In soviet russia, space explores you!
In all seriousness, that is both awesome and terrifying at the same time.
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Jan 31, 2013http://youarenotsosmart.com/2011/02/10/deindividuation/Posted in: Politics, Philosophy, News and Science
I found this to be quite an intriguing read. Though what is said seems obvious to many of us who surf the internet, it's still interesting to note the different scenarios(lack of a better word) of the same thing.
A wikipedia article on the subject: http://en.wikipedia.org/wiki/Deindividuation
Topic of discussion? Well, I just thought that this might be a good read to share.
Maybe we can share our own experiences of it (or lack thereof).
Jan 16, 2013Boy, this thread derailed quickly.Posted in: General Off Topic
OT: I don't normally hate memes, but what I do hate is people jumping on bandwagons. For example, Gangnam Style. I found that song to be quite cheesy at first, but when EVERYONE STARTED MAKING GANGNAM SPIN-OFFS, it got really, really, really overdone to the point that I'm sick of that song.
Just like when r/adviceanimals had a bunch of people randomly confessing their sins using confession bear. Like really? Confessing is a bandwagon now?
Jan 13, 2013No, I don't think it's getting worse and I don't have to give an explanation. Do you know why I don't have to give an explanation? It's because this is probably one the many times I've seen this thread popping out forPosted in: Recent Updates and Snapshots
(or at least since beta 1.8)
I do think that Mojang, more specifically Notch(before he let Jeb and Dinnerbone continue updating the game), Jeb and Dinnerbone, do make some questionable decisions. But they do it with the Minecraft community in mind; with their game in mind.
No developer in their right mind would make their game worse, that must be the most absurd thing I've ever heard (there's WarZ, but that's a different story). However, developers are still human after all. So if you REALLY do think that they are making some bad decisions that could possibly reduce the quality of their game, at least tell them nicely instead of being lamenting how the game is getting worse and Jeb and Dinnerbone are not doing their job.
They are humans, not emotionless robots. Show them some respect and love. Really. That being said, I respect you guys (Jeb and Dinnerbone) for giving us some awesome updates (even bug fixes, which are probably the most boring task for a developer) for free even after the game is done. Thumbs up for you guys.
Jan 9, 2013Seriously? Another one of these threads? People really need to be patient. Rushing Mojang with it will not make it any better.Posted in: Future Updates
Even if you are just wondering about the progress on the Modding API, that's not how you ask; you sound quite demanding.
Dec 23, 2012Posted in: Future UpdatesQuote from LegoShokwave123
If it ever becomes that the only way minecraft updates is through mods then, though it is not dead, it has still perished.
You seem very negative about this. It's like you dislike mods or something.
Quote from Quanni123XNot really. With the most game changing modpacks it still feels like Minecraft, only sucks less. Did I ever mention how much I hate Minecraft? Especially unmodded? Flame shield up!
Same with eyebow: why? Like and hate are subjective, but it is best that you back up what you say.
I know how it's like some people bought skyrim for the mods knowing that the base game is actually pretty bad. However, they do have good reasons to explain to others why the base game sucks e.g. you cannot fail in skyrim, other than dying VS the earlier series, where you can fail quests, which gives the game some depth.
Nov 25, 2012>Complains about how many annoying redstone bugs there are and wants them fixed.Posted in: Future Updates
>when they(Mojang) are going to be fix them, complains how BUD switches and the like will be removed.
Seriously people, what do you want then? You do know that by making redstone more consistent and predictable (AKA fixing bugs), BUD switches and the like will be gone (because BUD switches rely on redstone being inconsistent.)
I know how useful such tricks are; I use BUD switches for making auto-harvest farms and rely on the fact that dispensers react to redstone updates to make multi-item dispensers. But honestly, if repairing annoying bugs will remove such features(BUD switches), I am all for it.
If anything, Jeb or Dinnerbone will add something that can replace current BUD switches. How I know? They (Jeb and Dinnerbone) aren't that stupid; they know how many useful creations has spawned out of the BUD switch, so there will be a replacement.
Oct 6, 2012Posted in: Future UpdatesQuote from Rofang
Repairing eats an item each time. You put in two and get one back. It's always worked that way and will with the new system. It's just that now you can pay a hefty XP cost for the luxury of scraping the enchantments off the two input items and putting them into the one you get out.
Really? If it works that way then I'm fine with it.
Quote from Rofang
How does it decide what enchantments to keep? Or is it random as well?
Oct 6, 2012I'm not sure if this has been addressed, but I'll ask anyway:Posted in: Future Updates
If you can repair enchanted items and keep the enchantments, then what would be the point of getting more ores/minerals?
Sure, iron and gold is still useful (pistons and gold tracks), leather is still used for books and for fancy coloured armor, but what about diamonds?
Because it seems to me that once you get enough diamonds for 2 sets of good armor and 2 sets of good tools, you don't need any more diamonds; you just need EXP to repair them.
Oct 6, 2012I'm going to be 'that guy' and say that jeb, if at all possible, should try to make something that could have multiple uses(e.g. the piston) rather than a memory cell.Posted in: Future Updates
But then again, what do I know? Maybe there might be some people who could make new stuff from a one block memory cell.
