• 0

    posted a message on 3D Models should be optional

    This is an issue that I think needs to be addressed: The 3D block models in 1.8 make it really hard to update mods, even harder than 1.6 to 1.7! Also, it shouldn't be like this, I think JSON models for blocks should be completely optional, like animated textures for blocks. If it is optional, then it would make it so it is easier to update mods and the same goes to items. So Mojang please listen and make 3D models for blocks completely optional, it would be great for all modders out there and more.

    Posted in: Suggestions
  • 0

    posted a message on Random TNT Mod - Adds Randomized TNT into Minecraft

    Bump

    Posted in: Minecraft Mods
  • 0

    posted a message on Mob AI Issues
    Nevermind I fixed it, I was just missing an important piece of code so that if it has a bow it will use it and if it has a sword, it will do melee attacks, I just forgot to add some important code to it so the ai still functions when I log out and log back in, sorry.
    Posted in: Modification Development
  • 0

    posted a message on Mob AI Issues
    I need help! My mob AI stops working when I quit the world and log back on! Can someone tell me how to fix this?
    Posted in: Modification Development
  • 0

    posted a message on Random TNT Mod - Adds Randomized TNT into Minecraft
    thx for the compliment
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10]LambdaCraft : Minecraft Half-Life Expansion [v1.9]
    But they have the planet xen in there, and it was taken over by the combine during the events of the first half life game! So why aren't they on xen?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10]LambdaCraft : Minecraft Half-Life Expansion [v1.9]
    Why don't you add the combine into this mod?
    Posted in: Minecraft Mods
  • 0

    posted a message on Random TNT Mod - Adds Randomized TNT into Minecraft
    Bump.
    Posted in: Minecraft Mods
  • 0

    posted a message on Random TNT Mod - Adds Randomized TNT into Minecraft

    Random TNT Mod

    By Creepershark77

    Description:

    This mod adds in a new type of TNT called Random TNT. Now you might be wondering, "What is Random TNT?" Well I won't tell you here, but there is a description for each new item in the mod below, but it also adds in 3 new items and 2 blocks into Minecraft. This may not seem a lot, but look below because some of these items are really interesting. Also this is my first mod so I will add a lot more to this mod in the future.

    Content:

    Sharp Stick:


    This is the first weapon I created, it's just a stick with some flint on it that does +3 attack damage and that's it, nothing special about this item.
    Crafting Recipe:

    Bedsidian:


    This is Bedsidian, it is twice the strength of normal obsidian and twice as long to mine it. It does not spawn naturally and requires you to craft it using normal Obsidian.
    Crafting Recipe:

    Mysterious Wall Chicken:


    This food item has a 20% chance of dropping out of stone when mined and it restores 4 bars of hunger, also it's delicious!

    Random TNT:


    And now it's time for the Random TNT! It may look like a normal block of TNT, but it in reality it's an unpredictable explosive that can create an explosion that has a 0 block radius, to an explosion with a 1000 block radius. It can be extremely unpredictable and the explosion size can vary.
    Crafting Recipe:

    Random Grenade:


    Now if you thought Random TNT is bad, here comes the grenade version of it! It is just like Random TNT, except you throw it and the maximum explosion size is 250, one Random TNT can create 4 Random Grenades, also put 4 Random Grenades in a crafting table to get a block of Random TNT.
    Crafting Recipe:


    Rambo:


    Rambo is a new mob I added because I wanted to make my own mob and Rambo was the first thing I thought of. Anyways Rambo is a hostile mob that has 60 health, does 5 attack damage with no sword, can spawn with any sword or a bow and has armor like the Wither, but it's stronger and it also has a 10% chance of spawning in your world. So watch out for him, because he's pretty strong, plus, this is Rambo.
    Stats:
    Health: 60
    Damage: 5
    Weapons: Wooden Sword, Golden Sword, Iron Sword, Stone Sword, Diamond Sword and Bow
    Defense: 15
    Speed: 0.25D (slightly faster than a skeleton)
    Skin Creator: ryangamer13 (yes, I am not good at making textures ok.)
    Spawn Chance: 10%
    Follow Range: 40 blocks

    Downloads:

    1.7.10 v1.0: Random TNT Mod

    1.7.10 v1.1: Random TNT Mod

    Videos:


    Vladus: (Russian)


    JohnnyLP: (German)

    FAQ:

    Q: Can you add _____ to the mod?

    A: I will add it if it isn't too complicated to do, otherwise no, I won't add it in, but I do like listening to your ideas. It gives me new ideas to think of for the mod.

    Q: Is it ok to add this mod to my modpack?

    A: Of course! You don't need to ask my permission for that.

    Q: Will you update it to _____ ?

    A: Yes, I am planning on keeping this mod on the most recent version of minecraft when possible, so don't worry I will update this mod frequently.

    Changelog:

    1.7.10 v1.0:
    Initial Release

    1.7.10 v1.1:
    Added Rambo
    Posted in: Minecraft Mods
  • 0

    posted a message on Custom Dimension Crash when implementing Custom Biome
    I really don't know how to do that, because I want it to have world generation like the nether, however it works fine with the normal worldmanager.
    Posted in: Modification Development
  • 0

    posted a message on The Orange Box
    I just played Half Life 2 and I had a blast! I had a feeling that it was going to be good as soon as I saw the opening intro! However, my favorite part was when you get teleported to Breens office a second time and he is contacting an advisor, and then he turns around and sees you as well as the advisor, which he was contacting because he saw you. I just got passed the part when a hunter-chopper is chasing you, it's a good game for beginners, because of how easy it starts off as, and the explosive barrels add some tactics when taking out the combine police.
    Posted in: General Gaming
  • 0

    posted a message on Custom Dimension Crash when implementing Custom Biome
    In the code for the nether, since my dimension is suppose to have similar world generation to the nether.
    Posted in: Modification Development
  • 0

    posted a message on The Orange Box
    Yeah, but does anyone get this feeling when you just got a new game?
    Posted in: General Gaming
  • 0

    posted a message on The Orange Box
    I've never played these games before, and I don't know what to think of them.
    Posted in: General Gaming
  • 0

    posted a message on The Orange Box
    I just got The Orange Box today, but for some strange reason, I'm feeling nervous about it, and I'm wondering if any other people feel the same way when they get a new game, please tell me so I don't feel alone here.
    Posted in: General Gaming
  • To post a comment, please or register a new account.