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    posted a message on Silk Touch can suck my Golden Pick
    Silk Touch best use is transplanting grass or mycelium, in my honest opinion. So, you'll only see me with golden shovels.

    Plus I read that: "The Silk Touch enchantment is possible on all levels of enchantment when enchanting a golden pickaxe, although extremely rare on enchantments below level 20." So, I'd personally would stick with gold if looking for Silk Touch, and not waste the diamonds.
    Posted in: 1.1 Update Discussion
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    posted a message on Monkeys?
    Quote from Locklear308

    I am not saying it is wrong, it should just me a mob for feel, and life. The monkey doesn't have to drop anything.

    We all have are preference, and I like monkeys to be a nuisance. ^__^;

    But adding more content like banana seems a waste when we have many other options available.
    Posted in: 1.1 Update Discussion
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    posted a message on Monkeys?
    Quote from Locklear308

    Well...Idk because then you would have to kill them :/ And some folk wouldn't like that.

    DUDE, it's the jungle. Bananas. Are a must.

    If banana's are a must, what about other jungle things, like carnivorous plants, poisonous frogs and snakes, mangoes, and piranhas?

    On a coding stand point, bananas will be a clutter. The trees might already drop cocoa beans (since cocoa beans needs a renewable source), and personally I think melons should be random in the jungle much like pumpkins (providing another means to get melons). Plus, melons are a tropical fruit just like bananas.

    And people kill sheeps in Minecraft for a long time now, nothing is wrong about killing a monkey.
    Posted in: 1.1 Update Discussion
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    posted a message on Monkeys?
    Quote from Locklear308
    You know it be great if the monkey, was friendly. Not like the wolf, but like if you walked to it, it would be shy at first. Perhaps throw a banana at you as a gift.

    Nothing crazy, just curious animal ness

    First of all... there is no need to add bananas. I'm quite adamant on not adding new items till a few other things are ironed out.

    And personally, I like the monkeys to be neutral... you can walk up to it, but attack one and near by monkeys will also attack you. Monkey are pack animals.

    And monkeys are curious creature, but I don't see a monkey giving you anything. Instead a monkey will probably steal an item... for simplicity only an item on your hotbar. It'll hold it in its hand till you kill the monkey and take it back.
    Posted in: 1.1 Update Discussion
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    posted a message on Low framerate in jungles?
    50-70 FPS slow? O.o

    I'd only complain if it went down to less than 15 FPS.
    Posted in: 1.1 Update Discussion
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    posted a message on Monkeys?
    Quote from cecilhowe

    Boars would be easy and very very cool. It could basically be an aggressive version of the pig.

    You know what... that works for me. An alternate means for pork for all the hunters out there.
    Posted in: 1.1 Update Discussion
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    posted a message on cant we have the 1.1 collision box and still be able to stand on top of it?
    Quote from A_Priori

    If only it were that easy.
    Posted in: 1.1 Update Discussion
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    posted a message on What will you do in the new jungles?
    Treehouse. Hollow out a 3x3 tree, and ladder the interior of it.

    And then, probably build an Maya-ish temple/ruin.
    Posted in: Survival Mode
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    posted a message on Monkeys?
    Quote from TerribleTrivium

    since jon would be working on them, i think there pathfinding AI will be just right.


    Since Jon is working on it, I hope its done nicely. It's just gonna take a bit of work, and I'll except to see monkeys the snapshot after next. I like to see him have plenty of time to work on it.

    I won't pestering monkeys that can out climb anyone. :happy.gif:
    Posted in: 1.1 Update Discussion
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    posted a message on Jungle Saplings?
    Quote from Adslegend

    I think that the 'new' sapling will have a different texture and grow jungle trees in the next snapshot. I wonder if it will have a chance of growing into one of those tall trees.

    Probably have the same probability as making taller oak and pine trees. Give the tree plenty of room to grow tall and you will be bound to get a few big ones.
    Posted in: 1.1 Update Discussion
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    posted a message on Monkeys?
    The big thing about monkeys, is that there pathfinding needs to be right on. The ability to climb and the jump from tree to tree... all which will be a challenge for Jeb and Jon. If its done right, and its a mob that is balanced with the others, I won't mind it.

    If its not to par of a monkey, I would find it a needless addition.

    As well, the spawning must be tweaked to Jungle only biomes... I don't wanna see monkeys in deserts or tundras. <.<
    Posted in: 1.1 Update Discussion
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    posted a message on Monkeys?
    Monkeys... if done right, I wouldn't mind. It would be funny if monkeys steal items from you. XD

    However, another neutral mob wouldn't be a problem. Attack one, and then the pack will attack you much like wolves. And having them the ability to throw stuff at you would be nice... nothing long range but enough to make them a pester if you upset them.

    Quote from kninj

    who is Jon?

    Jon is the new programmer... responsible for the new mob AI if I remember correctly.
    Posted in: 1.1 Update Discussion
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    posted a message on Jungle Saplings?
    Quote from Jojo261

    I just tested this.
    Although saplings from Oak trees and Jungle trees cannot be stacked together (But do look the same) - They both grow Oak trees when I put bonemeal on them.

    But idk, maybe the sapling from the Jungle tree will be able to grow Jungle trees in the next snapshot, I do hope so :smile.gif:

    That right there tells you that the larger trees, which appear to be like baobab trees, will have there own seeds and saplings... Jeb and Mojang are just using oak seeds code and graphics as a place holder.

    In the next snapshot expect to see it working.
    Posted in: 1.1 Update Discussion
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    posted a message on BOW ENCHANTMENTS?
    Personally I'd like 'Infinity' to work like 'Unbreakable' on arrows. Have Infinity I through Infinity III, I being 25% of not consuming an arrow, II being 50%, and III being 75%.

    It'll provide the enchantment to extend the player's quiver at the same time not being "game-breaking" to others say its OP.

    Only question, what material are bows considered during enchanting? :\
    Posted in: 1.1 Update Discussion
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    posted a message on Up Close with the Jungle Biome!
    Quote from Yrael

    My god, I'm in love with this biome. It's absolutely gorgeous.



    Not quite - it's a bit paler, with a greenish tint:


    The left is the jungle tree, the right is the pine tree.

    Might go well with Oak wood.

    But with those huge trees, only this song comes to mind:
    Posted in: 1.1 Update Discussion
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