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  • electricgamer
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  • Member for 6 years, 3 months, and 11 days
    Last active Sat, Jan, 17 2015 08:33:10
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    Jan 4, 2015
    electricgamer posted a message on ElectricalExpansionPE 0.9.x
    You sure Factorization will be better factorization gui is glitchy and not good and when you have factorization on its to laggy so it is not that good
    Posted in: MCPE: WIP Mods / Tools
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    Dec 15, 2014
    electricgamer posted a message on ElectricalExpansionPE 0.9.x
    I'm completely restarting but same but rename to MachineCraft better textures made by me and so much more
    Posted in: MCPE: WIP Mods / Tools
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    Dec 13, 2014
    electricgamer posted a message on Byteandahalf's C++ Native Mods (Better than scripts) | Better Item drop mechanics
    True but with modpe you can do anything you could make amazing mods true people get distracted with other stuff like me with sports and making a 3d game for pc and mac.
    Posted in: MCPE: Mods / Tools
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    Nov 23, 2014
    electricgamer posted a message on ElectricalExpansionPE 0.9.x
    In my ideas they are not hard to make just find the minerals. Im adding crusher not pulverizer harvester in the next few updates and solar panels are being added.
    Posted in: MCPE: WIP Mods / Tools
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    Nov 22, 2014
    electricgamer posted a message on ElectricalExpansionPE 0.9.x
    So ive been working a lot lately and im adding a rubber tree but not like any other mod for any platform the way to get rubber will be realistic. I've also changed the generator to a steam generator. Im working on pipes cables GUI and the steam generator right now.
    Posted in: MCPE: WIP Mods / Tools
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    Nov 19, 2014
    electricgamer posted a message on Editing with Items.meta Now you can add completely custom textures
    500ise needs to update to 0.10.0 and re enable this.
    Posted in: MCPE: Mod / Tool Help & Requests
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    Nov 19, 2014
    electricgamer posted a message on ElectricalExpansionPE 0.9.x
    So today I've been editing textures and stuff and I had an idea. So I began working on a better way to do,my powere system and im still working on it and I will for a few days to make sure that all the machines work.
    Posted in: MCPE: WIP Mods / Tools
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    Nov 18, 2014
    electricgamer posted a message on ElectricalExpansionPE 0.9.x
    Progress Going smoothly about 60% done.
    Another updated show of blocks
    Redstone Furnace GUI is going to look like this almost done with it's GUI Texture.
    Posted in: MCPE: WIP Mods / Tools
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    Nov 16, 2014
    electricgamer posted a message on ElectricalExpansionPE 0.9.x
    Ok im adding a lot of machines and GUI in the next few days.
    Posted in: MCPE: WIP Mods / Tools
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    Nov 15, 2014
    electricgamer posted a message on ElectricalExpansionPE 0.9.x

    Only about 60% done plenty more to add and more

    This mod will be the 2ND most technological mod for MCPE right behind extended craft 2.

    All the machines will work. There will be fluid pipes item pipes tin cables and tons more keep looking at this page everyday for updates.

    Updated pictures.
    Posted in: MCPE: WIP Mods / Tools
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    Sep 1, 2014
    electricgamer posted a message on [S.S.P.] [W.I.P.] Godzilla Mod
    I realized I should work on all mods that I said I was making.
    Posted in: MCPE: WIP Mods / Tools
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    Aug 21, 2014
    electricgamer posted a message on mod suggestions
    Don't make this little kids go on this site and some of them will see this then thinks that drugs are ok so don't make this please.
    Posted in: MCPE: Mods / Tools
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    Aug 12, 2014
    electricgamer posted a message on modteam needed we need two coders
    Yo I'll join want me to price I'm good give me a challenge
    Posted in: MCPE: Mods / Tools
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    Aug 10, 2014
    electricgamer posted a message on ModEz: an Android app for making MCPE mods with no coding experience
    Hey temena I can help you if ya want.
    Posted in: MCPE: Mods / Tools
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    Aug 3, 2014
    electricgamer posted a message on zombies and the sun and zombie spawning
    Very easy to make them not burn but you can't only let them spawn all mobs spawn no matter what. But you can stop passives from spawning by not having grass
    Posted in: MCPE: Mods / Tools
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