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    posted a message on Crashing with sildur vibrant extreme shaders-volumetric lighting

    hmm i dont understand what exactly do you mean by allocating ram to minecraft but i have 16 gb ram


    edit: found the problem, for some reason the executable part in the launcher had wrong directory(program files(x84) all i had to do was change it to program files

    Posted in: Discussion
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    posted a message on John Smith Legacy for MINECRAFT

    i am getting pink textures on some places like the doors any way to fix this?

    Posted in: Resource Packs
  • 0

    posted a message on Crashing with sildur vibrant extreme shaders-volumetric lighting

    i have rtx 2070 with i7-9700k so i suppose i should be able to able to handle it so i know its not the requirements issue.Also the game sometimes prompts me to use 64 bit java even thought i already have it.

    here's the log:

    ---- Minecraft Crash Report ----
    // I bet Cylons wouldn't have this problem.

    Time: 7/31/19 8:46 PM
    Description: Tesselating block model

    java.lang.OutOfMemoryError: Tesselating block model
    at sun.misc.Unsafe.allocateMemory(Native Method)
    at java.nio.DirectByteBuffer.<init>(Unknown Source)
    at java.nio.ByteBuffer.allocateDirect(Unknown Source)
    at cug.c(SourceFile:38)
    at cuw.b(BufferBuilder.java:96)
    at cuw.a(BufferBuilder.java:634)
    at dny.renderQuadsSmooth(BlockModelRenderer.java:242)
    at dny.renderModelSmooth(BlockModelRenderer.java:156)
    at dny.b(BlockModelRenderer.java:119)
    at dny.renderModel(BlockModelRenderer.java:96)
    at dnw.renderBlock(BlockRendererDispatcher.java:89)
    at dpy.b(ChunkRender.java:385)
    at dpv.a(SourceFile:90)
    at dpv.run(SourceFile:39)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Thread: Client thread
    Stacktrace:
    at sun.misc.Unsafe.allocateMemory(Native Method)
    at java.nio.DirectByteBuffer.<init>(Unknown Source)
    at java.nio.ByteBuffer.allocateDirect(Unknown Source)
    at cug.c(SourceFile:38)
    at cuw.b(BufferBuilder.java:96)
    at cuw.a(BufferBuilder.java:634)
    at dny.renderQuadsSmooth(BlockModelRenderer.java:242)
    at dny.renderModelSmooth(BlockModelRenderer.java:156)
    at dny.b(BlockModelRenderer.java:119)

    -- Block model being tesselated --
    Details:
    Block: Block{minecraft:grass}
    Block location: World: (-189,64,222), Chunk: (at 3,4,14 in -12,13; contains blocks -192,0,208 to -177,255,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Using AO: true
    Stacktrace:
    at dny.renderModel(BlockModelRenderer.java:96)

    -- Block being tesselated --
    Details:
    Block: Block{minecraft:grass}
    Block location: World: (-189,64,222), Chunk: (at 3,4,14 in -12,13; contains blocks -192,0,208 to -177,255,223), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Stacktrace:
    at dnw.renderBlock(BlockRendererDispatcher.java:89)

    -- Affected level --
    Details:
    All players: 1 total; [dmp['Chan'/206, l='MpServer', x=-129.50, y=64.00, z=202.28]]
    Chunk stats: Client Chunk Cache: 361, 210
    Level dimension: minecraft:overworld
    Level name: MpServer
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options: {}
    Level spawn location: World: (-80,64,240), Chunk: (at 0,4,0 in -5,15; contains blocks -80,0,240 to -65,255,255), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 236089 game time, 298415 day time
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Server brand: vanilla
    Server type: Integrated singleplayer server
    Stacktrace:
    at dkf.a(ClientWorld.java:574)
    at cyc.b(SourceFile:1923)
    at dpv.run(SourceFile:45)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.14.4
    Minecraft Version ID: 1.14.4
    Operating System: Windows 10 (x86) version 10.0
    Java Version: 1.8.0_211, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 157606920 bytes (150 MB) / 523501568 bytes (499 MB) up to 523501568 bytes (499 MB)
    CPUs: 8
    JVM Flags: 7 total; -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M
    Launched Version: 1.14.4-OptiFine_HD_U_F2
    LWJGL: 3.2.2 build 10
    OpenGL: NO CONTEXT
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: Yes
    Is Modded: Very likely; Jar signature invalidated
    Type: Client (map_client.txt)
    Resource Packs: vanilla, file/John Smith Legacy Models v2.1.2 MC1.14+.zip
    Current Language: English (US)
    CPU: 8x Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz

    Posted in: Discussion
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