IMPORTANT MESSAGE!
hello everybody,
I am sure it has not been unnoticed that my activity in the forum has dwindled quite extremely which for the most part is due to my personal problem with forums itself and that there are now better ways to contact me about conquest and everything connected to it.
So in case you have questions regarding the pack etc please make sure to contact me on discord or via pm as its keeps things more organized so we can focus on whats important =)
If you have questions regarding Conquest_ check out the Conquest_ community on discord ( https://discord.gg/conquest-reforged-mod-164052674637987840https://discord.gg/ehTcUDk ) from where you can send me pm's or ask the community in order to get help
For a timely and accurate changelog you can go here
https://www.planetminecraft.com/texture_pack/conquest-32x32/#tab_log
to see what coming to conquest next check out my twitter @ https://twitter.com/Monsterfish_
and if you are curious about how Monsterfish_ works on his texture for the next update check me out one twitch @
wolves (0:10s=100 redstoneticks)
Wind (0:14s=140 redstoneticks)
waterfall (0:29s=290 redstoneticks)
tavern (0:50s=500 redstoneticks)
seagulls (0:29s=290 redstoneticks)
rainforest (0:08s=80 redstoneticks)
ocean (0:20s=200 redstoneticks)
market (0:29s=290 redstoneticks)
forest (0:30s=300 redstoneticks)
crickets (0:36s=360 redstoneticks)
bells (0:25s=250 redstoneticks)
stream (0:16s=160 redstoneticks)
smallwaterfall (0:16s=160 redstoneticks)
city (0:30s=300 redstoneticks)
harbor (0:31s=310 redstoneticks)
/give @p 397 1 3 {display:{Name:"Cabbage"},SkullOwner:{Id:4B06F254-C109-71BB-99E0-BDA65CC21E45,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FiYmFnZS5wbmcifX19=}]}}}
cage
/give @p 397 1 3 {display:{Name:"Cage"},SkullOwner:{Id:F0693E9D-75F3-7573-AE3C-452A2AB891F0,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FnZS5wbmcifX19=}]}}}
fruitcake
/give @p 397 1 3 {display:{Name:"Fruitcake"},SkullOwner:{Id:498A5ADF-C7F1-D85D-F8F4-4EC8F8612E63,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY2FrZTEucG5nIn19fQ===}]}}}
sandstone
/give @p 397 1 3 {display:{Name:"Sandstone"},SkullOwner:{Id:562585C7-B745-FBAE-1E15-649F9F85314F,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvc2FuZHN0b25lLnBuZyJ9fX0==}]}}}
pumpkin /give @p 397 1 3 {display:{Name:"Pumpkin"},SkullOwner:{Id:73B66A6F-883C-AE00-0479-98EF889B2154,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvcHVtcGtpbi5wbmcifX19=}]}}}
stonebolder
/give @p 397 1 3 {display:{Name:"Stonebolder"},SkullOwner:{Id:C05E8EEF-9F07-FAB3-B64E-E5050A29386E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvc3RvbmUucG5nIn19fQ===}]}}}
pumpkinlit
/give @p 397 1 3 {display:{Name:"Jack o lantern"},SkullOwner:{Id:8A42F625-FF78-2D79-3F35-3BDF8FA9B41B,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvcHVtcGtpbl9saXQucG5nIn19fQ===}]}}}
lamp
/give @p 397 1 3 {display:{Name:"Lamp"},SkullOwner:{Id:D2009BC0-603C-6E4F-0F26-08D97574A832,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvbGFtYi5wbmcifX19=}]}}}
books
/give @p 397 1 3 {display:{Name:"Books"},SkullOwner:{Id:A8FDAB10-D590-8388-E66B-5E8A451E461E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvYm9va3MucG5nIn19fQ===}]}}}
birdcage
/give @p 397 1 3 {display:{Name:"Birdcage"},SkullOwner:{Id:1B56DB58-15E7-AAAE-5DCC-6BCD8F74766E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvYmlyZGNhZ2UucG5nIn19fQ===}]}}}
crystal
/give @p 397 1 3 {display:{Name:"crystal"},SkullOwner:{Id:9DC24CA0-8509-F364-1C9B-1AB0EF521063,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly93d3cucmF2YW5kLm9yZy9oZWFkdGV4dHVyZXMvY3J5c3RhbC5wbmcifX19=}]}}}
globe
/give @p 397 1 3 {display:{Name:"globe"},SkullOwner:{Id:5453C009-61E5-B590-0AFA-09DF21B7E2B0,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly9yYXZhbmQub3JnL2hlYWR0ZXh0dXJlcy9nbG9iZS5wbmcifX19=}]}}}
old lamp
/give @p 397 1 3 {display:{Name:"Oldlamp"},SkullOwner:{Id:6C258963-82C6-0034-AC95-CB70841B8F2E,Properties:{textures:[{Value:e3RleHR1cmVzOntTS0lOOnt1cmw6Imh0dHA6Ly9yYXZhbmQub3JnL2hlYWR0ZXh0dXJlcy9sYW1wLnBuZyJ9fX0==}]}}}
BalconsWeaponsmod by BlueboyS13
Better Than Wolves [BTW]made&edited by nebux
Conquered tree&rockpack by Monsterfish_ (me)
Project: Medieval* .:The Builders Coalition: by lloyd094
Q: My Builds become very gritty the further I go away from them how can I fix that?
A: Use mipmapping/anisotropic filtering (these options are supported by optifine to smoothen out texture details in the distance).
