• 1

    posted a message on Survival and endless energy dont come together
    Furnace minecarts aren't completely obsolete, and they were added after powered rails, so how does that even make sense? Also, redstone isn't OP or anything, it spawns in low caves, and has some complex mechanics. Also, what use would redstone have if it were only in creative? It's cool to make huge piston doors in creative, but what's the point of not being able to build in survival, and actually use it. You can't play vanilla without using redstone once, it's like the tech mods of vanilla. You can do some really cool stuff with it, and this would break all that. If this were added, many people would probably quit Minecraft, or download a mod that made redstone like it should be.
    Posted in: Suggestions
  • 1

    posted a message on Baked Bread - New Food!
    It could be toast…
    Posted in: Suggestions
  • 4

    posted a message on New Gamemode Suggestion
    Mojang is not dead. It's a separate company, just owned by Microsoft. Mojang still develops Minecraft. Microsoft has no effect on what goes on the game. GET IT RIGHT, PEOPLE!!!!!
    Posted in: Suggestions
  • 1

    posted a message on Make Endermen Drop the Block they are holding
    Makes sense. I thought this was already implemented.

    Support.

    Congrats on 100 posts, BTW.
    Posted in: Suggestions
  • 1

    posted a message on small red stone additions
    Wishlist and kinda vague. Reported. Also, how would it detect which player activated the dispenser? What if it was a clock?
    Posted in: Suggestions
  • 1

    posted a message on PD101's Mob Suggestion Center!
    I'm a little confused about the fly. So, it drops spider eyes that can be used instead of nether wart? What do the fly wings do? More details please about arachnid armor. A little confusing, but a good idea. I'll give you

    85% Support
    Posted in: Suggestions
  • 2

    posted a message on mobs that you can actually hunt! (deer moose elk,geese ducks etc...)
    Lower the meat drops to a minimum of seven. Also, Minecraft is genderless, so remove the male and female versions and just make it a percent chance that they will flee or fight. However, I like the idea of hunting rather than farming, but to prevent farming those animals make them despawn like hostile mobs. Right now,



    75% Support
    Posted in: Suggestions
  • 1

    posted a message on The Forest Temple
    Remove the beacon, and it's full support for me. I really like the idea of a generated structure in forests. But for now, since it's too OP with the beacon (unless its unintended)



    95% Support
    Posted in: Suggestions
  • 2

    posted a message on Crafting (and destroying) the End Portal
    If they're possible to break, make it only for player crafted ones. Do this by giving ones from a stronghold a nbt tag called stronghold. End portal frames naturally generated in a stronghold would be given this tag, and would be unbreakable. Player crafted end portal frames would have that tag set to false, and it would be breakable. But this is kinda overpowered, especially on servers. The frames aren't supposed to be moved, or they would have implemented something like this earlier. It's a nice idea, though, so I'll give you



    Partial Support
    Posted in: Suggestions
  • 1

    posted a message on hi i have been having trouble with my account ever since i got it.
    I do feel sorry for you, but I don't work at mojang, so I don't know what you should do.
    Posted in: Suggestions
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