Hmm. So you dont want to use 3D view? Cause you can import chunks but i have never tried with the chunck view. See if you can do it like this. http://www.planetmin...dit-schematics/ This is what Fleetadmiral33 was saying.
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What I said about loading into the chunk view is wrong, I realized. You CAN import schematics into the chunk view, but you can't save them. The only thing you can do is export the chunks into files, but you can't import those back into either view. So unless I can somehow select the entire world in the 3D view and save it as a schematic, this won't work.
EDIT: I may have figured it out! You can select the chunks in the chunk view then switch to the 3D view and use the copy/paste functions as normal while the chunks are still selected, I think. I'm going to try it as soon as my world file is done copying (1 hour because it's a lot of tiny files copying from a server) and post here.
He said that he couldn't use MCEdit but didn't say why. So I dont even know. But I would use MCEdit.
"I tried MCEdit, but it looks like you can only export chunks to a folder, not import them (correct me if I'm wrong)." Is there some import function I'm missing? You can import in the 3D view but not the chunk view, and importing it into the 3D view could get messy.
Ok have you tried using World edit (Single Player Commands)?
Oh, no, but I remember using that a long time ago for a smaller project. I don't have time at the moment to try it, but I'll try later today. Would it work for copying such a big area?
I have 2 large worlds that I want to combine, and I'd also like to erase a lot of the uninhabited chunks on each to keep it from being ridiculous if possible. I want to be able to select the chunks I want in an overhead chunk-view and copy, leaving a gap between the two worlds' copied chunks.
I need to select massive amounts of land, so I do not want to use MCEdit's 3D selection view. This is the answer I keep getting when using Google, but it won't work for me. I tried MCEdit, but it looks like you can only export chunks to a folder, not import them (correct me if I'm wrong). I know that there is a copy/paste function, but that is only when you are in the 3D view!
P.S. If you want to see the size of the world I am copying, here is the map: http://tinyurl.com/servermaphuge
You'll see some area with snow. That's just the alternate spawn. If you move the view up, you'll find the rest of the land. There's no way I can copy something this huge with the 3D editor in MCEdit.
Closed as a duplicate of the "new launcher makes it slow" bug. No, it has nothing to do with the launcher, and it does it for every version in any launcher I use.
I stand corrected, sorry for the mistake since i was trying to recall the description from memory. I have no idea what the problem is then. If you havent already file an issue at the website in the link an hope it gets fixed soon:/
There is a bug with the new launcher that is causing minecraft to run 1/3 to 1/4 the normal fps on intel processors, until a fix is released its going to be slow no matter what you try.
I'm using MagicLauncher, actually. My cousin's game is running well, and he also has an Intel processor.
The people who are leaving early are probably joining then saying "WTF, I can't place anything" then leaving. This is normal on a greylisted server. Just make sure that they know that they have to request access. It says in the book, but the server should send a message to a guest player telling him that he has to register. Honestly, I rarely read books ingame.
Do you have it up on all the big server lists like minecraft-server-list.com?
What's a good way to make a server unique? So far I have basic survival, and no fancy donator perks, just a few little things that make moving around the map a bit easier. I hate to say that already seems fairly unique to me, many survival servers I have seen have the issue of insane donator perks.
That IS unique. Kudos to you for not making it overly complicated. I've actually not seen a server like this in a long time, and the rest of the ones I've seen are terrible. I'd join your server if I didn't already play on a private one with my friends.
The greylist thing is good. It keeps out griefers really, really well, and I know from experience. Make sure you have LogBlock or CoreProtect as a backup plan.
If you don't object to this, another thing you could do is use this plugin (http://dev.bukkit.org/bukkit-plugins/chgusers/) to make it so there are always 3 or so "players" in the game. That is, it fakes the number of online players. Servers often die if they go down to 0 because nobody joins, then nobody else wants to join because there are 0 online, but if there are a few people on the list, real players will join, then that will make other real players join.
I just got an NVIDIA GTX 650 Ti Boost SC, and it runs everything really well. The benchmarks are great, video editing software works fine, and games run really quickly... except for Minecraft. Minecraft runs more slowly than on my old GPU, an ATI Radeon HD 2600.
