please respond by updating or commenti. PlS diont bE A DEAD MODDDDDD
- ehaugw
- Registered Member
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Member for 13 years and 15 days
Last active Tue, Oct, 8 2019 08:11:31
- 2 Followers
- 233 Total Posts
- 46 Thanks
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Sealytopia posted a message on World of Minecraft - Whomsoever takes up this mod shall wield power eternal.Posted in: WIP Mods -
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Leik714 posted a message on World of Minecraft - Whomsoever takes up this mod shall wield power eternal.Posted in: WIP ModsI love the graphics. The best Warcraft mod I've seen <3
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D2Dumba posted a message on World of Minecraft - Whomsoever takes up this mod shall wield power eternal.Posted in: WIP ModsNote to self:Repair PC faster to help stuff develop
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EnderDude124 posted a message on TF2 taunts!Posted in: Requests / Ideas For ModsHello. So I was wondering, is there a mod that adds in animated TF2 taunts? It would be funny running around with the Kazotski Kick while things are trying to kill me.
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Vithroil posted a message on World of Minecraft - Whomsoever takes up this mod shall wield power eternal.Posted in: WIP ModsI really enjoyed hunter during wotlk too, havin aspects, guns, and all that jazz was very fun, also do you need help reporting bugs and crashes? I bet coding this is a hell of work, that's why I admire your work
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Dark_Lizzy posted a message on Read crafting recipes from txt file.Posted in: Modification Developmentehaugw,
Are you making a mod that displays crafting recipes in-game?
I just made one that displays all vanilla and modded shaped and shapeless recipes in a gui by reading the recipes directly.
If you're interested in having a look at my code, PM me an email address and I'll send you my files.
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Fir3will posted a message on Read crafting recipes from txt file.Posted in: Modification Developmentin java it is:
public void foo(String... bar) { // ... }
You can give foo as many arguments of String as you want. You can also pass an array to foo as well and it will work.
Then to use it in the method, call bar[0] or bar[1], because it converts it into an array. -
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cj3636 posted a message on Make mob spawn naturallyPosted in: Modification DevelopmentI was having a similar problem and found that EnumCreatureType.AMBIENT seemed to make my mob spawn far more often.
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crunkazcanbe posted a message on World of Minecraft - Whomsoever takes up this mod shall wield power eternal.Posted in: WIP ModsGreat mod I'm Loving it so far man !
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master801 posted a message on Trouble with reflection.Posted in: Modification DevelopmentReflectionHelper.find***(Class<?>, String...)
The find method in the ReflectionHelper class can take multiple strings as the name of the type, this is used to find either the type when the games is either obfuscated or deobfuscated.
The way you're currently doing it is that you're only finding the type with its deobfuscated name, you also need to use the type's obfuscated name if running in a non-dev environment in order to find the type.
Note: the game is automatically deobfuscated to SRG names by Forge (since 1.6.4 iirc), no need to use Notch names.
Example usage:
ReflectionHelper.find***(SomeMinecraftClass.class, new String[] { "obfuscatedName", "deobfuscatedName" })
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It might be that I didnt upload the latest version yet, but if I did, it is a shapeless crafting recipe. You must combine a Mithril Sword Blade, a Black Sword Hilt, Wither Dust and Elven Arcane Dust.
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I dropped this mod due to lack of feedback. If you want to set up a PvP server with me for testing, I would gladly take up the development again
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lol u wot? english forum man
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I am glad you enjoy it. Do you have any suggestions for the talents tho?
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I could make an config option for that.
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I used to have a tester that I sent updates to 3 times a day, but he got what he wanted and stopped giving feedback. You could totally take his place. I will send info on PM.
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Bows, pets and kiting are mechanics that Minecraft already has, so the only new thing will be traps. Although, Minecraft also has swords, but I still made a warrior class... I guess hunter will be the next class I make
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Hmmm. I believe there is a method called canSpawnAtLightLevel(...) or something like that. Did you implement that method?
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Can't find enough unique aspects for the hunter class, so I am considering to merge it with the rogue. Would that make you very upset?
Edit: There is zero good looking daggers in World of Warcraft, so I made this. What do you think?
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Classes:
The class you pick will bigly (as Trump would say) impact your playstyle. Here are brief descriptions of all the classes:
Druid:
Druids are (just like in WoW) the jacks of all trades. The combination of rejuvenation, healing touch and regrowth offers both healing over time, and on-demand healing. Moonfire on multiple targets, combined with the powerful spell Hurricane offers a rather strong AoE damage, and wrath spam combined with MoP-styled starsurge procs can result in some moments of godly burst. On top of all of this, innervate can restore your precious mana when you are in a real pickle.
