• 0

    posted a message on [1.7.2] [Windows] How to Setup a MinecraftForge 1.7.2 Workspace.
    Quote from sheenrox82

    After this, go to Help > Eclipse Marketplace and search "Gradle" and install the Gradle IDE, it should be the first one.

    ლ(ಠ益ಠლ) there is no option for Eclipse Marketplace......
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on All-U-Want - Create and edit items, entities, spawners, and more!
    Quote from mister_person

    The tile entity editors are the last thing to do before I take the entity editor out of beta.


    That would be sooo helpful! Thanks guys!



    It looks like you're using the wrong version of something. Make sure everything is for the same version of minecraft.



    The entity editor is still for minecraft 1.6.2.

    Why do you want the source so bad?

    to see how you made the mod. also releasing source makes it open to others who are having problems and want to see an example. also it gives you creative commons copy right
    Posted in: Minecraft Mods
  • 0

    posted a message on All-U-Want - Create and edit items, entities, spawners, and more!
    entity editor doesn't work
    ---- Minecraft Crash Report ----
    // Hi. I'm Minecraft, and I'm a crashaholic.

    Time: 10/10/13 4:34 PM
    Description: Initializing game

    java.lang.VerifyError: (class: mod_Entedit, method: saveConfigs signature: ()V) Incompatible argument to function
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.ModClassLoader.loadBaseModClass(ModClassLoader.java:101)
    at cpw.mods.fml.common.modloader.ModLoaderModContainer.constructMod(ModLoaderModContainer.java:483)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.ModClassLoader.loadBaseModClass(ModClassLoader.java:101)
    at cpw.mods.fml.common.modloader.ModLoaderModContainer.constructMod(ModLoaderModContainer.java:483)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:471)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:806)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_21, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 174227168 bytes (166 MB) / 446889984 bytes (426 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.2.881 Minecraft Forge 9.11.0.881 4 mods loaded, 4 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{6.4.2.881} [Forge Mod Loader] (minecraftforge-9.11.0.881.jar) Unloaded->Constructed
    Forge{9.11.0.881} [Minecraft Forge] (minecraftforge-9.11.0.881.jar) Unloaded->Constructed
    mod_Entedit{Not available} [mod_Entedit] (All-U-Want entity editor beta 0.2 (1).zip) Unloaded
    Launched Version: 1.6.4-Forge9.11.0.881
    LWJGL: 2.9.0
    OpenGL: Quadro K2000M/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Black&WhiteWorld.zip
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
  • 0

    posted a message on All-U-Want - Create and edit items, entities, spawners, and more!
    please release source code
    Posted in: Minecraft Mods
  • 0

    posted a message on All-U-Want - Create and edit items, entities, spawners, and more!
    please release source
    Posted in: Minecraft Mods
  • 0

    posted a message on All-U-Want - Create and edit items, entities, spawners, and more!
    can you release source?
    Posted in: Minecraft Mods
  • 0

    posted a message on All-U-Want - Create and edit items, entities, spawners, and more!
    dude you need to organize your code. its messy as hell
    also did you set it so when you are on a server, you can't change your inventory?
    Posted in: Minecraft Mods
  • 0

    posted a message on Amazing New MiniGame Idea!
    ok i am going to give out a few copies for testing. to get your hands on one of these copies please add me on skype: seth-steinberg
    when you use the plugin please note the following:
    - /hnk = base command
    - use the config to change the items in the chests
    - the more you add an item id in the config the more of a chance it has of spawning in the chest
    - to start a game you must have an even number of players added to the player list of the arena
    - to start the plugin you must type /hnk start
    - NOTE: this plugin is still in being worked on so please report anything you feel is a bug to me
    Posted in: Discussion
  • 0

    posted a message on Amazing New MiniGame Idea!
    Quote from Krodon

    If you finish and you need some people to test it I would if I had the time. If it was on a server, not me having to download it.

    already testing on a server.
    what i have to finish:
    - making it automatic
    - making the setting compass run faster
    - making it user friendly
    Posted in: Discussion
  • 0

    posted a message on Amazing New MiniGame Idea!
    i called it Hide N' Kill
    Posted in: Discussion
  • 0

    posted a message on (REALEASED) MythiCraft, The Most In-depth RPG Mod To-Date (WIP) Alpha 0.1, for 1.2
    ok in one month i will be back to help on this mod. don't think i forgot about you guys xD
    Posted in: WIP Mods
  • 0

    posted a message on Amazing New MiniGame Idea!
    half way done with the basic concept of it
    Posted in: Discussion
  • 0

    posted a message on Amazing New MiniGame Idea!
    i can make this easy xD
    skype me: seth-steinberg
    p.s. by the time you have read this i will have already started working on it
    Posted in: Discussion
  • 0

    posted a message on (REALEASED) MythiCraft, The Most In-depth RPG Mod To-Date (WIP) Alpha 0.1, for 1.2
    Quote from neonscorpion



    yea, the truth is guys, im pretty ill, hospitalization is a possibility, but ill try to hold out as much as possible, but i just dont know, and for the mod, production has pretty much stopped at this moment, either no one is on to code, or people just wont or cat due to some stuff....im trying to rally everyone together, but its kinda hard, I have now a Permanent Mod Updater who will be posting videos on YouTube showing every update we make on the mod, so you guys can see how its going between releases, but even that hasn't stirred up everyone to get working (for those who can), the faster we work, the more content,. the more we can film, the more attention for the mod, and more support, making more donations, meaning i can actually pay the coders, they work faster, make more content, more videos, and so on and so forth....but it hasn't seemed to help any :\ we wll just see what happens, but right now only faustdonner, and Fox_News can code ,and neither of them have been very diligently, i understand they have IRL stuff, but nothing being coded in like, 2 weeks....as far as i know... :\

    Surprised to see me? Yes I started summer work and my hours are Mon - Fri 8:00AM - 5:00PM. I am done with school and finals and I am ready to get back to work but please keep in mind that I am also preparing for my MineCon presentation. And yes. I was invited to CreeperEvents as a special guest. Thank you all for being patient.
    Posted in: WIP Mods
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