded, 77 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Lockit [Lockit] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    PaintingSelGui [PaintingSelectionGui] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_sophwolves [mod_sophwolves] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Castle Defenders [Castle Defenders] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights [Dynamic Lights] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    GuiAPI [GuiAPI] (GuiAPI-0.15.2-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_Lockit [Lockit] (Lockit 0.1.2 - 1.4.6.jar) Unloaded->Constructed->Pre-initialized->Errored
    AS_MultiMine [Multi Mine] (MultiMine_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized
    HarkenScythe_Core [HarkenScythe] (1.4.7HarkenScythe_v1.1.5Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ASAddon_HarkenScythe [AS Addon- HarkenScythe] (1.4.7ASAddon_HarkenScythe_v1.0.1Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized
    AsgardShield_Core [AsgardShield] (1.4.7AsgardShield_Core_v1.1.4Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ASAddon_NetherEnder [AS Addon- Nether-Ender] (1.4.7ASAddon_NetherEnder_v1.0.3Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_StatusEffectHUD [StatusEffectHUD] ([1.4.6]StatusEffectHUDv1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MineFantasy [Mine Fantasy] ([1.4.7]MineFantasy 1.6.6_test.jar) Unloaded->Constructed->Pre-initialized->Initialized
    mod_ReiMinimap [mod_ReiMinimap] ([1.4.7]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_AdvancedHud [mod_AdvancedHud] (Advanced Hud 4.8.1 [1.4.6].zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_AnimalBikes [mod_AnimalBikes] (AnimalBikes_Modloader_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    AtmosMobs [Atmosmobs mod] (AtmosMobs.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Backpack [Backpack] (backpack-latest.zip) Unloaded->Constructed->Pre-initialized->Initialized
    BattleTowers [Battle Towers] (BattleTowers_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    JSOne_Studios.CampfireMod [Campfire Mod] (CampfireMod_2.4_for_1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CatapultMod [Catapult Mod] (Catapult_Mod-0.8.6.133-alpha-MC146.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Chest_Boat_Mod [Chest Boat Mod] (Chest_Boat_Mod_v1.1_MC1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CBM [Coloured Beds Mod] (ColouredBedsMod v3.0.2 - 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    UpdateManager_TheWhiteWolves [Mod Update Manager] (ColouredBedsMod v3.0.2 - 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.11.zip) Unloaded->Constructed->Pre-initialized->Initialized
    DesperationFood [Desperation Food] (Desperation Food v 6.5.zip) Unloaded->Constructed->Pre-initialized->Initialized
    DragonMounts [Dragon Mounts (WIP)] (dragonmount_v0.92_mc1.4.6_forge.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    GW_DungeonMobs [Dungeon Mobs] (Dungeon Mobs v1.7.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ElementalCreepers [ElementalCreepers] (ElementalCreepers2.9.zip) Unloaded->Constructed->Pre-initialized->Initialized
    ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.7-3.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized
    CARuins [Cellular Automata Generator] (Generator_mods_0.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    GreatWallMod [Great Wall Mod] (Generator_mods_0.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    WalledCityMod [Walled City Generator] (Generator_mods_0.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    134 [Goblins_mod] (Goblin.zip) Unloaded->Constructed->Pre-initialized->Initialized
    GrimoireGaia2 [Grimoire of Gaia 2] (GrimoireOfGaia2 1.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized
    InfernalMobs [Infernal Mobs] (InfernalMobs_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    mod_MAtmos [mod_MAtmos] (matmos_packaged.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Millenaire [Millénaire] (millenaire4.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized
    MutantCreatures [Mutant Creatures] (Mutant Creatures v1.2.1 mc1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    necromancy [Necromancy] (necromancy-universal-open_beta_4-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    GetAllTheSeeds [Pam's Get all the Seeds!] (Pam's Get all the Seeds 1.5 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCBean [Pam's HarvestCraft Bean] (Pam's HarvestCraft - Bean 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCBellpepper [Pam's HarvestCraft Bellpepper] (Pam's HarvestCraft - Bellpepper 1.01 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCBlueberry [Pam's HarvestCraft Blueberry] (Pam's HarvestCraft - Blueberry 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCCherry [Pam's HarvestCraft Cherry] (Pam's HarvestCraft - Cherry 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCChilipepper [Pam's HarvestCraft Chilipepper] (Pam's HarvestCraft - Chili Pepper 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCCorn [Pam's HarvestCraft Corn] (Pam's HarvestCraft - Corn 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCCucumber [Pam's HarvestCraft Cucumber] (Pam's HarvestCraft - Cucumber 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCGrape [Pam's HarvestCraft Grape] (Pam's HarvestCraft - Grape 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCLemon [Pam's HarvestCraft Lemon] (Pam's HarvestCraft - Lemon 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCLettuce [Pam's HarvestCraft Lettuce] (Pam's HarvestCraft - Lettuce 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCOnion [Pam's HarvestCraft Onion] (Pam's HarvestCraft - Onion 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCPeanut [Pam's HarvestCraft Peanut] (Pam's HarvestCraft - Peanut 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCRice [Pam's HarvestCraft Rice] (Pam's HarvestCraft - Rice 1.02 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCSalt [Pam's HarvestCraft - Salt] (Pam's HarvestCraft - Salt 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCStrawberry [Pam's HarvestCraft Strawberry] (Pam's HarvestCraft - Strawberry 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCTomato [Pam's HarvestCraft Tomato] (Pam's HarvestCraft - Tomato 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCWhitemushroom [Pam's HarvestCraft Whitemushroom] (Pam's HarvestCraft - White Mushroom 1.0 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    PamHCBase [Pam's HarvestCraft Base] (Pam's HarvestCraft Base 1.02 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized
    RopesPlus [Ropes+] (RopePlus_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    AS_Ruins [Ruins Spawning System] (Ruins_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    colossali_SlenderMan [SlenderMan] (SlenderMan2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    teleportation [Teleportation Stones] (teleportationStones.zip) Unloaded->Constructed->Pre-initialized->Initialized
    Thaumcraft [Thaumcraft] (Thaumcraft3.0.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized
    TwilightForest [The Twilight Forest] (twilightforest-1.15.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized
    weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized
    IDResolver [ID Resolver] (IDResolver-1.4.6.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    LWJGL: 2.4.2
    OpenGL: Intel(R) HD Graphics Family GL version 3.1.0 - Build 8.15.10.2418, Intel
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Dan-Craft HD3 x64.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null



