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    posted a message on MC Sheller - Automation Shell Script [v25](07/05))
    Switched to 2.5 an all works as normal. Thank you very much.
    Posted in: Server Support and Administration
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    posted a message on MC Sheller - Automation Shell Script [v25](07/05))
    Interesting, it seems the version does show 2.2, though I downloaded from the 2.4 link. Just tried it again and I still see it mentioning 2.2. I'll try the latest 2.5 tomorrow.

    Here is the current script: http://pastebin.com/jNzKxANX
    Posted in: Server Support and Administration
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    posted a message on MC Sheller - Automation Shell Script [v25](07/05))
    Hi,

    I finally started using the script again and downloaded the latest version today. I seem to be getting an error when stopping the server. Please see the error below, and the config below that.

    I am using craftbukkit 960, and this is on a centos server. Script version 2.4.

    The server starts without any error, and the script seems to be stopping it as normal, just throwing out this error when it does.
    Thank you very much for your assistance.

    Error:
    -bash-3.2$ ./smp_manage.sh stop
    ERROR: User name does not exist.
    ********* simple selection *********  ********* selection by list *********
    -A all processes                      -C by command name
    -N negate selection                   -G by real group ID (supports names)
    -a all w/ tty except session leaders  -U by real user ID (supports names)
    -d all except session leaders         -g by session OR by effective group name
    -e all processes                      -p by process ID
    T  all processes on this terminal     -s processes in the sessions given
    a  all w/ tty, including other users  -t by tty
    g  OBSOLETE -- DO NOT USE             -u by effective user ID (supports names)
    r  only running processes             U  processes for specified users
    x  processes w/o controlling ttys     t  by tty
    *********** output format **********  *********** long options ***********
    -o,o user-defined  -f full            --Group --User --pid --cols --ppid
    -j,j job control   s  signal          --group --user --sid --rows --info
    -O,O preloaded -o  v  virtual memory  --cumulative --format --deselect
    -l,l long          u  user-oriented   --sort --tty --forest --version
    -F   extra full    X  registers       --heading --no-heading --context
                        ********* misc options *********
    -V,V  show version      L  list format codes  f  ASCII art forest
    -m,m,-L,-T,H  threads   S  children in sum    -y change -l format
    -M,Z  security data     c  true command name  -c scheduling class
    -w,w  wide output       n  numeric WCHAN,UID  -H process hierarchy
    Stopping minecraft server...
    -bash-3.2$


    config section of script (did not change anything else)
    #!/bin/bash
    # version 2.2 (2/3/11)
    # original author : Relliktsohg
    # continued contributions: Maine, endofzero
    # dopeghoti, demonspork, robbiet480, sandain
    # https://github.com/endofzero/Minecraft-Sheller
    
    #	Configuration
    
    # Main
    WORLD_NAME="world"
    OFFLINE_NAME=$WORLD_NAME-offline
    MC_PATH=/home/dewcraft/mc/smp
    SCREEN_NAME="smp"
    MEMMAX=1536
    DISPLAY_ON_LAUNCH=0
    SERVER_OPTIONS=""
    
    # Modifications
    SERVERMOD=1
    MODJAR="smp-bukkit.jar"
    RUNECRAFT=0
    
    
    # Backups
    BKUP_PATH=/backup/minecraft/smp
    BKUP_DAYS_INCR=5
    BKUP_DAYS_FULL=7
    BACKUP_FULL_LINK=${BKUP_PATH}/${WORLD_NAME}_full.tgz
    BACKUP_INCR_LINK=${BKUP_PATH}/${WORLD_NAME}_incr.tgz
    
    # Logs
    LOG_TDIR=/backup/minecraft/smp/logs
    LOGS_DAYS=180
    
    # Mapping
    CARTO_PATH=$MC_PATH/carto
    MAPS_PATH=/var/www/minecraft/maps
    CARTO_OPTIONS="-q -s -m 4"
    BIOME_PATH=/home/minecraft/BiomeExtractor
    MAP_CHANGES=1
    
