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    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released
    Quote from Ravin8901»

    Well you can always use custom config or minetweaker to change recipes, and mead should be craftable. I believe its just a bucket, a water bucket, and a honey pot. Unless there is honey mead in this mod, which i am unsure of

    No alcohol in the mod.
    Posted in: Minecraft Mods
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    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released
    Quote from MatrexsVigil»

    Please note that the Market, Traps, and Cake Blocks will come back in the next 1.8.9 update, along with compatibility. Beekeeping stuff is getting it's own mod


    I still say that a honey mead should be craftable.
    Posted in: Minecraft Mods
  • 0

    posted a message on Pam's Mods - May 14th, 2018 - 1.12.2u Released

    Is the Market's contents configurable?

    Posted in: Minecraft Mods
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    posted a message on OpenBlocks 1.2.8
    Quote from Pepsi91»

    Hi, ive got a problem with grave. I was killed and i rellied to grave that he´ll save all my things, but grave wasnt spawned. Grave items are saved in saves/myworld/data, so is there any possibility to spawn grave or to somehow recover my inventory? I tried to put my things to inventory folder in level.dat by NBT, but when i start the world, my inventory is empty.


    Sometimes the grave will spawn underground or randomly in the sky or somewhere kind of far from where you died.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from tomstertom2701»

    Having a lot of troubles with this...


    http://pastebin.com/y3nHMi4W


    Whenever I open a locked chest, Mine craft freezes up, I keep a list of what mods I install, but I deleted and thought I could fix it myself or just deal with it, big mistake. Since locked chests have a lot to do with making your own custom village. A nice little 1.7.10 patch that fixes how locked chests are perceived as entities would be GREATLY appreciated.




    By the way I really love your mod. I used to have a personal mod collection and I had spent hours trying to get this mod to 'play nice' with other mods that had conflicting item ids, recipes, and a whole other baloney. I really just enjoy the Millenaire experience. The ability to make your own village, however you want, and such immersive, intelligent AIs is just brilliant, I am glad to have found this mod.


    Why are you opening locked chests?
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from PurpleXVI»

    Any chance of a 1.9 version instead of/as well as a 1.8.9 version?


    As well? Yes.
    Instead of? No.
    Posted in: Minecraft Mods
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    posted a message on Witchery Explained: Episode 11 Familiars!!!

    Time to get a familiar, check out episode 11!



    Check here for the full series!

    https://www.youtube.com/playlist?list=PLiuvS2_69-AUp3CecAXsIkz6J7BxLrXWX

    Posted in: Tutorials
  • 1

    posted a message on OpenBlocks 1.2.8

    I rather like that idea!


    Yeah I wouldn't want to nerf these gliders.

    But actually it might be better to just make the elytra still found in the end but make the recipe for the good gliders require an elytra

    Posted in: Minecraft Mods
  • 0

    posted a message on OpenBlocks 1.2.8

    If I may make a suggestion, considering the price of the upcoming elytra, which the hang glider will eventually be in the same version as, the hang glider is far better for a far cheaper price, so balanced against vanilla, it's OP. Even in modded, it's OP, who would set up railcraft when they have a jetpack + hang glider. So what I am suggesting is two separate possibilities for balancing it.


    A: Make it have durability. Considering the elytra has durability, the hang glider shouldn't last long. Maybe one hang glider lasts for about 60s of flight.


    B: Make it go slower. Remove the ability to hold shift to fly faster, and make it so that its normal speed is far slower, a bit slower than walking speed maybe.


    If neither of these suggestions are implemented, than the hang glider will be undeniably OP compared to the elytra, if you care that is. Of course, other ways to balance it are fine.


    OR, make the vanilla elytra be what is craftable and hide the GOOD gliders in the End instead?
    Posted in: Minecraft Mods
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from MoonCutter2B»

    Nope, I'm not on of the actual 1.8.9. guys but I'v been spreading the word about the 1.8.9. update. I'm also standing by to help testing once there is something to test. I'v also been working a bit with collecting bug reports from prev versions and also suggestions.

    I suggest you head over to http://millenaire.org/forum/viewtopic.php?f=5&t=961 and whats going on and getting in contact with Kinniken and GalianRyu


    This is from one of the posts from GalianRyu:

    Quote:
    "- Include the Inuits. By all accounts, this was the next culture to be included in Millenaire, and if Filinoel thinks they're ready, they'd certainly be a welcome addition. I will be honest though, i never downloaded them before, so I don't truly know where their at."

    Ah thanks for the update, I've been busy setting up an anime convention so I haven't had time to keep up lol
    Will look into it
    Posted in: Minecraft Mods
  • 0

    posted a message on Witchery Explained: Episode 10 Ritual Magic Casting / Circle Magic

    The Creatures of the Night ritual is my favorite, mainly because you can become a vampire and drain blood from villagers, as well as turn other villagers into vampires as well. I love the werewolf curse as well. Pretty much anything like that in the realm of the supernatural appeals to me.


    I plan to do a couple episodes on the vampires and also a couple on werewolves.
    I think this video I even mentioned that I have some werewolves down in the basement lol, so expect the episodes soon hopefully.
    Posted in: Tutorials
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from MoonCutter2B»

    yes I really hope so and everyone else that helped with the mayans, the byzantines etc.
    And all those who created/defined/suggested new types of villages, hamlets, buildings, etc.
    I.e. more or less everyone that has contributed to the "Library".

    I know there are a lot of stuff and suggestions to sort out and some might not make it (at least not for a while).

    Well I've been waiting for the new update to Millenaire before updating my Inuits.
    Are you one of the 1.8.9 guys? I would indeed like to have a word with you as I really want to finalize my Inuits.

    Then there is the dwarven culture I was hoping to build too...
    Posted in: Minecraft Mods
  • 0

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from MoonCutter2B»

    Sadly once all panels are blank and restart/reloading doesn't help that town is RIP, might still partly work but you cannot see anything and I think they stop building new stuff.


    Good news: there is progress on the 1.8.9 version and one of the important changes is handling of saved files and reading of config files. Should solve this problem and loads of others. I think this also removes the need for chunk loaders in this case.


    Old and current contents creators: please try to get in contact with the team working on 1.8.9 version if you want to help updating your stuff to 1.8.9. They have some very interesting plans :)


    Content creators? You mean like the people who made addons like my Inuits culture?
    Posted in: Minecraft Mods
  • 0

    posted a message on Witchery Explained: Episode 10 Ritual Magic Casting / Circle Magic

    Episode 10, let's cast some circle magic with rituals!



    Check here for the full series!

    https://www.youtube.com/playlist?list=PLiuvS2_69-AUp3CecAXsIkz6J7BxLrXWX

    Posted in: Tutorials
  • 0

    posted a message on Witchery Explained: Episode 9 That Voodoo You Do Part Two! Minecraft Mod Tutorial

    For longer living, check this out!



    Check here for the full series!

    https://www.youtube.com/playlist?list=PLiuvS2_69-AUp3CecAXsIkz6J7BxLrXWX

    Posted in: Tutorials
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