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    posted a message on [1.2.5] [WIP] Dragon Catcher (0.5.5 - Put them in your inventory!)
    is this mod updated for 1.3.1?
    Posted in: WIP Mods
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    posted a message on Falling Meteors Mod [v2.14.3]
    really awesome mod but i can not use it because MinecraftForge-3.3.8.152-Client does not work with modloader on my computer :(.
    but great job one of the best mods i have ever seen!

    P.S. Could you make a modloader only version or would that not work?
    Posted in: Minecraft Mods
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    posted a message on [1.4.6/14.5/1.4.4][Forge] Birds Mod Beta 0.9
    The snowy owl has no texture it is pure white please fix! :)
    Posted in: Minecraft Mods
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    posted a message on [WIP] - MORE STRUCTURES AND STRUCTURAL FEATURES PROJECT -
    so i downloaded your mod and it worked but i flew around the entire map and even a little more and did not find a single structure!
    Posted in: WIP Mods
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    posted a message on [1.2.5] Dragon Mod [v0.3.1]
    Quote from hammertron2000

    Hi hippo, I haven't been on for ages. The mods looking great btw


    Will hippo update for 1.3?
    Posted in: WIP Mods
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    posted a message on [WIP][1.2.5] MLP:FiM Familiar Pack [pre-release v0.5]
    Make them require more EXP to unlock because 1 EXP is too little. Can you make it like 10-50 EXP (more for the better ones) plz :) . Also does the alligator give you permenent underwater breathing or a longer underwater breathing time like squid from the origonal version?
    Posted in: WIP Mods
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    posted a message on [1.3.1] Apple Trees - Updated to 1.3!
    looks cool :)
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] [WIP] Dragon Catcher (0.5.5 - Put them in your inventory!)
    This mod is really cool. I have a few problems though first could you add a pic of every dragon and their biome or how to get them on the front page? Also i was blowing up hundreds of dragons with an explosive spears in the nether (long story :) ) and some of them turned into zombie dragons, and skelly dragons after they died. (is that the secret?) And going along with what everyone elsesaid could you start giving the dragons evolutions (like in this dragon mod, click here) and could you please give the type specific abillities.



    BTW: spawn rates are a little high and if you have ExtraBiomesXL how many dragons does it add?

    please take these things into consideration (big word :) ),

    Ezradavid
    Posted in: WIP Mods
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    posted a message on [1.2.5] Dragon Mod [v0.3.1]
    Quote from Proeliatorus

    no the wyvern isn't implemented yet, it is currently WIP.

    for the future, don't double post, simply edit your post if it's still the lasted post. how much they spawn vary a lot, I've tried worlds where I had to travel a long distance before finding just one, and the big white dragon is not in either, but the blue and green dragons are(which you've meet a few of already;)) I think the wyvern might be a replacement for the mythical white dragon


    Sorry about the double post i forgot about the first one ^_^ . Would it be easier to have the dragons spawn everywhere just less fequently (just a suggestion)? Please don't get rid of the white dragon i really like the skin :). Can you put in the white dragon just rarer then the wyvern? Also you still did'nt tell me there spawn code/number please tell me!!!

    Thanks for all the help,
    Ezradavid
    Posted in: WIP Mods
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    posted a message on [1.2.5] Dragon Mod [v0.3.1]
    I just wanted to say that the dragons spawn WAY to much i played for ten minutes and found over fifty dragons! (about 3/4 were blue rest were green). Can you please also make them possible to spawn when using single player commands I have no clue what there code is :) .
    Are any of the things from your older version of the mod in the newer version like that giant white dragon?

    just asking,
    Ezradavid
    Posted in: WIP Mods
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    posted a message on [1.2.5] Dragon Mod [v0.3.1]
    I just have a small question. Is the wyvern in the picture textured yet because it has letters on it! Also are wyverns implemented yet?
    Posted in: WIP Mods
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    posted a message on Risugami's Mods - Updated.
    were exactly do you put the audio mod files? Because i put them in the minecraft.jar and it is not working! I put the sound files for the mod in the resource folder and it is not working.
    Please Help,
    Ezradavid
    Posted in: Minecraft Mods
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    posted a message on [1.2.5]Gelatin+ - Now with Pills! -
    nice job !!
    Posted in: Minecraft Mods
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    posted a message on [1.4.6/14.5/1.4.4][Forge] Birds Mod Beta 0.9
    I tried to download with mcpatcher and it did not work my game did not crash but there were no birds! Does this mod work with Mcpatcher?

    plz help, Ezradavid


    Never mind got it to work great mod! One problem though ducks and penguins and flamingos sink like rocks and all the other non-flying birds bounce in one spot spinning in circles :0 . (except swans and tamed owls)

    thanks for making this mod and plz fix the problems,
    Ezradavid
    Posted in: Minecraft Mods
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