Help! When I added a character to my mod, I got the following crash report! Does anyone know what it means?
---- Minecraft Crash Report ----
// Oops.
Time: 19/07/15 9:49 AM
Description: Initializing game
java.lang.NullPointerException: Initializing game
at mod.mcreator.mcreator_feedback$ModelFeedback.<init>(mcreator_feedback.java:332)
at mod.mcreator.mcreator_feedback.load(mcreator_feedback.java:101)
at mod.mcreator.TestEnvironmentMod.load(TestEnvironmentMod.java:382)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:518)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:692)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:291)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:522)
at net.minecraft.client.Minecraft.run(Minecraft.java:356)
at net.minecraft.client.main.Main.main(Main.java:117)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
at GradleStart.main(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mod.mcreator.mcreator_feedback$ModelFeedback.<init>(mcreator_feedback.java:332)
at mod.mcreator.mcreator_feedback.load(mcreator_feedback.java:101)
at mod.mcreator.TestEnvironmentMod.load(TestEnvironmentMod.java:382)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:518)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:692)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:291)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:522)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.run(Minecraft.java:356)
at net.minecraft.client.main.Main.main(Main.java:117)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
at GradleStart.main(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows Vista (x86) version 6.0
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 50228184 bytes (47 MB) / 199487488 bytes (190 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.37.1334 Minecraft Forge 11.14.1.1334 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{8.0.37.1334} [Forge Mod Loader] (forgeSrc-1.8-11.14.1.1334.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{11.14.1.1334} [Minecraft Forge] (forgeSrc-1.8-11.14.1.1334.jar) Unloaded->Constructed->Pre-initialized->Initialized
TestEnvironmentMod{1.0} [TestEnvironmentMod] (modid-1.0.jar) Unloaded->Constructed->Pre-initialized->Errored
Loaded coremods (and transformers):
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: ATI Mobility Radeon HD 4570 GL version 2.1.8202 Release, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because EXT_framebuffer_object is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Most of my other characters have successfully gotten into my mod but this one is a problem!
Hey guys! I have a new Minecraft Mouse Rig for download!
I made him with no IKey Chains, cool tail movement, body movement and head movement!
Remember! Before rendering, go to the texture and set the sampling to none because I forgot to do that and I hate a blurry rendering so don't forget or else you will have the same incident as I had!
Hi! This is the Five Nights At Freddy's Parkour! With this parkour, you have to go through all the Five Nights At Freddy's 2 characters without falling off or getting stuck. Remember: No creative mode allowed!!!!
If you die trying to complete the course, then you have to start again!
Remember: If you get stuck in this character, use the /kill command and start again!
This is the story of one of my characters, Jasmine Brown; Mr and Mrs Brown's only daughter.
Since her childhood, Jasmine Brown dreamed of becoming a federal warrior herself. When she became a teenager, her life changed as she studied Kung Fu and even sword wielding as well as winning her high school's arm wrestling tournament 7 times. She studied hard for a big adventure but her life was ripped when Ice Gale broke into her room. There, Ice Gale gave her the Orb Of Destiny, a powerful and dangerous orb that could change her strength from being a believer to being a strong-hearted federal warrior. After that, Ice Gale told Jasmine that the orb must be treated with great care and must never fall into the wrong hands before she vanished back to the her home in the Frosty Poles. With that, Jasmine mastered the orb's power for days. But one winter cold day, Jasmine accidentally lost the orb in a deep ravine where she couldn't fish it out. In her mind, she remembered hearing Ice Gale say that the orb must not be lost or stolen. With that, she kept looking down the same ravine where she had lost the orb on her way to high school.
Hope you liked it! Now here's a picture of the cutie!
