I support this, but not for the same reasons that all of you guys do. As a redstoner, it isn't as much of a problem if the blocks look strange and out of place and they can't fit. The problem is that you can't transfer variables between command blocks.
For example, I'm creating a PVP arena that will select two users at random, and put them in the arena.
My first block setup will look something like this: /tppos @r[r=10] x y z
However, I need to switch their gamemodes to survival as well. If I do /survival @r or @p, it won't necessarily select the same two players that it did last time. /survival @a won't help because it sets ALL users' gamemodes to survival, and spectators won't want that.
Multiple commands in command blocks would help because I could simply do something like /survival, /tppos x y z @r[r=10]
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I would love to hear it, because it would solve A LOT of problems for me
Thanks,
eyamil
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For example, I'm creating a PVP arena that will select two users at random, and put them in the arena.
My first block setup will look something like this: /tppos @r[r=10] x y z
However, I need to switch their gamemodes to survival as well. If I do /survival @r or @p, it won't necessarily select the same two players that it did last time. /survival @a won't help because it sets ALL users' gamemodes to survival, and spectators won't want that.
Multiple commands in command blocks would help because I could simply do something like /survival, /tppos x y z @r[r=10]