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    posted a message on Block Location to Command Input
    Alright. Thank you very much!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Block Location to Command Input
    Hello,

    I'm not even sure if this is possible. What I'm trying to do is use a specific type of block to mark a specific location. I.E., a sponge block will be placed in a user-defined location. Once the command block searches a particular area for this sponge and finds it, I want the location data of the block to be entered into various command blocks, for example, with the clone command.

    If this is possible with JSON sign commands, I'm open to that as well.

    If there are any other compromises, like having the location data printed elsewhere, that would still be helpful.

    Thanks!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Simple: Royal Armor Stand Wardrobe!
    Hello, viewers of this post, this is csmyers from Redstone Innovation. Winteg8 and I recently started up our channel again, so I figured I'd start contributing to the forums again.

    Video tutorial:


    This build is really simple, utilizing the teleporting mechanic of armor stands to make a really clean interface.
    It's also expandable as far as you want so you can have as many outfits and armor stands as you like!


    Pictures:
    Glass is the floor, which can be any block, and circuits are made of blue and orange wool.

    Front view, 5 armor stands:



    Back view, 5 armor stands:





    Expanded, 10 armor stands:





    I'm glad to be back!
    -cs
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Should they release 1.5 now?
    NO they should not release 1.5 now! With every new snapshot, whether they changed or added redstone features or not, has introduced crippling redstone bugs. Even in the bug fix snapshots new bugs are introduced, especially with redstone. If they released 1.5 now lots of people, including me, will be seriously unhappy.
    Posted in: Recent Updates and Snapshots
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    posted a message on 3x3x3 Jeb Door (My Concept.
    If this constitutes a 3x3x3 door, then I made one long ago in the form of a 1-wide tileable normal 3x3. Seamless too!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Hidden Ledge Railway (One of a kind) [Fixed Link]
    Yo HSZ, you should definitely come to the mcaddict server! ;)
    IP = mcaddictgallery.info
    -Redstone Innovation
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Ghost torches provide mysterious power source (Please Help)
    Just coordinates and such. Also, torches on the side of blocks will update at different speeds in different orientations. There's a whole bunch that could be going on here, but BUDs are what's going on.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Looking for a Compact Multiple Extending Block Swapper.
    Remove the T-Flip Flop (orange circuit) in this and you're set!
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on The 1.3.1 Piston Changes NEED to be Changed Back
    I LOL at all of this.
    EVERYTHING broken due to new piston timings can be EASILY fixed with a few ticks difference. In addition, I'm sure there are things that work now that didn't before, and are just waiting to be discovered. So WHAT if something was broken? Nothing that should work is completely trashed! Fix your timings, adapt, start inventing, and find new ways to do things.

    Btw, I rather enjoyed the unintuitive part. Often times something done not intuitively is better, i.e. being more resources friendly, or faster. I find the fact that a 3 tick signal going through 2 torches creates a 1 tick signal a very useful aspect of redstone.

    However, that doesn't mean I agree with it. Pistons have only been changed once since their incorporation into the game, and the "problem" that caused them to "fix" pistons still exist.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Transfer Redstone Directly Up/Down 1x1 Pillar
    Quote from time4dan

    Yeah what's the point? I mean sure, his takes a couple ticks per level to transfer the signal down where mine only takes 1, and sure mine doesn't have to be concealed whereas his definitely needs to be hidden in any kind of adventure map.

    Comparing apples to oranges here.
    The idea for using blocks to send signals down is not new at all, although nobody has really found practical uses for it. In addition, Your wiring isn't truly 1x1, because you need the logic at the bottom to update the piston that pushes the blocks back up. Cubehamster's 1x1 downward redstone is truly 1x1, albeit in experimental stages. His is also NOT limited by the 12 block piston pushing limit, and doesn't use a clock (which may cause potential lag).
    Still, thanks for posting, you got my brain whirring :)
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Redstone Circuit Designer
    Is it an executable file? I'd like to use on Mac :)
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on What's your best sticky piston door creation?
    My seamless 6x6 piston door (1.2.5) :D
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Permanent Glowing Redstone
    Quote from ignotusvir

    I remember someone testing out that redstone ore will never have the chance to stop shining with a sufficiently rapid piston pushing and pulling it
    this is a good point. A block won't update when moved fast enough by a piston. (example would be tilled dirt in piston bread machines)
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Permanent Glowing Redstone
    Yeah, probably, but it would need a constant flow of updates to the ore block. (example would be a repeater clock, although i'm not sure if that would work...)
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on 5x5 Piston Door
    Wow Xx, good job. I didn't know you had plans to make yours seamless too!
    I forgot to credit you in my 5x5 vid, I'll add you into the description as well as the video when I release mine.

    EDIT: nevermind, the pictures mislead me...not seamless...
    Posted in: Redstone Discussion and Mechanisms
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