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Member for 9 years, 5 months, and 10 days
Last active Fri, Apr, 1 2016 11:55:48
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Jan 31, 2015Hello,Posted in: Redstone Discussion and Mechanisms
I'm not even sure if this is possible. What I'm trying to do is use a specific type of block to mark a specific location. I.E., a sponge block will be placed in a user-defined location. Once the command block searches a particular area for this sponge and finds it, I want the location data of the block to be entered into various command blocks, for example, with the clone command.
If this is possible with JSON sign commands, I'm open to that as well.
If there are any other compromises, like having the location data printed elsewhere, that would still be helpful.
Jan 26, 2015Hello, viewers of this post, this is csmyers from Redstone Innovation. Winteg8 and I recently started up our channel again, so I figured I'd start contributing to the forums again.Posted in: Redstone Discussion and Mechanisms
This build is really simple, utilizing the teleporting mechanic of armor stands to make a really clean interface.
It's also expandable as far as you want so you can have as many outfits and armor stands as you like!
Glass is the floor, which can be any block, and circuits are made of blue and orange wool.
Front view, 5 armor stands:
Back view, 5 armor stands:
Expanded, 10 armor stands:
I'm glad to be back!
Feb 21, 2013NO they should not release 1.5 now! With every new snapshot, whether they changed or added redstone features or not, has introduced crippling redstone bugs. Even in the bug fix snapshots new bugs are introduced, especially with redstone. If they released 1.5 now lots of people, including me, will be seriously unhappy.Posted in: Recent Updates and Snapshots
Aug 16, 2012csmyers posted a message on Ghost torches provide mysterious power source (Please Help)Just coordinates and such. Also, torches on the side of blocks will update at different speeds in different orientations. There's a whole bunch that could be going on here, but BUDs are what's going on.Posted in: Redstone Discussion and Mechanisms
Aug 16, 2012csmyers posted a message on Looking for a Compact Multiple Extending Block Swapper.Remove the T-Flip Flop (orange circuit) in this and you're set!Posted in: Redstone Discussion and Mechanisms
Aug 8, 2012I LOL at all of this.Posted in: Redstone Discussion and Mechanisms
EVERYTHING broken due to new piston timings can be EASILY fixed with a few ticks difference. In addition, I'm sure there are things that work now that didn't before, and are just waiting to be discovered. So WHAT if something was broken? Nothing that should work is completely trashed! Fix your timings, adapt, start inventing, and find new ways to do things.
Btw, I rather enjoyed the unintuitive part. Often times something done not intuitively is better, i.e. being more resources friendly, or faster. I find the fact that a 3 tick signal going through 2 torches creates a 1 tick signal a very useful aspect of redstone.
However, that doesn't mean I agree with it. Pistons have only been changed once since their incorporation into the game, and the "problem" that caused them to "fix" pistons still exist.
Aug 8, 2012Posted in: Redstone Discussion and Mechanisms
The idea for using blocks to send signals down is not new at all, although nobody has really found practical uses for it. In addition, Your wiring isn't truly 1x1, because you need the logic at the bottom to update the piston that pushes the blocks back up. Cubehamster's 1x1 downward redstone is truly 1x1, albeit in experimental stages. His is also NOT limited by the 12 block piston pushing limit, and doesn't use a clock (which may cause potential lag).Quote from time4dan
Yeah what's the point? I mean sure, his takes a couple ticks per level to transfer the signal down where mine only takes 1, and sure mine doesn't have to be concealed whereas his definitely needs to be hidden in any kind of adventure map.
Comparing apples to oranges here.
Still, thanks for posting, you got my brain whirring
Jun 28, 2012Posted in: Redstone Discussion and Mechanisms
this is a good point. A block won't update when moved fast enough by a piston. (example would be tilled dirt in piston bread machines)Quote from ignotusvir
I remember someone testing out that redstone ore will never have the chance to stop shining with a sufficiently rapid piston pushing and pulling it
Jun 4, 2012Wow Xx, good job. I didn't know you had plans to make yours seamless too!Posted in: Redstone Discussion and Mechanisms
I forgot to credit you in my 5x5 vid, I'll add you into the description as well as the video when I release mine.
EDIT: nevermind, the pictures mislead me...not seamless...
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