• 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    For a mod this update is taking an awfully long time. Other mods I've been following are already transitioning to 1.7.2. I understand that coding is a long and meticulous process, but for a mod it shouldn't take this long.
    Posted in: Minecraft Mods
  • 1

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    For Ents I think there should be 2 variants: NEUTRAL oak/birch ents, and aggressive pine ents that only live in colder climates. The oak/birch ents would not mind the player walking nearby collecting their flowers/saplings/mushrooms that they could leave behind, so long as they aren't attacked, at which point they defend themselves furiously. The pine ents would be very territorial and attack when in range. They could leave dead shrubs and plain dirt (no grass) in their paths. Upon killing the pine ents, they could drop a mysterious stone or something of the like which can be used to summon guardian ents. Some kind of reward for killing pine ents would be cool, as long as it's magical. Oak/birch ents could also have a reward, but it would encourage killing a neutral species. A super rare ancient ent could also be a rare spawn and be neutral, but upon being attacked will do heavy damage and drop a very rare reward of some kind.

    Just some ideas for an awesome mod! Any suggestions/ideas/changes are welcome.
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    To clarify:
    I have seen a lot of realmite, the normal amount that I used to find before beta. However I have yet to find some arlemite and rupees. I have also seen a good amount of ranged weapons functional, contrary to the wiki bugs list. 14 ranged weapons don't work, and some, like the pardimal and quadrotic bows, are missing missile textures.

    Also here are a couple of armor bugs I found besides the no protection bug:
    1. Putting on Kraken Armor gives the underwater breathing buff, but once you remove the armor, the counter gets to zero and stays there, the buff stays on the inventory screen, and you are now unable to breathe underwater. It never goes away.
    2. Jack-o-Man armor is messed up. The armor parts go into the wrong slots, and the boots are missing. Putting the armor on does NOT give the hunger buff. ID issue?
    3. Shadow Armor zooms the view forward, like when you sprint, but you do NOT get a speed boost. The zoom doesn't go away easy, even by removing the armor. Switching game modes fixes the zoom issue.
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Found a few bugs/unfinished things while testing v5.1 for 1.6.4 using the recommended forge version:

    1. DRPG mobs seem to jerk around and stutter while moving. This only occurs with DRPG mobs, vanilla mobs are fine
    2. Iceika mobs drop (placeholder?) Cyclopsian Swords on death
    3. Mythril Archer's bow is floating and isn't being held by the hand
    4. The yellow cori (forgot the actual name) is named "cori2" in the game
    5. Mythril Fiend's "dual swords" seem to clip into the model when it walks
    6. Cadillion ears don't move when head turns
    7. Vhraak seems to spawn 6 other Vhraaks around it that disappear after a moment then reappear again
    8. Killing Raglok crashes the game and corrupts the world, forcing to delete the save and start anew
    9. Various mobs, like Soulfiend and Karot, have no sounds (unfinished?)
    10. Glitch/unfinished recipes for important things like realmite armor and some weapons

    I may have forgotten somethings, so please add some if necessary, and clarification is also welcome.
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from Mazetar

    By the way, are there anyone here using DivineRPG mainly in creative mod?
    Just to build stuff with the hundreds of new blocks I mean?

    I do love some of the decorations, like the various kinds of pumpkins. However, the rest of the blocks, like the carpets, are pretty much obsolete due to the addition of carpets in a previous version (don't remember) in vanilla. 1.7.2 added a ton of new decor blocks, and getting rid of the old decor blocks from DivineRPG lets you add more items to the game in their place, or save memory by downsizing the mod content entirely. DivineRPG is based more on adventure, looting/farming, collecting, and killing bosses. Building is best left for vanilla IMO.

    In short, I pretty much only use the mob pumpkins :)
    Posted in: Minecraft Mods
  • 2

    posted a message on DayZ Minecraft - 150000+ Downloads - Now Updating to 1.9
    With version 8.8 and i got an error with unsopported class exception with dayz...
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    DivineRPG is a great mod, the long list of weapons drove me to continue farming for more loot. I don't think there are many mods out there with the same impact this mod had. By all means, if you can, continue developing the mod. The fanbase will love you for the new content you will add. You may even inspire new LPers to start making videos. However, I do feel that this mod is running on its last tank of gas, and I don't think you guys plan on adding more fuel...

    If you guys aren't going to update DivineRPG any longer, you need to tell us. Don't leave us waiting for a month only to realize that its closed. We'd rather get slapped with the fact that the mod is no more than wait delusional for an update only to get slapped even harder a month later. Yes, the fans will be upset, maybe furious. Just consider this as you (may) press the delete button on the project. Thanks for reading this guys at Xolova.

