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    posted a message on 1.13 Vanilla Server Players get "timed out" issue

    Well looks like I got a 'profanity' warning instead of help. Thanks for the help guys! Found the problem out myself, dead service I'd say.

    Posted in: Server Support and Administration
  • 0

    posted a message on 1.13 Vanilla Server Players get "timed out" issue

    Today I got the "fatal" message resulting in the server to crash. Maybe it is something to do with server lag? How can I reduce server lag?

    Posted in: Server Support and Administration
  • 0

    posted a message on 1.13 Vanilla Server Players get "timed out" issue

    Speed Test: 80mbps download, 1.5mbps upload.


    Render Distance: 10


    Server Log: (removed some dialogue)


    [21:37:44] [main/WARN]: Ambiguity between arguments [teleport, destination] and [teleport, targets] with inputs: [Player, 0123, @e, dd12be42-52a9-4a91-a8a1-11c01849e498]
    [21:37:44] [main/WARN]: Ambiguity between arguments [teleport, location] and [teleport, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
    [21:37:44] [main/WARN]: Ambiguity between arguments [teleport, location] and [teleport, targets] with inputs: [0.1 -0.5 .9, 0 0 0]
    [21:37:44] [main/WARN]: Ambiguity between arguments [teleport, targets] and [teleport, destination] with inputs: [Player, 0123, dd12be42-52a9-4a91-a8a1-11c01849e498]
    [21:37:44] [main/WARN]: Ambiguity between arguments [teleport, targets, location] and [teleport, targets, destination] with inputs: [0.1 -0.5 .9, 0 0 0]
    [21:37:44] [main/INFO]: Loaded 0 recipes
    [21:37:44] [main/INFO]: Loaded 0 advancements
    [21:37:44] [Server thread/INFO]: Starting minecraft server version 1.13
    [21:37:44] [Server thread/INFO]: Loading properties
    [21:37:44] [Server thread/INFO]: Default game type: SURVIVAL
    [21:37:44] [Server thread/INFO]: Generating keypair
    [21:37:45] [Server thread/INFO]: Starting Minecraft server on *:25565
    [21:37:45] [Server thread/INFO]: Using default channel type
    [21:37:46] [Server thread/INFO]: Preparing level "world"
    [21:37:46] [Server thread/INFO]: Reloading ResourceManager: Default, bukkit
    [21:37:47] [Server thread/INFO]: Loaded 524 recipes
    [21:37:48] [Server thread/INFO]: Loaded 571 advancements
    [21:37:48] [Server thread/INFO]: Preparing start region for level 0
    [21:37:48] [Server thread/INFO]: Preparing spawn area: 4%
    [21:37:48] [Server thread/INFO]: Preparing spawn area: 8%
    [21:37:48] [Server thread/INFO]: Preparing spawn area: 12%
    [21:37:48] [Server thread/INFO]: Preparing spawn area: 16%
    [21:37:48] [Server thread/INFO]: Preparing spawn area: 20%
    [21:37:48] [Server thread/INFO]: Preparing spawn area: 24%
    [21:37:48] [Server thread/INFO]: Preparing spawn area: 28%
    [21:37:48] [Server thread/INFO]: Preparing spawn area: 32%
    [21:37:48] [Server thread/INFO]: Preparing spawn area: 36%
    [21:37:48] [Server thread/INFO]: Preparing spawn area: 40%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 44%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 48%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 52%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 56%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 60%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 64%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 68%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 72%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 76%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 80%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 84%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 88%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 92%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 96%
    [21:37:49] [Server thread/INFO]: Preparing spawn area: 100%
    [21:37:49] [Server thread/INFO]: Time elapsed: 1229 ms
    [21:37:49] [Server thread/INFO]: Done (3.322s)! For help, type "help"
    [21:37:54] [User Authenticator #1/INFO]: UUID of player biosurge is fcdfca53-1838-489f-b7c3-4ee192f8ad5d
    [21:37:54] [Server thread/INFO]: biosurge[/110.141.223.119:53712] logged in with entity id 624 at (139.79137730420217, 76.0, 171.64453659289754)
    [21:37:54] [Server thread/INFO]: biosurge joined the game
    [21:38:19] [Server thread/INFO]: Unknown command
    [21:39:34] [Server thread/INFO]: Set biosurge's game mode to Adventure Mode
    [21:39:40] [Server thread/INFO]: <biosurge> ok im leaving
    [21:39:53] [Server thread/INFO]: Set biosurge's game mode to Survival Mode
    [21:40:27] [User Authenticator #2/INFO]: UUID of player SnowyAstroboy is 55b608ce-dc51-4188-8c40-578019b17493
    [21:40:27] [Server thread/INFO]: SnowyAstroboy[/49.177.46.189:53500] logged in with entity id 4973 at (285.1092104871086, 49.0, -1.3775469709244963)
    [21:40:27] [Server thread/INFO]: SnowyAstroboy joined the game
    [21:40:29] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2131ms or 42 ticks behind
    [21:40:43] [Server thread/INFO]: <SnowyAstroboy> what you think
    [21:40:46] [Server thread/INFO]: <SnowyAstroboy> of our buuilds
    [21:41:02] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 18582ms or 371 ticks behind
    [21:41:19] [Server thread/INFO]: <biosurge> yes very nice
    [21:41:33] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 15476ms or 309 ticks behind
    [21:42:00] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 12619ms or 252 ticks behind
    [21:42:04] [Server thread/INFO]: <SnowyAstroboy> yes
    [21:42:19] [Server thread/INFO]: Scanning for legacy world dragon fight...
    [21:42:19] [Server thread/INFO]: Found that the dragon has been killed in this world already.
