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    posted a message on The Lost Mob
    They should add it but as a boss like the enderdragon/wither
    Posted in: Suggestions
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    posted a message on Pigman villages in the nether
    The same as overworld villages except they spawn in the nether with nether themed buildings and instead of testificates you would see pigmen (like zombie pigmen but not zombies) who would still trade and do the same stuff.
    Posted in: Suggestions
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    posted a message on The Lost Mob
    I feel like the concept of giants is a good idea, i just don't like this one. If they were smaller and had their own unique skin (right now its just the zombie skin) they would fit into the minecraft world much better.
    Posted in: Suggestions
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    posted a message on Clay Soldiers Mod v. 3.0.0-alpha.3 (MC 1.12.x) / 2.0.0-beta.2 (MC 1.7.10)
    is this for minecraft 1.8 yet?
    Posted in: Minecraft Mods
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    posted a message on I NEED A SEED WITH A GOOD CAVE
    On my survival worlds I like to live in a cave and i was wondering if anyone has a good cave seed?!?!?!
    Posted in: Seeds
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    posted a message on Playing with a friend
    The problem of playing minecraft with a friend has been around since the beginning and there have been a number of solutions. I wanted to make a thread for these solutions so please, if you can think of any solution post it so we can have them all in one place!
    Posted in: Survival Mode
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    posted a message on Do you find this unfair?
    I think its fair because what the ender dragon did was basically spawn-killing. Now, if you had been in the end for longer then yes
    Posted in: Survival Mode
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    posted a message on Mob Sieges- Teamworking mobs and more! (HardCore)
    i think a "house" could be defined by the players bed. the sieging mobs would try to make their way to the players bed and destroy it, that way players have more of a reason to defend their house (mostly to keep people from just running from the siege). This would make unique bases/houses more siege-compatible. I think there should also be a separate difficulty setting for sieges so if i want more sieges (if i wanted to have sieges all the time to test my defenses) I could do that. If not, then I think there should be a command to start a siege (/siege)

    Also, different siege levels:

    Level 1: zombies, skeletons, spiders, creepers

    Level 2: add endermen, cave spiders, silver fish, witches

    Level 3: "Boss" level. add ghasts, zombie pigmen, wither skeletons, blazes, magma cubes. At the end you fight Herobrine!

    Endermen- move blocks that prevent mobs to get to the bed.

    Creeper- blow up walls to get to the bed (they would only blow walls if there was no path to the bed).

    Blaze- burns down wooden defences

    Silverfish- come in swarms of up to 5
    Posted in: Suggestions
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    posted a message on Idea for NPC Villagers
    I like the idea a lot because if you cure a zombie villager and they are a builder then you can start a village
    Posted in: Suggestions
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