I thought it'll be nice if llamas were added to Minecraft. If they were added, there will be three different variants: brown, white and black. They can also be mountable, tamable and can be used in breeding. You can tame them just like horses, keep mounting them until they love you. If you use a chest on them, they can carry your stuff, just like donkeys and mules do. I thought about also breeding them with golden carrots or golden apples, creating a baby llama that can be accelerated in growth by feeding it golden carrot or golden apples. They will drop mutton and wool like sheep do, and can be sheered and dyed. I thought of making them spawn in Taiga and Mesa biomes. Their health should be 8, same health as the Minecraft sheep. They are passive and don't attack the player unless the player attacks them first.
0
Don't worry. It will be all ready for installation soon!
P.S: Tell SnapshotDesign that I didn't make the omnitrix craftable.
0
Help! When I added a character to my mod, I got the following crash report! Does anyone know what it means?
---- Minecraft Crash Report ----
// Oops.
Time: 19/07/15 9:49 AM
Description: Initializing game
java.lang.NullPointerException: Initializing game
at mod.mcreator.mcreator_feedback$ModelFeedback.<init>(mcreator_feedback.java:332)
at mod.mcreator.mcreator_feedback.load(mcreator_feedback.java:101)
at mod.mcreator.TestEnvironmentMod.load(TestEnvironmentMod.java:382)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:518)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:692)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:291)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:522)
at net.minecraft.client.Minecraft.run(Minecraft.java:356)
at net.minecraft.client.main.Main.main(Main.java:117)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
at GradleStart.main(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mod.mcreator.mcreator_feedback$ModelFeedback.<init>(mcreator_feedback.java:332)
at mod.mcreator.mcreator_feedback.load(mcreator_feedback.java:101)
at mod.mcreator.TestEnvironmentMod.load(TestEnvironmentMod.java:382)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:518)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:692)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:291)
at net.minecraft.client.Minecraft.startGame(Minecraft.java:522)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.run(Minecraft.java:356)
at net.minecraft.client.main.Main.main(Main.java:117)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:606)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
at GradleStart.main(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows Vista (x86) version 6.0
Java Version: 1.7.0_60, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 50228184 bytes (47 MB) / 199487488 bytes (190 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.0.37.1334 Minecraft Forge 11.14.1.1334 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{8.0.37.1334} [Forge Mod Loader] (forgeSrc-1.8-11.14.1.1334.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{11.14.1.1334} [Minecraft Forge] (forgeSrc-1.8-11.14.1.1334.jar) Unloaded->Constructed->Pre-initialized->Initialized
TestEnvironmentMod{1.0} [TestEnvironmentMod] (modid-1.0.jar) Unloaded->Constructed->Pre-initialized->Errored
Loaded coremods (and transformers):
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: ATI Mobility Radeon HD 4570 GL version 2.1.8202 Release, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because EXT_framebuffer_object is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Most of my other characters have successfully gotten into my mod but this one is a problem!
Clawort Animations
1
Hi! This is an Ender Dragon Rig edited from DarkCacolio!
He now has new facial features in the eyes and they glow! Also, this rig is AWESOME!!!!!!!!
Wanna download it for yourself?
Download: https://www.mediafire.com/?me7vcghu2c53aoc
Enjoy!
Clawort Animations
0
Hey guys! I have a new Minecraft Mouse Rig for download!
I made him with no IKey Chains, cool tail movement, body movement and head movement!
Remember! Before rendering, go to the texture and set the sampling to none because I forgot to do that and I hate a blurry rendering so don't forget or else you will have the same incident as I had!
If you want it, come download it!
Download:https://www.mediafire.com/?skcrode95tk5cx6
Enjoy the rig! Any bugs, let me know because this is my first attempt!
Clawort Animations
0
Hi! This is the Five Nights At Freddy's Parkour! With this parkour, you have to go through all the Five Nights At Freddy's 2 characters without falling off or getting stuck. Remember: No creative mode allowed!!!!
If you die trying to complete the course, then you have to start again!
Remember: If you get stuck in this character, use the /kill command and start again!
If you wanna download it, here it is!
Download:https://www.mediafire.com/?b17aqvgx2kqgq4c
Have fun (and don't fall off)!
