• 1

    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!

    I haven't seen much news on terra restore 2, is it still being worked on?

    Posted in: Maps
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from moldybread1»

    I would try to get the feel for command blocks. If you can get even just somewhat familiar with them it opens up the door for a lot more interesting mechanics that can help make your map different. Just try to make sure you stick on the side of useful mechanics and less on the side of gimmicks for the sake of having command blocks.

    As far as open world maps go, I think it would be tough to do as a newer mapmaker. Balancing something like that would be much more difficult. I also think that having teleporters would go against the feel of an open world map as well. What I would recommend if you wanted to do one is to do it but not have it be a full 16 objective map. If you keep it small enough to be manageable you can get a better hang of balancing maps and keep each area fresh. And also since its your first map keeping it small will make it more likely that you finish it. A big part of getting better is actually releasing things so you can get feedback, and a lot of people who try to take on a full CTM for their first map will run into issues completing it, or find that their skills increase and they have to keep going back and redoing areas. If you do a 6 wool map or something like that you can get it done, learn the lessons from it, and then have your first full map be much more solid.

    Thanks for the tips!
    Posted in: Maps Discussion
  • 1

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Ferkikudo»

    Amlup are working on a map?


    On SHO amlup has confirmed he is starting work on ut4. He has a patreon too. If he gets enough he can deticated more of his time to map making like vechs
    Posted in: Maps Discussion
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    On another note, do you think there is room in the genre for a map without command blocks? I'm semi-planing a ctm, but i'm not good with that kind of stuff. It also won't be the best quality since it will be my first map.


    Also, what do you guys think of themed open world maps? A bunch of people were telling me they disliked those maps because the areas aren't as varied. And open world seems hard to balance as you could just go to the last area and get diamonds of something. It would be difficult but you could bridge or tunnel or something.


    My favorite maps are sea of flame 2 and nightmare realm, so i kindaa want to make something inspired by them since there is nothing really like them in modern map making.


    Hmmm, what about doing something like tera restore 2, where i use teleports to get to the areas and you can only go through one of the teleports for the next 3 dungeons to prevent sequence braking?

    Posted in: Maps Discussion
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    Do people really think ctms are dying. Vechs AND Amlup are both currently working on maps. How is it dead?

    Posted in: Maps Discussion
  • 0

    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!

    i noticed that in TR2 that the obsidian-void forged or whatever armor is as good for armor points as iron, yet the armor is lether... how? just wondering cuz that is cool how you did that xD


    NBT editing i believe
    Posted in: Maps
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread
    Quote from Banakai»

    I've tried Discordancy, and it was alot better than most other maps I've played recently but a few things bothered me about it (I don't remember what tbh) and i deleted it.


    I will probably play minimalist, I forgot about that one and i wanted to play it


    I'm not against different types of ctms I actually command blocks in certain situations and use them myself. I just don't like maps like terra restore for example where it feels like I don't need to build anything and barely interact with the environment. And theres all sorts of animations and stuff and unlocked areas, but then I don't have to do anything with the unlocked areas and don't spend anytime there anyway.


    Yeah, terra restore 2 didn't feel like a ctm. I loved it and it's one of my favorite maps of all time, but i almost don't want to call it a ctm. It was more a adventure. Too me a ctm is a map where you have to not only conquer dungions, but make a base and use the dungions for resources.
    Posted in: Maps Discussion
  • 0

    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!

    Anyone want to play ice boat racing?

    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!

    I'm putting a server up for ice boat racing. Ip is

    107.129.46.159

    This is just for tonight, not a permanent server.

    Posted in: Maps
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    Advice before diving into making my first map? I'm going to star with a three wool mini CTM as commonly suggested.

    Posted in: Maps Discussion
  • 0

    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!
    Quote from Slomoe»

    Is there any point to the portal in the food vault area or am i just missing something?


    Just a decoration.
    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!

    You can probably play it just fine. You wouldn't have a openent though(I'm assuming).

    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!

    Can i have a link to the feedback poll at the end of terra restore 2? I closed minecraft before doing it and thus lost the link

    Posted in: Maps
  • 0

    posted a message on [Collection] Mithey's Maps ~ Terra Restore and More!

    I accidently splashed a beserk potion onto a hoard of ninjas. Need less to say it did not go well.

    Posted in: Maps
  • 0

    posted a message on [CTM] The Ultimate -CTM COMMUNITY- Thread

    Do you think if i make my first map with cities on the intersections and adventure mode in between the cities it will seem like a copy of terra restore 2? I really like the idea of it being open world adventure, then areas with dungeons. In other ways they will be very different. For example, in the dungeons i will be doing a more traditional ctm style. With no unbreaking gear and keep inventory off.

    Posted in: Maps Discussion
  • To post a comment, please or register a new account.