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    posted a message on Need Modders help for YouTube Series
    Quote from Krishna_US»

    I may be able to help.


    I have started to try to do this on my own and found a mod that gave me some direction in altering the length of day/night but I have come into some trouble getting it from 1.7.10 to 1.10.2 and have not even started in on the solar apoc side of things. Would be glad to have some help
    Posted in: Requests / Ideas For Mods
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    posted a message on Need Modders help for YouTube Series

    Sadly it seems no one is interested in this so I will start to look elsewhere but should someone be interested here please still send me a message and if someone else is not already commissioned I'll be happy to have your help.

    Posted in: Requests / Ideas For Mods
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    posted a message on Need Modders help for YouTube Series

    Hello,

    I am looking to create a custom modpack for a youtube lets play and want the series to be unique. The gamemode I am envisioning is an adaptation of skyfactory. I have most of the modpack built just need the last custom mod to bring it all together. The Story of the pack is simple. We are stranded on a tree grown on a single block of dirt. A solar Apocalypse is about to begin and we must work quickly to build our base and begin the journey to escape the planet in search of a new home.


    I have the pack ready I'm just missing the Solar Apoc. Now there are Bukkit plugins that do almost exactly what we want but they play with the tick rate and cause some glitches. I am looking for someone to help me build this mod exclusively for this modpack. Until the let's play series is completed we will not release the mod or the pack publicly. We are willing to pay a fair price for this. If you would like more details on exactly what we are looking to do or are interested please message me with your question or quote. We hope to be starting this lets play by the end of April

    Posted in: Requests / Ideas For Mods
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    posted a message on [1.8/1.7.10/1.7.2/1.6.4/1.6.2] Cars and Drives - 1.8 Update is finally out!

    I won't answer anything like this again.
    I have no idea what the problem is, you have to tell me 1) how you installed the mod 2) exactly which version you are playing on 3) your log in spoilers.

    As to the source of this problem is the version of forge your mod uses. Update your build.gradle to us the latest 1.8.9 version of forge and this problem should be resolved universally. even with downloading from curse it tells me that the mod is a 1.8 mod not 1.8.9

    The log will not help you solve the problem as all the log states is:


    [16:47:05] [Client thread/ERROR] [FML/]: The mod carsanddrives does not wish to run in Minecraft version Minecraft 1.8.9. You will have to remove it to play.
    [16:47:05] [Client thread/ERROR] [FML/]: Wrong Minecraft version for carsanddrives


    Full log: http://pastebin.com/4piRGz6Z



    Please update your forge version you compile the mod against to resolve the problem.


    Hope this helps!

    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]

    @Xolova I dont know if its planned at all or in the works but i would love to see some more mod support added, that way if custom ores are added we could add them say via a config to allow their mining to please the gods.

    Posted in: Minecraft Mods
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    posted a message on [Skin Request] BlackMage

    bump? Really hoping to get a skin like this and sadly i am no good at making skins

    Posted in: Skins
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    posted a message on [Skin Request] BlackMage

    Hi,

    My name is _BlackMage_ and I am looking to update my skin to make it a bit more unique.


    My current skin can be seen at: http://mcss.me/_BlackMage_


    I like the skin but i feel that its being used by others and I would like to have a more unique skin. I am hoping to keep the general look of the current theme but basing it more around Dark grey, Orange and red rather then grey, yellow and blue. Forget the mask on the guy on the right as that was me attempting to convert to the alex skin. I would love to use the alex skin and have the base as described and then have a crown on my head and like a robe / cloak on. I'm the BlackMage (not from final fantasy) and I want my character to represent that in the form of a dark and sinister look. like the main villain of a movie.


    Thanks in advance and I hope i provided a pretty good picture of what im looking for

    Posted in: Skins
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    posted a message on The Skin Maker

    Hi,

    My name is _BlackMage_ and I am looking to update my skin to make it a bit more unique.


    My current skin can be seen at: http://mcss.me/_BlackMage_


    I like the skin but i feel that its being used by others and I would like to have a more unique skin. I am hoping to keep the general look of the current theme but basing it more around Dark grey, Orange and red rather then grey, yellow and blue. Forget the mask on the guy on the right as that was me attempting to convert to the alex skin. I would love to use the alex skin and have the base as described and then have a crown on my head and like a robe / cloak on. I'm the BlackMage (not from final fantasy) and I want my character to represent that in the form of a dark and sinister look. like the main villain of a movie.


    Thanks in advance and I hope i provided a pretty good picture of what im looking for

    Posted in: Skins
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    posted a message on Accepting Skin Requests
    Thread is no longer active!

    Last Skin made was Feb. 2015!
    Posted in: Skins
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016
    Quote from Drako9823»

    They do have a function. In the mechanical expansion, there is a craftable motor that accepts blue electricity, and has to be activated via redstone signal. It will move frames the direction the arrow is facing, and the direction can be adjusted using a screwdriver.


    blue electricity wires?
    Posted in: Minecraft Mods
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    posted a message on [Forge Multipart] ProjectRed - v4.7.0pre12.95 - 02/08/2016

    Hey Mr_TJP just a question, I see that as a part of Expansion you have Frames and Frame Motors but they dont seem to have any function at the moment? Is there any plan to complete there functionality?

    Posted in: Minecraft Mods
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    posted a message on [v1.8.16] SecurityCraft~ Security cameras, Retinal scanners, and more!

    What does:


    B:"Is admin tool allowed?"=false


    do if i change it to true?

    Posted in: Minecraft Mods
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    posted a message on [1.6.4 Forge] Thaumic Integration! Get your ME Essentia and Thaumic TiCon Tool Modifiers!
    Quote from Escman1999»

    Azanor has said that he will NOT be updating to 1.8, as his mod will need a full rewrite to do so

    I would just like to point out that this statement is incorrect!

    [quote=Azanor;/members/Azanor;/forums/mapping-and-modding/minecraft-mods/1292130-thaumcraft-4-2-3-3-updated-2015-1-19?comment=23397]I thought I'd share something amusing. Introducing: Rabbit Purgatory



    Posted in: WIP Mods
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    posted a message on [1.7.10] [Short Tutorial] "How do I make my custom biome spawn?" - Here is how.
    This method no longer works could you possible update it and explain what code goes in which files?
    Posted in: Mapping and Modding Tutorials
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    posted a message on [v1.8.16] SecurityCraft~ Security cameras, Retinal scanners, and more!
    Quote from ReptainHD

    Edit : an question can you add Cameras / CCTV or such stuff? would be awesome this mod is one of my Favourites :)


    He has said it many times Cameras and CCTVs are a hard thing to add due to the way MineCraft works. Though he is working on adding a similar system for such use.
    Posted in: Minecraft Mods
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