    DivineRPG player
    Posted in: Minecraft Mods
  • 1

    posted a message on More in 1.7: Resource Pack Selection
    Quote from Neverdie1234

    I completely agree. It seems kind of pointless.

    To you, maybe, but remember there are other people on this Earth that don't have the same likes and dislikes as you. You may never use a texture pack in your life, but there remains people that love to use texture packs as a way to increase the atmosphere and really indulge themselves into the fantasy world that is Minecraft. Isn't that what video games are for? To pass the time in an alternate universe away from the burdens of real life?
    Posted in: Minecraft News
  • 0

    posted a message on Villager News
    I wish villagers could retaliate when you hit them, that could make for some awesome village raids :)
    Posted in: Minecraft News
  • 0

    posted a message on Minecraft Coming For Xbox One!
    Quote from Bleading Bullet

    "best gaming community ever"

    "discover what the rest of us already know: that Minecraft is one of the most awesome games ever!"

    Oh the elitism, and just when I began to think that those of us that had aged past 13 were better than this. Doesn't the internet have a word for this, "Circle-somethingorother"? But really, this article says that Minecraft being awesome is a fact (opinion, lolwut?), and that those who agree are, or will become, part of the best gaming community in existence, of all time, entirely, end of. Implying that those who don't agree are wrong, while almost directly stating that other gaming communities do not match up to it. Why yes, the community that outright proved that Minecraft alone has little appeal to long-time players without constant expansion such as mods - which are entirely third-party mind you, no official API yet, is there? - or the seemingly endless stream of updates that just create more and more controversy and rifts within the fanbase, is, with no doubt, the best of them all. Not to mention, I'm a part of this community, which automatically takes away a few points. Jokes aside, this article should have practised the act of speaking for oneself, and not stroking the egos of fanboys. At least we now have a reason to keep our ears to the ground given how low the author has sunk.

    Don't get me started on Minecraft itself, I could just spout a library's worth of opinionated nonsense about poor design choices, poor management, reliance on the community's mods to add spice to the otherwise bland updates, ridiculous priorities (see above on modding API), etc, so I'll just say this: it's wormed its way onto the Xbox One. Make of that what you will.

    If you're so unhappy with Minecraft, why don't you leave the community? You said so many negative things about the Minecraft community, but stated that you were in fact part of that community.
    Posted in: Minecraft News
  • 0

    posted a message on Minecraft Veteran Challenge
    Quote from Extreme_Squid

    Looks fun, but I dont think I can survive the end in hardcore. Normal maybe, but not hard or hardcore.

    If you can complete the Veteran Challenge on hardcore, you can probably survive the Ender Dragon on hardcore too. Remember, only the best of the best can complete this challenge. Try and find out!
    Posted in: Survival Mode
  • 0

    posted a message on Minecraft Veteran Challenge
    Quote from Jetra

    I know it says no mods, but can we still use Optifine as an exception to the rule?

    Yea as long as you don't cheat you're good
    Posted in: Survival Mode
  • 0

    posted a message on Minecraft Veteran Challenge
    Has minecraft become a little boring to you? Well then try the

    Minecraft Veteran Challenge!



    The Minecraft Veteran Challenge is meant to spice up your minecraft experience by introducing game elements that test your survival skills to their limit! This challenge doesn't need to be done on a certain seed or world; it can be done in any world as long as it's fresh and new! This challenge is not easy; only attempt if you are familiar with minecraft (which I'm sure most of you are). Your goal is to beat all the stages of the Veteran Challenge, OR survive as long as possible while completing the various stages of the challenge. Your final veteran score is either VICTORY after beating the challenge OR the score the game gives you when you die (displayed on the "Game Over" screen). Obviously beating the challenge is a bigger reward than getting a numerical score, but keep in mind: This challenge is not easy, considering all the stages you need to go through to win!

    1. You must do this challenge on HARDCORE difficulty
    2. You must do this challenge on the current version of VANILLA MINECRAFT (NO MODS OR SNAPSHOTS)
    3. You can use any texture pack you want, as long as it's not a cheating texture pack (i.e. makes some blocks invisible to find ores or whatever); keep it fair!
    4. You CANNOT play with someone else; you must do it SOLO
    (These rules outline the rules of the actual veteran challenge itself)
    1. From dawn to dusk, you must find supplies from the surface that you are going to take with you underground, like wood/food/seeds. You won't be returning to the surface at all DURING THE CHALLENGE. Once you BEAT the challenge (complete all the stages in the Veteran Challenge), then the challenge is complete and you are no longer restricted by any of the rules!
    2. Once night falls (the moon is visible), you MUST enter a cave or hole with the supplies you gathered. You may enter the cave or hole earlier than nightfall if you think you are truly prepared, but it's best to be safe than sorry. It would be wise to look for a cave while gathering supplies, because if you are not underground by the time the sun disappears, YOU FORFEIT THE CHALLENGE.
    3. You must create a base once you find a location you like underground. The base CANNOT be too close to the surface (like touching the surface or you can hear sounds from the surface like cows); it should be a reasonable distance underground. YOU CAN ONLY HAVE ONE BASE.
    4. A base CAN ONLY CONTAIN THE FOLLOWING when you first construct it:
    • Suitable Lighting
    • A Crafting Bench
    • At least 1 Furnace
    • ONE LARGE CHEST (two small chests put together)
    • Any decorations you want, but keep in mind the restrictions mentioned in the stages below!
    You also have the option of making any farms you want in your base, but you CANNOT make a mob farm of any kind, whether it be in your base or not! If you find a mob spawner anywhere, you must destroy it before leaving, so collect as much supplies as you need before leaving! However, keep in mind that you only have one large chest; try not to over encumber yourself


