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    posted a message on LabourCraft [UPDATED - 1.3.1] [Prison Server] [24GB RAM!] [175 Slots] [RP Elements] [PvP] [24/7 Uptime] [PStones] [Clans]
    draft notice for CRG (Canterlot Royal Guard)

    talk to one of the "princesses" for invite

    we offer help to members, protection to allies
    if you become trusted you can earn a free plot :D

    requirements:
    must be worker or higher
    must follow all rules posted in Canterlot
    must be ready to protect the princesses of short notice

    thanks for your time
    - flanigomik (princess Celestia)
    - eyeball3000 (princess Luna)
    Posted in: PC Servers
  • 0

    posted a message on LabourCraft [UPDATED - 1.3.1] [Prison Server] [24GB RAM!] [175 Slots] [RP Elements] [PvP] [24/7 Uptime] [PStones] [Clans]
    in game name: flanigomik
    rank: [p] prospector
    amount lost 51.5k
    Posted in: PC Servers
  • 0

    posted a message on LabourCraft [UPDATED - 1.3.1] [Prison Server] [24GB RAM!] [175 Slots] [RP Elements] [PvP] [24/7 Uptime] [PStones] [Clans]
    don't think so...

    why are my lung over there now?
    Posted in: PC Servers
  • 0

    posted a message on LabourCraft [UPDATED - 1.3.1] [Prison Server] [24GB RAM!] [175 Slots] [RP Elements] [PvP] [24/7 Uptime] [PStones] [Clans]
    london the server is looking dead and the voting page is gone with a 404 error
    Posted in: PC Servers
  • 0

    posted a message on LabourCraft [UPDATED - 1.3.1] [Prison Server] [24GB RAM!] [175 Slots] [RP Elements] [PvP] [24/7 Uptime] [PStones] [Clans]
    London i must say this is the longest i have stayed on a server. your server is unique well build (for the most part) and just fun
    you are probably one of the best admins i have ever had the honor to know. albeit a bit of a troll. and you are very devoted to what you do
    (and keeping me quiet an content)

    see you on the flip side master


    Flip dem tables!
    (╯°□°)╯︵ ┻━┻
    I said flip!
    (ノಠ益ಠ)ノ彡┻━┻
    Now put them back.
    ┬─┬ノ( º _ ºノ)
    Posted in: PC Servers
  • 0

    posted a message on Mojang AMA; March Gaming Bracket Finale
    the creeper will win
    Posted in: Minecraft News
  • 0

    posted a message on 1.2.5 Snapshot News - Modders Can Prepare Now
    for all you modders
    most mods from 1.2.4 work in 1.2.5
    Posted in: Minecraft News
  • 0

    posted a message on 1.2.5 Snapshot News - Modders Can Prepare Now
    Quote from King Korihor

    I wouldn't expect 100% compatibility with 1.2.4, but this is a good sign. It implies there aren't any new classes. My own cursory glance at 1.2.5 seems to confirm that fact too, and that the obfuscated names of all of the 1.2.4 class names are identical in 1.2.5.

    There will be some changes though, and there may be a few tweaks needed for some mods... so tread carefully with this assumption.


    spc command seems to have a problem but my word generation mods are fine
    Posted in: Minecraft News
  • 0

    posted a message on 1.2.5 Snapshot is Now Available!
    yays now only need to wait 3-4 hours to see huge list on bugs ;)
    Posted in: Minecraft News
  • 0

    posted a message on 1.2.5 Snapshot News - Modders Can Prepare Now
    lol just heard that Canada is discontinuing the penny no joke no penny's for Canada as of fall

    wiki page is now up

    http://www.minecraftwiki.net/wiki/Version_history/Development_versions
    Posted in: Minecraft News
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    posted a message on 1.2.5 Snapshot News - Modders Can Prepare Now
    jeb's exact word son tthe modding situation as of today




    Minecraft 1.2.5 Prerelease

    by Jens Bergensten on March 30, 2012


    Hello
    The last few days we’ve had a Minecraft mini conference with the new Minecraft developers@Dinnerbone, @_grum, @tahgtahv and @Evilseph (old bukkit members) and Mojang’s biz and web teams. We’ve discussed our short- and long-term plans for Minecraft, which includes stuff such as the modding API and making it easier to start servers to play with your friends and family on.
    The modding API will be designed and developed openly, to make sure we get important feedback from members of the community. It will obviously be inspired by the team’s experience from CraftBukkit, but will be created from scratch to avoid unnecessary dependencies on things that may not have been optimal in the past.
    We’ve also prepared to be a larger team spread over several time zones, so we’ve moved to using git instead of svn, started using a task and story tracker, and configured a build project using Maven and Cradle. This is just a lot of developer mumbo-jumbo, but what I’m trying to say is that we are doing a lot of stuff behind the scenes.
    Among the weekly tasks we’ve discussed whether we need to do a Minecraft 1.2.5 patch, or resume “snapshotting.” Unfortunately the 1.2.4 patch included a severe crash bug in the world generator, so we feel it’s necessary to officially patch the game again. We are aware that many of you use modded clients or play on the bukkit server implementation, and that patches causes a lot of overhead for you. Neither are officially supported of course, but it’s not in our interest to make it hard for people to play the game. The best compromise we could come up with was to make a pre-release of 1.2.5 today, and then update the game “for real” a few days later. This will give both modders and bukkit a few days to prepare for the release.
    So here it is, Minecraft 1.2.5,
    • Client download: JAR
    • Server download: JAR or EXE
    Changes:
    • Added shift clicking support in furnaces
    • Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key
    • Made the Direct Connect dialog remember the last IP for the current session
    • Fixed issues detected certain links in chat
    • Fixed wild ocelots behaving like tamed cats
    • Fixed various chat crashes
    • Made cats less eager to sit on things
    • Made cats less patient
    • Fixed world generation failing under certain circumstances
    • Fixed issues turning off sound under certain circumstances
    • Removed all ghost entities under the command of Lord Herobrine
    • Fixed crash when pasting certain characters in chat
    • Fixed slash ‘/’ key not behaving correctly in certain environments
    • Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server)
    • Fixed not being able to click coloured links
    • Fixed potential issue with village door detection (which could cause too many villagers)
    • Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls
    • Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)
    The exact same version will be added to the launcher on Wednesday April 4, at 15:00 CEST(06:00 in California, 09:00 in Florida, 22:00 in Korea, and 23:00 in Sydney).
    Cheers,
    // jeb_ & co