    did you remember to put the two jars where they belong? one goes into the core mods folder and one goes into the mods folder.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6]Lockit - A lock mod for forge servers
    Quote from casper1985

    Great mod, just what i was looking for for my server. the hanging locks work flawlessly, however i'm having trouble with the area protection using the monument blocks. i cant seem to get them working and the images on here don't load for that item, at first i thought maybe it could be an issue with other mods been incompatible but i still cant get them working on a clean install running build 471 of forge.

    If any one knows where i'm going wrong let me know, thanks :)

    EDIT: after a little digging i found the mod on another site with working images and found where i was going wrong


    hey how did you get it working?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6]Lockit - A lock mod for forge servers
    how do you craft the landmark?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5] The Runic Dust Mod [Mar14]
    dude you totally jacked those obsidian looking pillars from thaumcraft. WTF? i was gana say that i liked the look of this mod but after i saw that im not so sure im willing to support it. if you got permission to use them you probably want to say so. otherwise, wow blatant rip off. you didn't even change the textures.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Hey love this mode, thought you might want to know, this guy jacked your pillars from the first thaumcraft. Take a look http://www.minecraftforum.net/topic/950541-146-the-runic-dust-mod-jan8/. look familiar? i dont know if you care.
    Posted in: Minecraft Mods
  • 0

    posted a message on [MineCraft|1.4.7|SMP] BoneCraft: Tiered Skeletal Weapons and Armor.
    this looks like it would be a cool mod however i rarely take the time to install mods in this way anymore. generally if i cant just drop it into my mods folder provided by forge i dont bother. that being said i currently have something like 50 some odd mods installed so that does not limit my moding too much.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Betweenlands ~ A dark, hostile environment...
    Quote from RadioactivFly

