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    posted a message on Diseases
    Quote from pierconick»



    Lastly, I'm not sure how I feel about a thirst bar being added.


    I think you may confused with the Drowning Bar, which is the set of bubbles that appear when underwater.


    Also, I do see your point with mentioning this principle. I do think that you have a good argument on that one.


    The duration for these diseases is also quite short, so about 1 day or so.

    Posted in: Suggestions
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    posted a message on Diseases

    1. The point of including these two, to some extent, is to cause a nusiance. Minecraft has little to no features concerning its health and hunger system, and there should be a challenge for higher-difficulties concerning this. Diarrhea can kill you if you're not careful. Influenza can seriously hurt you if you're not prepared. So another point of including this is to make players on-edge and ready to face challenges like these.


    2. No, not exactly. If we're talking about this killing you for playing the game, then aren't you gonna mention Phantoms? On the same note, this could start to set in after not sleeping for 5 days or more.


    3. This was an exaggeration by me. You can still get it by hitting an untamed wolf or bat, regardless if you try or not.

    Posted in: Suggestions
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    posted a message on Nails

    I'm using this definition of unnecessary:

    If you can go without it in your world, and still beat the game with ease, it's unnecessary.


    These blocks do have various uses in the game that benefit you, directly or indirectly. I'm not saying that they should be removed, they're interesting blocks with various important functions, but they still fit the definition.


    I agree with your point on TNT.

    Posted in: Suggestions
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    posted a message on Nails

    Here's how I believe they would be textured:


    You know when you place a button on the side of a block? Looks like that, but smaller and more square.

    Posted in: Suggestions
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    posted a message on Nails
    Quote from Puffy_Pony»

    Basically trying to propose a way this guy could get the core idea he's aiming for without introducing an unnecessary new item


    If "unnecessary" Is something a player can easily go without and have a normal game, then the following is unnecessary:


    • Lanterns
    • TNT
    • Rotten Flesh
    • Heart of the Sea
    • Sponge

    Also, some benefits nails would have over "reinforced beams":

    • Has 2+ Blocks of coverage in the event of a blast. Reinforced beams can only cover one block, themselves.
    • With the exception of copper nails (which I agree on your point concerning them), they are VERY basic to craft and many can be crafted from only a couple of logs. Beams require a plank, as well as the ability to get iron before crafting them..
    Posted in: Suggestions
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    posted a message on Diseases

    No, I wouldn't say it isn't..


    Let's go with this scenario: My idea is recognized by Mojang, people like it, and they put it in the game. We have 4 diseases:


    • Two of which aren't very severe and can be easily cured by making something with fairly obtainable items (Kelp and Iron Nugget).
    • One of which doesn't need a crafted or brewed cure and is overcomed by simply standing still or resting.
    • One is something you'd need to TRY in order to get because it's so unimaginably rare.

    So, no, gamers don't need to be scientists to understand this.

    Posted in: Suggestions
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    posted a message on Diseases

    To start off, I do somewhat agree that your solution to this is a good compromise. That Idea seems solid. However, the health system seems so generic and bland that it is not a challenge for higher-difficulty and late-game players. Diseases should be implemented to make there still be efforts required to sustain a player's well-being.

    Posted in: Suggestions
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    posted a message on Diseases

    1st Paragraph: That incident is called Milwaukee Procedure. It has only saved 2 or 3 people, and most of the time you are permanently brain dead.

    2nd Paragraph: Yes, you're correct.

    3rd: Yes, to some extent, but you're lifespan will be dramatically shortened and you'll live a very miserable life if you survie.

    Your main argument: It's not curable, but it's preventable. It is very rare, but you can avoid it by not attacking untamed wolves or bats.


    Also, I agree with your final point.

    Posted in: Suggestions
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    posted a message on Nails
    Quote from Agtrigormortis»

    If you want my honest opinion about this, I think copper is better reserved as a material for other things




    Copper has many real-life uses, and copper nails are used in house construction, especially roofing.


    Also that's a brilliant idea right there

    Posted in: Suggestions
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    posted a message on Nails

    I wouldn't see it as complex, but I do see your point. It's for the most part not going to have an impact on the game as it has a fairly insignificant purpose. You can go without it in your world and still continue normally. It is pretty easy to craft, and wooden nails would be easy to obtain, so it's unlikely it would be complex.

    Posted in: Suggestions
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    posted a message on Diseases

    Rabies is preventable, but not curable. It is also so very rare to come across, and you'd probably need to try in order to get it. Hope that clears confusion.

    Posted in: Suggestions
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    posted a message on Diseases

    Yeah, that is probably an accurate presumption, as there is no active way to prevent it in my feature. However, users can prevent it by being careful around bats and untamed wolves.

    Posted in: Suggestions
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    posted a message on Diseases

    There should be a "disease" feature in Minecraft. This can be a toggleable option when creating a world and available in survival for difficulties "Normal", "Hard", and "Hardcore".


    The purpose of this feature is to make a more in-depth health and hunger system to add a challenge for higher-difficulty players. The diseases will hinder performance or abilities in various ways.


    What are some types of diseases in this feature?

    • Influenza: Common, Spread by interacting with animals and other players infected. Causes slight weakness, hunger, and slowness. Non-Fatal.
    • Diarrhoea: Uncommon. Small chance of spread when eating contaminated food, which is caused by poison-related foods and foods that haven't been eaten in a while. Causes moderate fatigue, hunger, and moderate poisoning. Rarely Fatal.
    • Exhaustion: Depends. Not a disease, but can occur when active for long periods of time. Causes mild slowness and quicker depletion of water and hunger bars. Sometimes fatal if not cured.
    • Rabies: Very, Very, VERY rare spread when interacting with untamed wolves and bats. Almost certain death.

    How can they be cured?


    With the exception of rabies, most of the above have a cure. To cure Influenza and Diarrhoea, use a Cure Bottle. These can be CRAFTED when combining a Glass Bottle, Kelp, and Iron Nugget. Exhaustion is cured by sleeping, pausing strenuous activities, or eating. Rabies is always fatal and cannot be cured, but it is so extremely rare that it will not occur often.


    Additionally, every time that a disease is contracted and cured, the disease has slightly less severe symptoms and a smaller fatality rate, with the exception of rabies.


    Are they biome or weather dependant?


    Yes. Diarrhoea will be more common in swamp or water-related biomes, and places with rainfall. (realism, people.) Influenza is more common with a high concentration of animals. However, both of these can be spread without these conditions and have similar effects.

    Posted in: Suggestions
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    posted a message on Nails

    There should be an addition of nails into Minecraft. They can help reinforce and secure blocks together to make structures stronger and resist blast damage.


    Two types of nails should exist: The wooden nail and the copper nail. The copper nail will be made of the upcoming copper material. The wooden nail will be crafted from two sticks and one button.


    Nails can be fastened to doors, windows, and blocks that come in contact with another block. The connected blocks would resist blast damage, but would be limited by durability. The copper nails will have slightly better performance than the wooden nails.

    Posted in: Suggestions
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