    MCOVERVIEWER_PATH=$MC_PATH/Overviewer/
    MCOVERVIEWER_MAPS_PATH=/var/www/minecraft/maps/Overview/
    MCOVERVIEWER_CACHE_PATH=/var/www/minecraft/maps/Overview/cache/
    MCOVERVIEWER_OPTIONS="--lighting"
    
    # 	End of configuration
    Posted in: Server Support and Administration
  • 0

    posted a message on MC Sheller - Automation Shell Script [v25](07/05))
    Hello,

    I wanted to see if you might consider adding the ability to backup the plugins directory in a similar matter to worlds. Some plugins we use don't store in sql databases, and we would hate to lose that data.
    Posted in: Server Support and Administration
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    posted a message on [32x,16x][1.3.1] Mixcraft - SemiRealistic (v47) Emeralds and Trip Wires!
    Just wanted to note that this texture pack does not work with the Tectonicus renderer. The grass is black when using the full or basic selector pack. See the issue here: viewtopic.php?f=1022&t=95739&start=1830#p3152561
    Posted in: Resource Packs
  • 0

    posted a message on Random lag, block breaking lag
    Stop bitching about this. I asked other server admins to see if they were having the problem. If you don't run a server you have no point of being in this thread. Requesting that a mod close this now as I have the answers I need
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Random lag, block breaking lag
    Wow, I wasn't asking for people to *****. I was asking any other server admins if they were experiencing the same problem. Thank you to those who responded.

    You did not buy the game, you helped fund development. In return you got an early, buggy build.
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Random lag, block breaking lag
    Hello,

    I've been running a minecraft server for about a month. This is a dedicated server running centos. We started at a P4 w/ 1GB of RAM but quickly added new players. We upgraded to a xeon w/ 4GB RAM. Our server runs hmod with a few plugins (CraftAPI,GriefAlert,Clean,CuboidPlugin,MagicCarpet,SafeSafe,SessionProtect,WaypointPlugin).

    Randomly we have lag that only a few players experience. During that lag it is almost impossible to break blocks, and chat lags at least 15 seconds behind. Then all of a sudden it will clear up. Some players will experience lag while others have no issues. The server has a very healthy load during those times, and there is nothing unusual with the connection. There are maybe max 10 people on during these times.

    I've done everything I know. I switched from flatfile to MySQL this week since our numbers were growing. I think after switching we also started seeing some lag on breaking blocks (they don't always break on the first try... sometimes 2 or 3 tries until they break).

    I've tried all that I know. I've going to test flatfile again to see if that is the cause of the block breaking lag. But the random lag I still have no idea. I've tried disabling all plugins. hmod and the plugins are always up to date. I even cloned to a new hard drive just in case.

    Is this normal for the server or not? I know there are bugs, but I'm just not sure if this is what everybody else sees on their servers. Has anybody else experienced the block breaking lag?

    Thank you
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Hey0's mod not working :(
    You need to modify the server_nogui.bat file with the path to the JRE on your computer. I believe you need to put it in quotes

    for example:
    @echo off
    "C:\Program Files\Java" -Xms1024M -Xmx1024M -jar Minecraft_Mod.jar nogui
    pause


    Update to wherever the JRE is located
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Requesting Server Removal
    You probably added your server here: http://servers.minecraftforum.net/

    that person isn't dealing with removal requests. You should change the port the server runs on to prevent people from connecting. Change it to something only you and friends know.

    you can also set the default group so there are no build permissions
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Auto Save Centos 5.0
    Check out the Cuboid plugin for Hey0

    You can set up crons to automate backups, logs, etc.
    Posted in: Alpha - Survival Multiplayer Support
  • 0

    posted a message on Requesting Server Removal
    make public=false in your server.properties
    Posted in: Alpha - Survival Multiplayer Support
  • 0

    posted a message on TNT Help!!!!
    You are likely on a server using llamacraft. It disables TNT (rebuilds everything like you are seeing)
    Posted in: Alpha - Survival Multiplayer Support
  • 0

    posted a message on Server Admin Help
    Please see this thread
    Posted in: Alpha - Survival Multiplayer Support
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