    [21:42:23] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 8159ms or 163 ticks behind
    [21:47:27] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2450ms or 49 ticks behind
    [21:47:27] [Server thread/INFO]: <biosurge> if u chill out u regen stamina in real life
    [21:47:41] [Server thread/INFO]: <biosurge> in real life u dont sprint for 2 seconds and then be starving
    [21:47:42] [Server thread/INFO]: <SnowyAstroboy> maybe they will add that in next update for you:)
    [21:47:47] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2008ms or 40 ticks behind
    [21:47:48] [Server thread/WARN]: SnowyAstroboy moved too quickly! 55.593330258811555,19.1875,1447.2049656463184
    [21:49:10] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2008ms or 40 ticks behind
    [21:49:23] [Server thread/INFO]: <biosurge> server iz laggy
    [21:49:32] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 6252ms or 125 ticks behind
    [21:49:57] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 10085ms or 201 ticks behind
    [21:50:24] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 12038ms or 240 ticks behind
    [21:50:50] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 11832ms or 236 ticks behind
    [21:51:17] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 11363ms or 227 ticks behind
    [21:51:43] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 11626ms or 232 ticks behind
    [21:52:10] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 12049ms or 240 ticks behind
    [21:52:10] [Server thread/INFO]: <SnowyAstroboy> follow cooridnates
    [21:52:11] [Server thread/INFO]: <biosurge> -_-
    [21:52:13] [Server thread/INFO]: <SnowyAstroboy> to 0 0 0
    [21:52:17] [Server thread/INFO]: <SnowyAstroboy> our house is at spawn
    [21:52:19] [Server thread/INFO]: <SnowyAstroboy> then
    [21:52:22] [Server thread/INFO]: <biosurge> did they make it 000 now?
    [21:52:26] [Server thread/INFO]: <SnowyAstroboy> no
    [21:52:37] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 11349ms or 226 ticks behind
    [21:53:03] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 11096ms or 221 ticks behind
    [21:53:31] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 12858ms or 257 ticks behind
    [21:53:58] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 12723ms or 254 ticks behind
    [21:54:26] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 12389ms or 247 ticks behind
    [21:54:55] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 14168ms or 283 ticks behind
    [21:55:24] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 14195ms or 283 ticks behind
    [21:56:17] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 10291ms or 205 ticks behind
    [21:56:43] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 10783ms or 215 ticks behind
    [21:57:09] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 11536ms or 230 ticks behind
    [21:58:03] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 10893ms or 217 ticks behind
    [21:58:28] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 9827ms or 196 ticks behind
    [21:58:56] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 12961ms or 259 ticks behind
    [21:59:20] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 9805ms or 196 ticks behind
    [21:59:48] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 12237ms or 244 ticks behind
    [22:00:06] [Server thread/INFO]: biosurge lost connection: Timed out
    [22:00:06] [Server thread/INFO]: biosurge left the game
    [22:00:14] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 11731ms or 234 ticks behind
    [22:06:09] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2021ms or 40 ticks behind
    [22:06:20] [Server thread/WARN]: SnowyAstroboy moved too quickly! 55.45844017084368,19.23363200604248,1447.3394042034372
    [22:07:19] [Server thread/INFO]: <SnowyAstroboy> r
    [22:36:49] [Server thread/WARN]: Can't keep up! Is the server overloaded? Running 2003ms or 40 ticks behind
    [22:43:34] [Server thread/INFO]: [SnowyAstroboy: Stopping the server]
    [22:43:34] [Server thread/INFO]: Stopping server
    [22:43:34] [Server thread/INFO]: Saving players
    [22:43:34] [Server thread/INFO]: Saving worlds
    [22:43:34] [Server thread/INFO]: Saving chunks for level 'world'/overworld
    [22:43:34] [Server thread/INFO]: Saving chunks for level 'world'/the_nether
    [22:43:34] [Server thread/INFO]: Saving chunks for level 'world'/the_end
    [22:43:34] [Server Shutdown Thread/INFO]: Stopping server
    [22:43:34] [Server Shutdown Thread/INFO]: Saving players

    Posted in: Server Support and Administration
  • 0

    posted a message on 1.13 Vanilla Server Players get "timed out" issue

    Hi,


    I am extremely frustrated with my server deciding at random times when it wants to prevent people from joining or not. Sometimes my server will allow people to join, other times it will just keep timing people out. Note:


    - I have allocated 3gb ram to the server

    - Graphics: 1060 6gb and Cpu: i7-6700hq

    - 16gb RAM

    - The world we play on was created in the new 1.13 update.

    - The server keeps saying "Can't keep up! Is the server overloaded..."

    - I can play on the world just fine

    - When I teleport a player into the end, it seems they can stay on the server. As soon as they jump into portal, they time out.


    At the start of the creation of our world the same issue was experienced: disconnected: timed out (no other message). Then suddenly the issue stopped. Now it is back.


    What can I do to address this?

    Posted in: Server Support and Administration
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