Q: can I use your Resource pack in my Project/Server/Map/Video/personal resource pack?
A: Yes as long as you give credit to me as the resource pack creator by providing your community with a link to my page and never claim the textures that are made by me as your own!
Q: Can I use your Textures in a (non-) Minecraft and maybe commercially profitable Project?
A: Oh boy i am honored. Write me a pm with details and we can talk about how we can handle this in further detail.
Q: What do you use to make the textures?
A: Except from a lot of time I also use Photoshop to create the textures.
Q: Since you can paint textures, are you able to do other graphics related stuff as well?
A: As I am a communication design student I am beeing taught I all things graphics so yeah I can do Logos, Banners, paintings, Illustrations etc. Keep in mind through that work like that is ... well ... still, work and need to be paid to a degree.
Q: Can you join my Build team/server team? I will give you staff!
A: Sorry ravand.org is the only MCserver I actually want to be "playing" on. As it provides me with everything I need, to make stuff that I want to do happen.
Q: can you make a 64x64 --> 128x128 --> 1024x1024 version of Conquest?
A: I'm sorry but I won't personally make a higher res version of Conquest as I neither have the time for remaking every single texture I already have by hand. But I know for a fact that somebody is working on a 64x64 conquest inspired resource pack which I will feature here as soon as it has been released.
Q: My metadata blocks don't show up in my 1.8 build help how do I fix this?
A: 1.8 got rid of metadata's(sub ids) so the game can't display those textures anymore (last metadata compatible MCversion is 1.7.10).
Q: halp my metadata don't show up in 1.7 fix it!?
A: make sure you have ctm enabled and the 1.7 version of the pack and not the 1.8 one.
(What download is compatible wth which version of Minecraft is written on the download button)
Q: What are metadata anyways?
A: Metadata (sub ids) are unused subblocks of existing blocks for example wool uses all its sub ids for the different colors of wool but wood for example only uses 4 of the 15 available blocks. Meaning I can use connected textures to give the blocks that are not officially implemented new textures to make "new blocks".
Q: How can I access those metadata blocks?
A: you can access them via 3rd party tools like worldedit meta cycler (bukkit/spigot plugin) Mcedit, /setblcok and even some via /give command (not all metadata are accessible that way)
Q: Does Conquest have some secret features?
A: Well kinda it does, next to connected textures and metadata blocks conquest provides some custom sounds, 3d models, certain mod support like better foliage and also a few custom heads that are accessible in a certain way so yeah there is bit more to it ;).
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If you would like to help speed the development of the pack here is a few things we need help with.
1.Updating the pack to the latest version of minecraft
2.Making sure all download links are up to date.-There are many community accounts for Lastdays please let us know if one of our links are out of date.
3.Writing Epic-Lore please discuss lore on the main forum more people frequent it and will have something to give.
4.Supporting mods we are looking to support mods 1.8 and on.
5. Spotting bugs there are many problems across Lastdays versions from a spelling error in the lang file to a misaligned gui
If you take interest just make a post and someone working on the same project will say hello.
I have listed resources and helpful forums down below.
1.The Mcpacher Fourm. -no one will respond to you.
2.The All-Inclusive Guide to Texturing - This guy is a good help.
Feel free to help maintain the pack on the Github.
This is a list of the many Downloads that we have trouble maintaining.
Curse
Planetminecraft
resourcepack.net
please tell us if you want to make a new page on any site.-let us know if there is a page that is not listed.
Videos
USG Ishimura Reccomended Mods ICBM Solar Apocalypse mod Nuclear Apocalypse Challange
Signature Banners by Dereksmith
Signature Banners by Croco
Special Thanks!
1. DOKU! for starting an amazing pack!
2. History! for continuing Last Days!
3. Halphprice for the soundpack and plenty of help+alts! Big thanks!
4. luna_panshiel for providing a complete set of music to fit the theme.
5. ScoutTactical for providing the concept and stylistic foundation for wool blocks.
6. Dying Breed for adding battle towers mod support.
7. Orange_Anything for making the sounds for the chicken, zombie, cow, and pig.
8. Glimmar for allowing his wonderful item sprites to be used as placeholders.
9. Nairagorn for providing Humans + support
10. Dereksmith for making signature banners
11. Sealystar for making a few awesome textures for the terrain.png
12. Farty16 for providing the screen for night vision and making the website.
13. Samsamqwq for the end crystals and beams.
14. Levyathin for a signature.
15.Oz0bradley0zo for the golem texture.
16.Comply_Cat_Ed for a H.I.V.E.ful of textures.
17. Vultron for many things, support, and texturing things like the gui.
18.Every one who has made suggestions or donated!
19.A GRAND thanks to... Comply_cat_ed for being awesome and helping me organize the updates. Frightmare44 for a bazillionkagillion textures. Froman for giving me eyegasms over and over again. Kingskyler1997 for being Comply_cat while he was absent.
20.Ajalexd_42, SectorC, and Gwolfski for being the current Pack Managers and giving this pack what it deserves.
Want to get more involved in the community?We have a Discord!
Proof we are legit:
History addressed us as an official continuation here:
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Now it is.
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Got it. I'll start a Github up asap.
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He is sadly being hospitalized currently. I trust srgnoodles enough to give the password to the lore account so he can manage the topic currently, but i would only allow that until Comply_Cat_Ed returns. If he allows it you could help him out with managing it too.
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Merry Christmas! Thanks to all Last Days contributers! Hope that you all have a non-apocalyptic holiday!
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