I was standing in an underground tunnel trying to kill a spider that was fighting against an underground stream. But then it got out of reach so I used my pickaxe to remove some stone to get nearer. I removed the block in front of my feet first and then removed the one above and found a creeper on the other side that greeted me with a sssssssssss
So big trees seem to have branches some times. I was wondering can you graft logs onto existing trees and have leaves grow from them? If not this would make an awesome addition to the game.
Leaves wont grow from them at the moment. If you want to extend trees, add a block of dirt in it and plant a sapling in it. Works great in my current main world.
Quote from Rillip »
The other question I had is simple and I'm sure someone already knows the answer. Can you watch a tree grow? If so has anybody made a video? (preferably sped up :wink.gif: )
It will go from sapling into fullgrown tree in the blink of an eye.
I don't build outposts. All the stuff I want is found below the ground anyway. :smile.gif:
Maybe I will start doing them once multiplayer is out and resources are harder to find.
That's an old bug from a few updates ago. Haven't seen it since mobspawners was first introduced. We had like a gazillion threads about flying mobs and whatnot.
Still, I haven't seen it. Also I didn't notice those threads
Well, can't remember someone mentioning the mob to orbit the cage, so this might actually be a first! :tongue.gif:
IIRC those bugs where mobs staying behind when a cage was destroyed, or just found hovering in the air.
But how you could miss the threads of similar bugs confuses me a bit. They were everywhere! :wink.gif:
I found a pig that is spinning fast around a mob spawner
That's an old bug from a few updates ago. Haven't seen it since mobspawners was first introduced. We had like a gazillion threads about flying mobs and whatnot.
Would the boats be in the level.dat file or in another file buried in all those save folders?
Good question!
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Let us know when you find out! :wink.gif:
(I have no idea, never done anything like this before, and I'm on a mac so NBTEdit is a bit crashtastic)
EDIT: Manage to keep NBTedit alive long enough to find out that my wife savefile didn't have any entities in level.dat, so I bet they're in the other files. NBTedit didn't like it when I tried to load one. :/
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Holy crap I almost had to change my pants!
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Leaves wont grow from them at the moment. If you want to extend trees, add a block of dirt in it and plant a sapling in it. Works great in my current main world.
It will go from sapling into fullgrown tree in the blink of an eye.
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Very, very carefully!
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They were not interested in hugs either...
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Maybe I will start doing them once multiplayer is out and resources are harder to find.
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Well, can't remember someone mentioning the mob to orbit the cage, so this might actually be a first! :tongue.gif:
IIRC those bugs where mobs staying behind when a cage was destroyed, or just found hovering in the air.
But how you could miss the threads of similar bugs confuses me a bit. They were everywhere! :wink.gif:
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That's an old bug from a few updates ago. Haven't seen it since mobspawners was first introduced. We had like a gazillion threads about flying mobs and whatnot.
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EDIT: viewtopic.php?f=35&t=19133&start=90#p347050
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Good question!
...
Let us know when you find out! :wink.gif:
(I have no idea, never done anything like this before, and I'm on a mac so NBTEdit is a bit crashtastic)
EDIT: Manage to keep NBTedit alive long enough to find out that my wife savefile didn't have any entities in level.dat, so I bet they're in the other files. NBTedit didn't like it when I tried to load one. :/
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You should be able to find the entity using NBTEdit.
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