• 1

    posted a message on Villager ASPCA
    I was expecting Sarah McLachlan. .___.
    Posted in: 1.1 Update Discussion
  • 9

    posted a message on Lamps!
    Totally related:
    Posted in: 1.1 Update Discussion
  • 1

    posted a message on For physics enthusiasts
    You're right. That makes the Minecraft world super-dense... or spinning at incredible speeds. :3c
    Posted in: Survival Mode
  • 2

    posted a message on Nether-Gold
    Quote from KoishiKomeiji

    I'd rather have a way to craft all that netherack into something useful.

    Same here... would like to have a means to produce nether-brick.
    Posted in: Suggestions
  • 16

    posted a message on Nether-Gold
    [This thread is sorta a suggestion, but it really pertains to the increased gold drops of pig-men]

    Personally... with all the gold items pig-men have, sorta makes me curious how they got it. What if there was a natural source of gold in the Nether. Nothing as pure as gold in the World, but still a harvestable source in the Nether.

    Nether-gold forms in small veins (3-6 blocks) in a low density per chunk in the nether. Breaking the block gets you 3-4 gold nuggets, while cooking the block (when harvest with Silk Touch) gets 1 gold ingot.
    Posted in: Suggestions
  • 4

    posted a message on Lanterns
    Since the Halloween Update, I always wanted a craft-able light source that didn't look dorky like jack-o-lanterns and didn't require a Nether portal. And with the incorporation of the colored lighting system, lanterns could provide players a means to utilize color lights in the game.

    RECIPES (Up to debate)
    Glass being glass panes.
    :wood: :Glass: :wood:
    :Glass: :--+: :Glass:
    :wood: :Glass: :wood:

    In a 2x2 crafting grid, put the lantern with dyes to create Stained Lanterns.
    Stained Lanterns can be reverted to regular lanterns with White Dye.

    The recipe effectively uses 2 logs (4 planks, 1 stick), 6 glass (1/4 of the panes produced), and 1 charcoal/coal.

    FUNCTIONALITY
    Lanterns and Stained Lanterns provide 15 level of light.
    Only harvest-able by hand. Breaks when using anything else (unless it has 'Silk Touch')
    Uses the 'glass' sounds.

    The lantern only requires 2 slots in the texture.png: one for the base normal lantern (all six sides will have same texture) and second for the color-glass area.
    The color-glass of the stained lanterns will hue changes of the color-glass area of the png, much like the grass-sides. Depending on the value of the lantern, determines what hue to change the glass.
    Posted in: Suggestions
  • 1

    posted a message on Most Wanted Mobs for 1.2.0
    A hostile aquatic mob is all I ask for.
    Posted in: 1.1 Update Discussion
  • 2

    posted a message on Lanterns
    Personally, I like to see lanterns take advantage of the colored lighting system. Craft a normal lantern, get normal light. Add dye to the lantern and it stains the glass to produce a colored light.
    Posted in: Survival Mode
  • 2

    posted a message on We need to solve this "Iron issue"
    Quote from Sting_Auer

    We're talking about balancing SURVIVAL MODE.


    Survival mode is for surviving, not building. If you want to build, use creative.

    Umm... I survive in order to build.

    Building structures while having to be aware of the environment and all it's dangers is why I enjoy Minecraft so much.
    Posted in: Suggestions
  • 1

    posted a message on Emergency Nether Escape
    Don't agree with this.

    Exploring the nether and losing my portal provides a great thrill to the game. I enjoy it as much as it annoys me to get lost in the nether, however I love every bit of it in hindsight.
    Posted in: Suggestions
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