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    posted a message on PLEASE STOP WITH THE ENDLESS UPDATES!
    I disagree with this suggestion.

    I like the new content when it comes out - so much that I even use the weekly snapshots. Plus, updating Minecraft is what certain people in Mojang are paid to do - it's their job to maintain Minecraft, whether it's adding all of these features, or fixing bugs.

    Perhaps, to avoid breaking mods and texture packs, the mod and texture pack creators could use those snapshots to work on their mods while the Minecraft devs are working on the next update? That way, they'd both theoretically be ready around the same time?

    Plus, with the Mod API coming out, perhaps making mods will be easier - and will be easier to maintain as Minecraft gets updated. It's something to be a bit patient for, but it could be well worth it.

    Just thinking. If I'm wrong, please tell me.
    Posted in: Suggestions
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    posted a message on For Redstone Update: Altimeter!
    Quote from bebe33

    Dinnerbone does, occasionally. I think they mostly look on reddit, though.


    Alright. Thank you!

    Quote from EpicEnderMiner

    I like this idea. Support.


    Thanks!
    Posted in: Suggestions
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    posted a message on Hostile Mob AI Idea
    Quote from Delegore

    If you're looking for a harder survival experience, I've got a topic based on that up.


    I'm aware. I've read it, and I think it's quite a good post. I agree with what's in it. I just feel like more could be added to it, and to what's already in place.
    Posted in: Suggestions
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    posted a message on Hostile Mob AI Idea
    OK... the part about flipping switches can be gotten rid of. I'm not as willing to part with the rest, though; I'm interested in a harder survival experience.
    Posted in: Suggestions
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    posted a message on Hostile Mob AI Idea
    I'm really liking the improvements that came from 1.4.2, which involved hostile mobs jumping from high places to catch you, and their picking up items and using them on you. I also liked how mobs will spawn with armor, possibly weapons (for zombies), and a possibility of enchanted items to be owned (I was attacked by a skeleton with a bow enchanted with Flame today; after he killed me, he proceeded to pick up my iron sword and attack me with it when I met him later).

    Now, I'd like to see these things expanded upon. Here's what I would like to propose:

    - Mobs should know how to interact with items.
    I just think that mobs should be able to interact with buttons and levers. Maybe they'll think twice about stepping on tripwire (if they don't already).

    - Mobs should know how to put two and two together.
    Call me crazy, but I think it'd be cool (and scary) to see a zombie pick up flint and steel, realize there's some TNT nearby, and light it. Stuff like that.

    - Potions
    I know that witches drink (and throw) potions in combat. Do other mobs do that? If not, I think it would be a decent challenge if they picked up potions and used them. In fact, I think it'd be interesting if they even spawned with a random potion every now and then.

    - Hard Mode
    I think these changes are well-suited for Hard Mode.

    What do you think?
    Posted in: Suggestions
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    posted a message on For Redstone Update: Altimeter!
    Quote from charsmud

    I don't see how the debug screen is cheating.


    I don't quite either; I think it's handy. Do I use it? No. Do I plan to use it? Yes. I think it was Mojang that used that terminology (Jeb or Dinnerbone specifically)... but anyway.
    Posted in: Suggestions
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    posted a message on For Redstone Update: Altimeter!
    Quote from bebe33

    Title is a bit unclear...
    Otherwise, Altimeter? Sure, why not.


    Thank you for your support, and for letting me know about the title. (I didn't know the appropriate word!) Title updated.

    EDIT: Thanks to all of you who have supported this idea so far. I hope that Mojang sees this...

    Does Mojang read these?
    Posted in: Suggestions
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    posted a message on Dingo_Winterwolf's Paper Lamps! (REVAMPED)
    I like the idea, though I feel like it would end up in a mod before vanilla (assuming it hasn't already).
    Posted in: Suggestions
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    posted a message on Round World Mode
    I like the idea! I'd be willing to try it at least once.
    Posted in: Suggestions
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    posted a message on For Redstone Update: Altimeter!
    Quote from Anokis

    It should be make by the dust/ingot of the ore along with lapis,making like the crafting recipe of compasses/clocks.


    That's pretty close to what I was thinking!

    Quote from PartyPoison98

    I was thinking, perhaps you combine lapis and redstone to make something like bluestone? And it does the exact same as redstone, but you would be able to run 2 wires alongside eachother that don't connect


    I like the idea! It would make for some more compact wiring.
    Posted in: Suggestions
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    posted a message on For Redstone Update: Altimeter!
    I was watching the video from Minecon 2012 yesterday where the Mojang team was outlining what would be in 1.5. A lot of the ideas sounded cool, especially what could potentially be coming out of minecarts. Now, during the Q & A time, there were two questions that were asked (and I'm paraphrasing):

    "Will lapis be more useful?" and
    "Could you make a sort of compass that shows how deep you are?" (Yes, the debug screen was brought up, but Mojang said it might be possible for those who don't want to "cheat".)

    Taking inspiration from those questions, here's what I am suggesting:

    Yes, make a crafting recipe for something like that. It could be something like a piece of redstone (a fair addition to the Redstone Update) and some lapis (just to make it practical, unless that's too "farfetched"), or another material. Or, take an existing compass and just add other materials to it in a crafting grid in order to create it.

    What do you think?

    EDIT: unlike the current compass and the clock, I would want something like this to work in the Nether. Actually, Mojang wants to encourage traveling to the Nether, and they've considered putting more ores in the Nether to do that... why not be able to craft this item with a Nether ore? Just a thought.
    Posted in: Suggestions
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    posted a message on Minecraft 1.3.1 faction raid server
    IGN: drummerboy0511
    And, as said, I need the IP.
    Posted in: PC Servers
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    posted a message on [1.2.5] Flesh & Blood: Monster Survival
    I know you're allowed to build with what you're given. I also know you're not allowed to take from the dispensers. However, can I destroy a dispenser using what I'm given from the rewarder?
    Posted in: Maps
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    posted a message on Looking for a "starter" server
    Hey there! I'm interested in a server that would be a great place for a multiplayer newbie to start. I can use 1.2.5 or the latest snapshot; anything works for me. I'd prefer if the server was in the Eastern Time Zone in the US, but isn't necessary (I would just like it so that I can meet up with people on the server at the same time). Any suggestions?
    Posted in: Server Recruitment
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    posted a message on What should I do "next"?
    Thanks for the suggestions, guys!

    Also, I was reminded of breeding... so I'll have to make an animal farm for that.
    Posted in: Survival Mode
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