Death Knight:
Death knights are very suited for tanking (and by this playing alone). They have a very good self healing over time through a the health leach effect on blood plague, and a powerful healing on demand with rune tap. They also have armor penetrating, single target target damage with frost strike, and a single target nuke with obliterate. Blood boil is excelent for knocking enemies away and spreading debuffs between them at the same time, while howling blast can be used to slow down an entire group of enemies. On top of this great AoE damage, they can spread their frost fever like it was ebola with the necrotic plague talent. If this overloaded kit is not enough to get you out of trouble, you have a last ace up your sleeve: remorseless winter. Remorseless winter will slow down all enemies around you, and deal good damage every tick as long the effect is active. The death knights only weakness is range, that is countered quite well with death grip, a spell that pools what it hits to the death knight.
Warlock:
Channeling the demonic powers, warlocks are suited for one thing, and one thing only, destruction! Pick between debuffing multiple enemies with an array of damage over time abilities and watch them all melt, or burst them down with both single target and AoE destructive fire spells. If neither of these options sounded appealing, you could always grab a runeblade and pretend that you are a highly mobile death knight instead. In addition to being the masters destruction, they have a strong self healing with the siphon life talent, and last but not least, the healthstone - a conjured consumable that restores health to you or your friend.
Warrior:
For those who enjoyed diamon armor and weapons in regular minecraft, please consider the warrior. Equip tanky gear and a huge weapon, charge to your enemies and strike them down, while you gain rage at the same time. The rage can be consumed in order to execute an almost dead target, make a whirlwind of steal, or stomp the ground pretty damn hard, to slow enemies around you. This class has excelent damage and mobility, but the self healing is rather weak. Pairs very well up with a healer!
Priest:
An uncomplete class, that currently offers great healing, both single target and AoE, some healing over time, pluss an occasional shielding spell. It also brings some solid AoE damage to the table with various debuffs, some that deals damage, some that drains health, and some that hurts everything around the affected enemy. If you are not convinced yet, the priests great utility might do the job. Levitate lets you fly around for a few seconds in creative mode, and when you reach your destination, you can pull your friend to you with leap of faith.
Rogue:
This was the last class I made, when I wanted to truly change the combat in minecraft. If have the correct gear (dagger and leather/cloth armor), you turn invisible (stealth) when sneaking, if you have not participated in combat for at least six seconds. While stealthed, you move extremely slow, but mobs cannot see you. This can be used to get behind the most critical enemy, so you can land the powerful backstab ability on it. Backstab deals high damage, that is guaranteed to crit if used from stealth. After taking out the VIP target, you can jump to the second most critical target with shadow step, and backstab that one as well. Now it might be time to keep fighting, either by running behind enemies and backstabbing them, or just keep hitting them with sinister strike. Either way, you will accumulate some combo points, which increases the damage on your eviscerate ability, or increases the stun duration on cheap shot. The crazy thing is that this is not even what makes the class unique. Rogues are obviously cheating, because they have more than four aces up their sleeves. If they find themself trouble, they can use evasion to evade physical hits, cloak of shadows to remove magical effects and resist magic for a few seconds, and crimson vial to keep their health at max. If this is not enough, why not just say **** it, blind your oponent, vanish, then sap some poor guy, and run away with sprint?
Gear:
In order to play your class as efficient as possible, you might want to collect some gear. There is a bunch of weapons and armor, that offer different stats. Some increases your damage, some gives you some health, other ones gives you more mana, or mana regen. It is up to you to discover it all. If you are up for the task, I can reveal the stat behaviour is inspired by the stats from World of Warcraft.
Screenshots:
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Credit list:
- Thanks to my GF who has made dinner for me almost every day, and endured me going to bed at 5AM every night for
fiveeight weeks while making this mod.- Thanks a lot to the modding community on this forum, you have been very helpful!
- Thanks to MillersMod who let me use his spellbook texture from the mod "Classes of Warcraft".
- Thanks to coolAlias for his great tutorials, as well as helping me with zombie AI manipulation.
Download:
http://www.mediafire.com/file/4bo6ct81ilqxl61/World+of+Minecraft-1.7.10-0.12.jar
Recommended 3rd party mods:
Damage-Indicators-Mod-1.7.10- displays entity health and damage.
Link Removed- Displays crafing recipes.
ZombieAwareness-1.9.2- Makes mobs smarter.
Ps. To all of you who voted in my polls, sorry for accidently resetting it!