    he says this version is identical to one being released next week
    Posted in: Minecraft News
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    posted a message on 1.2.5 Snapshot News - Modders Can Prepare Now
    Quote from FlowerChild

    Ah, sorry, wrong one. Thought you were talking about the blocks at height-limit world-conversion bug that wound up getting fixed in 1.2.4.

    This is a new one I don't have any information on. Must be rather infrequent as this is actually the first time I've heard about it.


    well now that i said that i cant duplicate it anymore in vanilla but here is a report without you mod (for reference) note: i can play for hours at a time but when it hapens it keeps happening



    Mods loaded: 17
    ModLoader 1.2.4
    mod_ModLoaderMp 1.2.4v1
    mod_MineLittlePony Mine Little Pony 1.2.2 for ModLoader
    mod_ReiMinimap v3.0_04 [1.2.4]
    mod_AvatarMountainsWAGT Avatar-like mountains tweak for WAGT
    mod_FlatBedrockWAGT Flat bedrock tweak for WAGT
    mod_LessUndergroundDirtWAGT Less undergound dirt tweak for WAGT
    mod_LessUndergroundGravelWAGT Less underground gravel tweak for WAGT
    mod_MoreFlintWAGT More flint tweak for WAGT
    mod_MoreMushroomBiomesWAGT More mushroom biomes tweak for WAGT
    mod_MoreNaturalSugarCaneWAGT More natural sugar cane tweak for WAGT
    mod_MorePumpkinsWAGT More pumpkins tweak for WAGT
    mod_MoreRedMushroomsWAGT More red mushrooms tweak for WAGT
    mod_MoreStrongholdsWAGT More strongholds tweak for WAGT
    mod_MoreVillagesWAGT More villages tweak for WAGT
    mod_NaturalMelonsWAGT Naturally-spawning melons tweak for WAGT
    mod_WorldAndGenerationTweaks WorldAndGenerationTweaks v0.6.0 for Minecraft 1.2.4

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT 3dc3ab89 --------
    Generated 29/03/12 9:57 PM

    Minecraft: Minecraft 1.2.4
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0, Oracle Corporation
    VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: AMD M880G with ATI Mobility Radeon HD 4250 version 3.3.10179 Compatibility Profile Context, ATI Technologies Inc.

    java.lang.RuntimeException: Already decorating!!
    at yg.a(BiomeDecorator.java:177)
    at abn.a(BiomeGenBase.java:343)
    at aly.a(ChunkProviderGenerate.java:511)
    at ko.a(ko.java:125)
    at ack.a(SourceFile:730)
    at ko.c(ko.java:68)
    at ko.b(ko.java:76)
    at xd.d(SourceFile:359)
    at xd.c(SourceFile:355)
    at li.a(SourceFile:31)
    at qm.a(SourceFile:54)
    at yg.a(BiomeDecorator.java:240)
    at yg.a(BiomeDecorator.java:185)
    at abn.a(BiomeGenBase.java:343)
    at aly.a(ChunkProviderGenerate.java:511)
    at ko.a(ko.java:125)
    at ack.a(SourceFile:730)
    at ko.c(ko.java:68)
    at ko.b(ko.java:76)
    at xd.d(SourceFile:359)
    at xd.a(SourceFile:301)
    at vf.a(SourceFile:173)
    at vf.a(SourceFile:121)
    at xd.c(SourceFile:1768)
    at net.minecraft.client.Minecraft.k(SourceFile:1619)
    at net.minecraft.client.Minecraft.x(SourceFile:724)
    at net.minecraft.client.Minecraft.run(SourceFile:664)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT f58ff72 ----------
    Posted in: Minecraft News
  • 0

    posted a message on 1.2.5 Snapshot News - Modders Can Prepare Now
    Quote from FlowerChild

    Yes, because slowing down tends to imply *testing* code before releasing it to the general public and not releasing it with world-destroying bugs. The releases we're still getting now are mainly bug-fixes for a release that occurred about a month ago.

    Too bad you weren't using BTW btw. I fixed that vanilla world-conversion bug in the first release of the mod for 1.2.3.


    i actually am using your mod it is one of my favorites but there is a MAJOR crash bug in both vanilla and your mod within 1.2.4 tera gen something about terrain already being decorated
    Posted in: Minecraft News
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