    Oh, you want to update on your own time. I get it. Like how Tekkit is still in 1.2.5.
    XD good point, thats why i usually dont use pre packaged mod packs.
    Posted in: Minecraft Mods
  • 0

    posted a message on | MC - 1.5.1 - SP/MP | Skyrim: Return of the Dragonborn | v2.0.0 | Cannot update by law, all downloads removed.
    Quote from sheenrox82

    It's not hard, I just don't want to do it, I have no control over the size of them. You simply don't understand, I could make it a technical biome like a beach, but that would be pointless.


    yeah not pretending to understand. (has only cursory knowledge of programming and no knowledge regarding modding minecraft.)
    Posted in: Minecraft Mods
  • 0

    posted a message on The Betweenlands ~ A dark, hostile environment...
    this is looking very exciting. will you be supporting forge install? i do hope so, forge has really changed the way i mod and play minecraft. if it has its own launcher, would that not make it harder to combine with other mods? i understand if you want it to be a more standalone thing, also that it means updating would be easier but i love to play with as many mods as i can, and if i could add a good mod like this one to my current collection i would be stocked. also i some time prefer to not update my mods and usually wait till they are all updated and just do it all together. just some thoughts from a mod obsessed minecraft player XD.
    Posted in: Minecraft Mods
  • 0

    posted a message on | MC - 1.5.1 - SP/MP | Skyrim: Return of the Dragonborn | v2.0.0 | Cannot update by law, all downloads removed.
    Quote from sheenrox82

    Well, sorry, but I won't have an option to disable biome gen in the config.


    bummer cuz i really like the rest of the mod, even the npc which it adds. oh well. ill check back in from time to time to see if you ever change your mined or even if you tweak the bioms, make them less frequent or simply smaller.

    is it hard to add that kind of thing to the config file?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.6]Lockit - A lock mod for forge servers
    this looks great, gana test it now on my server! i think yours is the only one like this. i dont like using bukkit. mostly just because im too lazy to figure it out, so forge has really made things a lot easier for me.

    edit: works nicely for what i want it to do, (lock chests is all atm) thank you very much for this mod!
    Posted in: Minecraft Mods
  • 0

    posted a message on | MC - 1.5.1 - SP/MP | Skyrim: Return of the Dragonborn | v2.0.0 | Cannot update by law, all downloads removed.
    well i really just love the default minecraft bioms. also i play with a pretty heavily modded version of minecraft a lot of the mods i use rely on the regular bioms in order to spawn there stuff. i love the items armor and weapons from this mod its only the bioms that i dont like. they are too big for my game play style and too uniform. it just has to do with the way i play the game i guess.
    Posted in: Minecraft Mods
  • 0

    posted a message on | MC - 1.5.1 - SP/MP | Skyrim: Return of the Dragonborn | v2.0.0 | Cannot update by law, all downloads removed.
    i like this mod so far, think its pretty cool, but i would ask that you pleas reinclude the config file. i would like to be able to disable the spawning of the included bioms. i dont like them.

    edit: in fact i cant play with those bioms. sorry when you change that ill play it again love the items, they are cool, but the bioms are just too much of a game beaker for me.
    Posted in: Minecraft Mods
  • 0

    posted a message on MCDungeon v0.18.0
    Quote from JiFish

    Yes it does. See default.cfg for more information.


    yeah i saw that after i asked. thanks! love this tool. currently my new favorite minecraft add-on it still works with 1.4.6. in case any one was wondering.
    Posted in: Minecraft Tools
  • To post a comment, please .