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Feb 22, 2013Benjamin5349 posted a message on Tell Mojang NOT to let mobs be afraid of rails in 1.5Your entire argument is a slippery slope fallacy. Try again.Posted in: Future Updates
Feb 22, 2013Laughing_Man16 posted a message on Tell Mojang NOT to let mobs be afraid of rails in 1.5Your concerns are exaggerated. The rails aren't a force field that stops mobs. They will cross them if they see you. This is primarily ment to keep them from interrupting the semi automated systems that can now be made with all the new features. In reality its more like mobs 'avoid' crossing rails instead of mobs 'won't' or 'can't' cross them. It's a good addition that actually goes beyond the intended purpose and will alos make very long rail ways more feasible because now mobs won't just chill out on the tracks and mess up the three thousand block trip a player is making by sending them in the wrong direction. And You would still have to light up the tracks as a zombie standing right next to the tracks could still throw off your cart and mess up the perfectly spaced powered rails that a player has laid.Posted in: Future Updates
Your concerns have been voiced and rebuked before multiple times. You are extremely late to the table on this one. So give up. If you don't like it then too bad really. 1.5 will be out soon if the recent bug fix only snapshots are anything to go by and this will be a feature.
Feb 9, 2013Posted in: Future UpdatesQuote from manu3733
Actually, he promised it for 1.3 originally, and it's been a LONG time since then. Then they said 1.5, but there is no sign of it yet.
No "promises" were made. This is a promise:
"We Promise we will release Version X.X with a Modding API"
This is not a Promise:
"We intend to release Version X.X with a Modding API"
Even this isn't a promise:
"We will release Version X.X with a Modding API"
that is, these "promises" are nothing but vague hopes and musings made by the developer(s), only made public because of the high level of community interaction. Imagine if, say, Oblivion, was made available in the same fashion from early beta. People would be complaining about the "promised" Radiant AI that was subsequently removed.
What I've never really understood about people so in love with the Modding API is that most of them can't program anyway. I half-suspect some people think it's something like a special user-accessible editor for the game. If you don't know Java, it's going to be bloody useless to you no matter when it's released.
Feb 2, 2013Posted in: Politics, Philosophy, News and Science
My daughter has been acting bad recently.
I discovered that she learned these things from you. From your actions on this channel. You have 24 hours to close your channel otherwise I will get the police to do it for you.
Sincerly, -a good father".
Watch out, he's going to get the cyber police!
Jan 31, 2013Posted in: Politics, Philosophy, News and ScienceQuote from AramilTheElf
I prefer metric, which the US is slowly switching over to. Most kids today in the US have a good knowledge of the metric system; nothing else is accepted in science classes, which I think is a good thing. Metric simply makes more sense to me. It's easier to convert, it's more intuitive, and, it's best quality, it's widely understood and used, unlike imperial measurements.
I had to learn metric in high school for chemistry and physics. Less than a full year out of the pubic school system, I have entirely forgotten it. So has the vast majority of the members of the current freshman class at my college.
On the other hand, because I've used imperial units my whole life, they make more sense to me. 5280 feet in a mile. 3 feet in a yard. 12 inches in a foot. 3 teaspoons in one tablespoon. 2 tablespoons in a fluid ounce. 8 fluid ounces in a cup. 16 ounces in a pound. Etc. They're not only ingrained as habit, but I am also able to estimate what they are when someone uses them in conversation. If someone tells me that they moves the couch 5 meters to the left, I have no idea how far that is.
To answer the OP, America still uses imperial measurements because they're ingrained, and not going anywhere. In the greater scope of things, it isn't that much of an issue.
Jan 15, 2013Anonymous is little more than cannon fodder and a distraction for the few who would do any real work. Maybe they themselves have even ceased existing in a legitimate sense. Even then, considering Anonymous a group is a myth at best. It briefly exists as a self attacking rhizome for a given cause, then ideologically dissolves.Posted in: Politics, Philosophy, News and Science
The only "heartless cult" is the supreme court and legislators that gave in to corporate interest and essentially caused this to happen. I couldn't care much less about the westboro baptist church, their 15 minutes of fame should have been over years ago.
Addendum. I wonder if he actually killed himself.
Jan 13, 2013Minecraft is developing. It's a game with a lifespan, something that we all have. One day it was born, someday it will die. For now, it is alive.Posted in: Recent Updates and Snapshots
We were all kids once, not too well educated, nor logical, reasonable thinkers. Minecraft was sort of like that, it was in a state known as Beta. It was a good game, but it was very simple... sort of like how we were as kids. Alive and developing, but not complicated in the least.
However, we all have (or will someday have) reached a point where we're no longer kids, but teens, beginning to really get a grasp on the life that we were blessed to have as we finish our development. Minecraft became a 'teen' when it was released, and now it's beginning to get a grasp on what it is, what it's capable of, and where it will go. Eventually it'll reach a point where it will no longer develop, but sit in a state of vanilla stasis. There will be modders taking the game and doing their own things with it (maybe this can be symbolic with a human having different careers in his lifetime). But eventually, the game itself will die. It will be remembered, but there will be little to no people playing it at some point.
That's how I see the game. Right now, it's at the point where it's in its early teenhood. It has passed the point where it's a simple concept, and now it's becoming a fully fleshed out game that can have many different possibilities being done with it.
Minecraft might be getting worse for you, since you liked Minecraft when it was a 'kid'. We all wish we were a kid once again, having everything simple... but we must realize that being a kid was merely a stage in development. If we stayed as children forever, we'd have nothing to become of ourselves.
Likewise, Minecraft would have nothing to become of it if it just stayed as it was back in the days of Beta. We must develop if we want to reach our fullest potential. That, my friends, is the case with Minecraft.
Oct 24, 2012This relatively compact design uses signal length encoding to turn bi-directional piston loop decoders to keep track of the total.Posted in: Redstone Discussion and Mechanisms
Can add or subtract any two digit numbers up to a total of 999.
As it uses no binary, its more akin to a mechanical device with gears and cogs allowing for a compact design.
Could in theory be modified for multiplication and division, but i only had a few days to design it.
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