Clawort Animations
0
Hi! I have a resource pack you wanna check out!
It was freshly made from Nova Skins!
Guardian New Texture:
Dark Oak Door New Texture:
Wanna download it?
Download:https://www.mediafire.com/?43a3caf57ws1og4
Enjoy!
Clawort Animations
0
How did you manage to get the breeding AI? And did you use MCreator to create this mob?
Can you show me how you got the breeding AI?
0
This is the story of one of my characters, Jasmine Brown; Mr and Mrs Brown's only daughter.
Since her childhood, Jasmine Brown dreamed of becoming a federal warrior herself. When she became a teenager, her life changed as she studied Kung Fu and even sword wielding as well as winning her high school's arm wrestling tournament 7 times. She studied hard for a big adventure but her life was ripped when Ice Gale broke into her room. There, Ice Gale gave her the Orb Of Destiny, a powerful and dangerous orb that could change her strength from being a believer to being a strong-hearted federal warrior. After that, Ice Gale told Jasmine that the orb must be treated with great care and must never fall into the wrong hands before she vanished back to the her home in the Frosty Poles. With that, Jasmine mastered the orb's power for days. But one winter cold day, Jasmine accidentally lost the orb in a deep ravine where she couldn't fish it out. In her mind, she remembered hearing Ice Gale say that the orb must not be lost or stolen. With that, she kept looking down the same ravine where she had lost the orb on her way to high school.
Hope you liked it! Now here's a picture of the cutie!
Visit my channel: https://www.youtube.com/channel/UCo1oXGVVMOTbcVjfQWDmtFw
Or...
My wiki: https://clawortanimationswiki.wikispaces.com/home
Clawort Animations
0
HELLOOOOOOOOOOOOOOOOOO!!!!!! Today, I am going through the TOP 10 videos done by ExplodingTNT himself! Here they are!
10. If Herobrine Took A Shower
9. If You Couldn't Open Your Inventory
8. If Bedrock And Dirt Switched Places
7. If Minecraft Was ONLY Made For Boys
6. If Minecraft Was 18+
5. Why Iron Golems Don't Have Girlfriends
4. If A TNT Dimension Was Added
3. If Minecraft Was NOT For Kids
2. If You Couldn't Jump
1. If Minecraft Was A First Person Shooter
ENJOY MY TOP 10! AND TELL ME YOUR TOP 10 AT THE END!!!!!!!!!!!!!!!!!!!!!
Clawort Animations
0
Hello again! I have my TOP 10 mobs that I need to share with you!
10. Spider
9. Guardian
8. Zombie
7. Wolf
6. Horse/Donkey
5. Witch
4. Wither Boss
3. Creeper
2. Enderman
1. Villager (All Professions)
What are your top 10?
Clawort Animations
0
No need to worry! :D:D:D
0
This video is "If You Couldn't Respawn" and it's from ExplodingTNT himself! Check it out NOW!!!!!!!!!!
Clawort Animations
2
Hi! I'm just gonna let you know that the Ben 10 Aliens Mod I'm gonna be making is gonna be out soon! It is Forge compatible and fun!
Here's what I've added so far!
P.S: I don't know its exact release date but I'm sure it'll be a fun, Forge compatible mod!
Clawort Animations
0
Hi everyone!
I thought it'll be nice if llamas were added to Minecraft. If they were added, there will be three different variants: brown, white and black. They can also be mountable, tamable and can be used in breeding. You can tame them just like horses, keep mounting them until they love you. If you use a chest on them, they can carry your stuff, just like donkeys and mules do. I thought about also breeding them with golden carrots or golden apples, creating a baby llama that can be accelerated in growth by feeding it golden carrot or golden apples. They will drop mutton and wool like sheep do, and can be sheered and dyed. I thought of making them spawn in Taiga and Mesa biomes. Their health should be 8, same health as the Minecraft sheep. They are passive and don't attack the player unless the player attacks them first.
That's all!
Here's a picture of my suggestion!