    This challenge has stages, which must be completed in order to beat the challenge. The Veteran Challenge consists of 4 stages, each with an objective you complete to enter that stage. The first stage has restrictions while the other 3 lift those restrictions gradually. The stages are as follows:

    • You cannot return to the surface after venturing into the caverns
    • You cannot create a brewing stand or enchanting table
    • You cannot enchant items
    • You cannot use Diamond Armor (You CAN use diamond tools)
    INTERMEDIATE STAGE (Travel to the Nether)
    • You can now create a brewing stand and create potions
    You can return to your base whenever you want; you don't need to stay in the Nether. You can also freely take Nether items like Nether Warts back to your base.

    ADVANCED STAGE (Obtain a Wither Skull)
    • You can now create an enchantment table, and use your levels to enchant items
    • You can now use Diamond Armor
    VICTORY (Defeat the Wither Boss and obtain the Nether Star)
    • Congratulations! You beat the challenge! You are now able to resurface and maybe even beat the Ender Dragon!
    You have two ways of ending your challenge: you either beat it by completing all the stages without dying, or you die with a score. If you die, your Veteran score is the score the game gives you when you die, at the "Game Over" screen. Using your levels for enchanting DOES NOT affect your score if you die, so don't worry!

    I am currently doing the challenge myself, and have gotten 2 of the 3 Wither Skulls needed to spawn the Wither Boss and beat the game! This challenge is not for the faint-hearted. You must manage your food supply, your health, your armor, and keep your eyes open at all times. On hardcore with full health, a single creeper blast from up close can fatally wound or even kill you!

    Good luck trying to beat the challenge! Any suggestions for the challenge? Post in comments!
    Posted in: Survival Mode
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!

    hey all
    first of all me enges in not so good but wil wil try
    2 ask me questions and i hope some 1 can help me out

    i have instal the DrZharks MoCreatures Mod v5.0.8 and
    anything work fine and i realy love the mod
    but i have a nice island spawn and i dont whant any
    monsters or animal on i that map only npc i use custem npc fot that 1
    and realy dont know if i can set it off for a map or a region
    i find out when i do / region f name mob-spawning deny that works
    but then i cant use me custem npc mod any more it wil delete all me npc
    and i cant set them up any more so plz some 1 help me out
    and i have 1 more issue
    can i set off the f9 options for multplayer
    that joining me server or is it normal
    that the can set the animal spawning options ?
    so plz some 1 help me out
    greetings michel

    You can go into the Global Mod Settings option in the Minecraft Menu ingame and change the mob spawn rates to your liking. For your situation, just go to all the Mo Creatures spawn rate frequencies and set them to 0. That way they won't spawn and only vanilla mobs will spawn. If you don't want vanilla mobs to spawn either, just set their spawn frequencies to 0 as well.

    Also, I don't really understand your second issue. Could you restate it more simply? What is the F9 key causing trouble with?

    Hope this help!
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    I don't know if anyone else has had this problem before or recently, but:

    I had Mo Creatures 5.0.8 for a while and my game suddenly crashed saying player ticked or something like that. However, I decided to update Mo Creatures because it was now 5.1.5. So I did, and the game didn't crash anymore, BUT now all pets or tamed mobs that I have and/or get don't have a name or hp bar above their head. I feed a horse an apple, name it, and when I'm done, it doesn't get their name and hp bar above their head. I can still ride it and stuff, but I can't see the hp bar or name, which is frustrating. I also had a pet bunny named Mr. Bunny (clever name, eh?) and a scorpion named Dasani (I had little creativity that day and I had a water bottle on my desk, calm down...). After the update, they no longer had names. I even tried reseting the game, and checking all mods, and nothing seems to work. Any help or a solution regarding this issue would be greatly appreciated! Have a beautiful day!
    Posted in: Minecraft Mods
  • To post a comment, please or register a new account.