Any ideas to fix this? 30-50FPS on max settings is what I normally get, which is OK, but I like to install mods like Optifine to boost the graphics, and the FPS would drop. I should be getting like 120FPS in vanilla, and my goal is to have 60FPS (my monitor's refresh rate) with mods installed.
Things I checked/tried:
- I checked the resource usage. Hardly any of my GPU's processing power or VRAM is going into Minecraft, and the CPU is not overly taxed either.
- I have 64-bit Java. I tried 1.6 and 1.7, both with the same results.
- Minecraft has 1GB of RAM allocated to it, and it's not running out.
- My computer is definitely fast enough. 2x4-core Xeons (2.8GHz), 6GB RAM, 1.6GHz bus speed
- I installed the CUDA drivers from NVIDIA, but they didn't seem to do anything at all.
- There aren't any heat problems that I know of.
- I updated my LWJGL. It didn't help.
- It's slow in all versions of Minecraft.
- I installed Optifine, which didn't help the FPS... and then yesterday, the game started freezing after a few seconds because of Optifine. Not sure what's going on here. I can use any mod but Optifine, and this again goes for any version of Minecraft. Disabling advanced OpenGL fixed this, and it works even if I enable it after. The FPS is still the same or worse.
So the problem is that Minecraft is just not taking the GPU resources it should be taking. Any responses would be greatly appreciated. Thanks for reading.
How do you install optifine on mac, minecraft version 1.6.2 and forge latest version?
Best way to do this is to use MagicLauncher.
1. Download MagicLauncher for Mac.
2. Download Optifine. Don't unzip it. If your browser automatically unzips it, compress it again.
3. Put Optifine in a folder you will use in the future to hold mods. I guess ~/Library/Application Support/minecraft/Mod Packages/1.6.2 is good; that's what I did.
4. Open Optifine, go to setup, and press the button to add a new mod. Navigate to the Optifine zip, add it, and play.
If you don't want to do that:
1. Download Optifine. Unzip it.
2. Right-click your 1.6.2.jar (you should know where this is), and open it with Archive Utility.
3. Drag all the unzipped files from Optifine (should be mostly .class files) into the folder you get from unzipping the jar. Find META-INF in there, too, and delete it.
4. Select everything inside of the unzipped jar folder, and compress into a zip. Name the zip "1.6.2.jar" (yes, changing the extension). Put it back where the original 1.6.2 jar was. Play.
Only works when its the only mod installed. I tried finding the mod that isn't compatible, even Dynamic lighting taken out first didn't work. No mods were compatible.
It works with all of my mods (BetterSprinting, ModLoader, Rei Minimap, hacked version of Zombe, RadarBro (1.5.2), ChatLog).
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What I said about loading into the chunk view is wrong, I realized. You CAN import schematics into the chunk view, but you can't save them. The only thing you can do is export the chunks into files, but you can't import those back into either view. So unless I can somehow select the entire world in the 3D view and save it as a schematic, this won't work.
EDIT: I may have figured it out! You can select the chunks in the chunk view then switch to the 3D view and use the copy/paste functions as normal while the chunks are still selected, I think. I'm going to try it as soon as my world file is done copying (1 hour because it's a lot of tiny files copying from a server) and post here.
0
"I tried MCEdit, but it looks like you can only export chunks to a folder, not import them (correct me if I'm wrong)."
Is there some import function I'm missing? You can import in the 3D view but not the chunk view, and importing it into the 3D view could get messy.
0
Oh, no, but I remember using that a long time ago for a smaller project. I don't have time at the moment to try it, but I'll try later today. Would it work for copying such a big area?
0
Preferably yes, but it's not all that necessary.
0
I need to select massive amounts of land, so I do not want to use MCEdit's 3D selection view. This is the answer I keep getting when using Google, but it won't work for me. I tried MCEdit, but it looks like you can only export chunks to a folder, not import them (correct me if I'm wrong). I know that there is a copy/paste function, but that is only when you are in the 3D view!
Is there something else I could use? I found http://www.minecraft...s-mcmerge-v063/, but it's not really what I want.
