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    posted a message on EVOLUTION

    "I'm GONNA INCINERATE* ME, ENZOSOCUTE!" Raved King Robo-Hitler-Cop.

    Posted in: Forum Games
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    posted a message on Complete the sentence

    with

    Posted in: Forum Games
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    posted a message on Rock, Paper, Anything

    A tasty sheep is sent out in a space shuttle and distracts the dragon.

    Posted in: Forum Games
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    posted a message on Funny Death Messages

    Daxone2 forgot that gravity was turned on.

    Posted in: Forum Games
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    posted a message on Trapped [Anarchy] [Chaos] {Mostly-Vanilla} {1.8} {US}

    ?

    Posted in: PC Servers
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    posted a message on What kind of server do you like?

    I just had a great idea. So, every so often on the server (maybe, once every couple of months) there will be an apocalypse event (this would be vanilla or modded survival). During the apocalypse event, respawning will be turned off (although you can spectate) and there will be stuff like buffed mobs, meteors, etc. Once everyone is dead (this might take a while), they will be able to respawn. I thought that this was a cool idea because you could find player made ruins afterwards.

    Posted in: Discussion
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    posted a message on Add lucky blocks on ps3 and or other console versions.

    Uhh, this is for vanilla suggestions. This belongs in the modded section.

    Posted in: MCPS3: Suggestions
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    posted a message on Windowsills in Minecraft

    I like the idea of eighth blocks ( or "quarter slabs") because they allow for more detailed buildings, but that's not exactly what you're suggesting here, so, no support.

    Posted in: Suggestions
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    posted a message on Mobs Spawning Without Eggs
    Quote from TSFHISEPIC»

    Go into peaceful mode.


    Oh yeah. Forgetting to mention that was pretty stupid of me. :lol:

    Posted in: Creative Mode
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    posted a message on Parkour Map by Theepicdeath100 (me) [WIP]
    Quote from ColdMCPlayer»

    2. in the first 3 levels there where checkpoints


    Sorry I forgot about that.

    Posted in: WIP Maps
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    posted a message on Parkour Map by Theepicdeath100 (me) [WIP]

    Some recommendations:

    1.Use more special blocks.

    The special blocks were only used in one level, and then were pretty much unused. They add a lot of cool mechanics, and make it a much more interesting experience. Just using a few each level would make a difference.

    2.Add checkpoints.

    You stated in the rules that creative mode was not allowed, yet if you fell off one of the later levels there was sometimes no way to get back up without it. Please add checkpoints, they are very important to parkour maps.

    3.Remove unnecessary blocks.

    I found some blocks that could be skipped over, so just make sure that all of the blocks are necessary to the level. Also, level 4 loops back into level 3. Was that a mistake, or is it supposed to be a shortcut?

    4.Hide the diamond.

    From the forum post, the diamond seems like It's a hidden easter egg, but is actually very easy to find. I recommend hiding it somewhere.

    5.Beautify surroundings.

    Superflat worlds do not look good, and will damage the professionalism of the map. If you are not a very good builder/landscaper, I would suggest you put it in a normal world. Also, hide the redstone mechanism somewhere, possibly underground.

    6.Exit where you want the player to start.

    When I started the map, I was in creative and hovering outside of the start box. Always exit in the gamemode and place where you want the player to start.


    I hope that helps you improve your map. :)

    Posted in: WIP Maps
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    posted a message on Mobs Spawning Without Eggs

    :mellow: Endermen, along with other hostile mobs, will spawn in dark areas. If it wasn't dark, it means that he was probably just left over from the night. Anyways, if you're too scared to kill him, just do: /kill @e[type=Enderman] If you don't want them to spawn anymore at all do: /gamerule doMobSpawning false

    But honestly, they aren't going to attack you in creative, so don't worry about it.

    Posted in: Creative Mode
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    posted a message on CLOSED

    What's the map about?

    Posted in: Maps Discussion
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    posted a message on MapMaking Trouble..

    You don't need any redstone to do that, it's actually a property of the helmet. Here's a command to get one: /summon Item ~ ~1 ~ {Item:{id:leather_helmet,Count:1,tag:{AttributeModifiers:[{AttributeName:"generic.maxHealth",Name:"generic.maxHealth",Amount:-18,Operation:0,UUIDLeast:894654,UUIDMost:2872}]}}}


    If you want a different kind of helmet, just change where it says id.To change the amount of health you lose change the number after amount. If you change it to a positive number you can actually make the helmet give you more health. Also, if you ever need something like that again, go here.

    Posted in: Maps Discussion
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    posted a message on Raptor's mini Putt

    Uhhh.... :huh: How do you download the map?

    Posted in: Maps
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