P.S. If you want to see the size of the world I am copying, here is the map: http://tinyurl.com/servermaphuge
You'll see some area with snow. That's just the alternate spawn. If you move the view up, you'll find the rest of the land. There's no way I can copy something this huge with the 3D editor in MCEdit.
0
Closed as a duplicate of the "new launcher makes it slow" bug. No, it has nothing to do with the launcher, and it does it for every version in any launcher I use.
0
0
OK, thanks anyway. I've submitted the report.
0
Oh, that's about Intel GPUs, not Intel CPUs. I have an NVIDIA GPU.
0
I'm using MagicLauncher, actually. My cousin's game is running well, and he also has an Intel processor.
0
Do you have it up on all the big server lists like minecraft-server-list.com?
That IS unique. Kudos to you for not making it overly complicated. I've actually not seen a server like this in a long time, and the rest of the ones I've seen are terrible. I'd join your server if I didn't already play on a private one with my friends.
The greylist thing is good. It keeps out griefers really, really well, and I know from experience. Make sure you have LogBlock or CoreProtect as a backup plan.
If you don't object to this, another thing you could do is use this plugin (http://dev.bukkit.org/bukkit-plugins/chgusers/) to make it so there are always 3 or so "players" in the game. That is, it fakes the number of online players. Servers often die if they go down to 0 because nobody joins, then nobody else wants to join because there are 0 online, but if there are a few people on the list, real players will join, then that will make other real players join.
0
Any ideas to fix this? 30-50FPS on max settings is what I normally get, which is OK, but I like to install mods like Optifine to boost the graphics, and the FPS would drop. I should be getting like 120FPS in vanilla, and my goal is to have 60FPS (my monitor's refresh rate) with mods installed.
Things I checked/tried:
- I checked the resource usage. Hardly any of my GPU's processing power or VRAM is going into Minecraft, and the CPU is not overly taxed either.
- I have 64-bit Java. I tried 1.6 and 1.7, both with the same results.
- Minecraft has 1GB of RAM allocated to it, and it's not running out.
- My computer is definitely fast enough. 2x4-core Xeons (2.8GHz), 6GB RAM, 1.6GHz bus speed
- I installed the CUDA drivers from NVIDIA, but they didn't seem to do anything at all.
- There aren't any heat problems that I know of.
- I updated my LWJGL. It didn't help.
- It's slow in all versions of Minecraft.
- I installed Optifine, which didn't help the FPS...
and then yesterday, the game started freezing after a few seconds because of Optifine. Not sure what's going on here. I can use any mod but Optifine, and this again goes for any version of Minecraft.Disabling advanced OpenGL fixed this, and it works even if I enable it after. The FPS is still the same or worse.So the problem is that Minecraft is just not taking the GPU resources it should be taking. Any responses would be greatly appreciated. Thanks for reading.
0
1
1.6.2, but I added that RadarBro (not updated for 1.6.x yet) and all these other mods also worked with Optifine in 1.5.2.
Best way to do this is to use MagicLauncher.
1. Download MagicLauncher for Mac.
2. Download Optifine. Don't unzip it. If your browser automatically unzips it, compress it again.
3. Put Optifine in a folder you will use in the future to hold mods. I guess ~/Library/Application Support/minecraft/Mod Packages/1.6.2 is good; that's what I did.
4. Open Optifine, go to setup, and press the button to add a new mod. Navigate to the Optifine zip, add it, and play.
If you don't want to do that:
1. Download Optifine. Unzip it.
2. Right-click your 1.6.2.jar (you should know where this is), and open it with Archive Utility.
3. Drag all the unzipped files from Optifine (should be mostly .class files) into the folder you get from unzipping the jar. Find META-INF in there, too, and delete it.
4. Select everything inside of the unzipped jar folder, and compress into a zip. Name the zip "1.6.2.jar" (yes, changing the extension). Put it back where the original 1.6.2 jar was. Play.
0
He Photoshop'd it. Look at the FPS text compared to the text around it. Totally fake, especially if you take a screenshot of yours and compare it.
It works with all of my mods (BetterSprinting, ModLoader, Rei Minimap, hacked version of Zombe, RadarBro (1.5.2), ChatLog).