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    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Very good mod, only complaint is that on some occasions some biomes (ex. Deadlands) rides too far up a mountainous biome/hilly biome (ex. alps).
    Posted in: Minecraft Mods
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    posted a message on [1.4.2][PARKOUR] t3c (tetrix1993's 3rd Obstacle Course) Ver 3.1.1
    Quote from tetrix1993

    No, I get frustrated from wiring the redstones. And where would the master course be? It is very difficult to build one in one zone, because of space constraint, and I am trying to make the map compact. :P

    Oh well, I'm glad you replied at least.
    Posted in: Maps
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    posted a message on [1.4.2][PARKOUR] t3c (tetrix1993's 3rd Obstacle Course) Ver 3.1.1
    Just finished all the courses in the latest update, and I've gotta say, I love it! By far, the construction course and Agility Laboratory are two of the best parkour courses I've played (personally) in a long while. Also I thought of something while playing through course 17 and after returning to Zone C spawn to see the progress board. Now that you have the progress board idea built into zone C (Not sure about A and B didn't check) I thought it would be interesting to have some sort of "Master Course" for each zone that you could access from the zone's spawn. The "Master Course" for each zone would be accessible once all 8 courses are beaten for that zone (and would be hidden until then by pistons or something), and would consist of maybe 1-3 levels that incorporate all the things from that zone's 8 courses.

    Tell me what you think of the "Master Course" Idea please, my feelings won't be too hurt if you don't like it. :P

    Edit: Oh and:
    Quote from PrototypeXM4

    BEST PARKOUR MAP EVER!!!
    This the only thing i can say....right now i'm stuck in the last stage at challenge three, and it's starting to get on my nerves.
    Again, good job on this!

    Just wait until the later challenges, especially 13. But if you make it that far, you'll probably be better by then.
    Posted in: Maps
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    posted a message on Are you honestly scared of Minecraft?
    I used to freak out every time I went into a cave, but now, I rarely get scared by anything. (The most common thing now is a creeoer sneaking up on me, which still doesn't even happen that much anymore.)
    Posted in: Survival Mode
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Tomorrow will mark the 1 year anniversary of the thread, anything special going to happen?
    Posted in: Maps
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    posted a message on [PARKOUR] [1.4.7+] Eribney Parkour (EP) Version 4.0 By Mishukax [500,000+ downloads!]
    Definitely a different arrangement style then Tetrix's map.
    Suggestions: a traditional castle as well as a large-ish ship.
    Overall a good map, there is room for improvement, but better then many of the previous parkour maps I've seen. Is there some sort of map? It's a bit difficult to navigate even with the directional sign posts.
    Posted in: Maps
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    posted a message on Golden tools: Potential to be useful!
    I really don't get the point of conserving your diamond tools. While the gold tools may be fast, a diamond pick with medium-higher level enchantments can go just as fast. (I'm sure that even a gold pick with the highest unbreakable enchantment will still have a shorter lifespan then a normal diamond pick. Also, why waste 40+ levels on a gold tool, while it's lifespan is extended, you are still using a gold tool. I only see value in enchanting diamond tools, simply because they last longer, despite being at a decreased likelihood to get large enchantments.)
    Posted in: Survival Mode
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    posted a message on [1.4.2][PARKOUR] t3c (tetrix1993's 3rd Obstacle Course) Ver 3.1.1
    It's been a while since I posted in this thread, and I'm glad that the next version of the map will come out soon. One of my favorite memories of this map was during the 1.1 release of the map, I showed it to my friend, he said "too short". If only he could see how large the map has grown since.
    Also, about how many courses stages (Like I said, it's been a while) will be in the upcoming version? (I still can't wait for the 200 mark :) )
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series
    Will there be anything special for the first anniversary of the Super hostile Series? (The original post was Mar. 4, 2011)
    Posted in: Maps
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    posted a message on What's the highest level that you've been?
    Level 124, killed the enderdragon and wen mob grinding after that.
    Posted in: Survival Mode
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    posted a message on Okay, what's the maximum # of diamonds in one vein?
    I've found 10 diamonds in one cluster before, but I'm pretty sure it was merged from two chunks.
    Posted in: Survival Mode
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    posted a message on Spider Jockeys
    Usually I see 1-2 a night when playing on hard. They are quite east to kill as well, I don't know why people make such a big fuss over them. I've seen easily 100+ in SSP, although I have been playing since Alpha 1.1ish.
    Posted in: Survival Mode
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    posted a message on Raleway - Survival Server (Now Public)
    Love the video, definitely better then Com's. (No offense to Com)

    Also, to new users, please be aware you need to be an active, helpful player on the server before we can promte you to user status from default.
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on Where's water, lava, buckets, doors and heaps of things in minecraft pocket edition
    Sorry to say this, but no matter how good you think your phone is, it comes nowhere close to the power of a PC. Because of this, Minecraft PE is severely limited in comparison to the much more advanced PC version.
    Posted in: MCPE: Discussion
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    posted a message on Level 45-50 enchantments

    The amount of enchantments you get doesn't determine the value of the enchantment. Things like unbreaking and efficiency will greatly enhance a pickaxes uses and value. Stop being so greedy trying to get every enchantment on one item just cause you "farmed xp".

    How is he being greedy? What's wrong with OP wanting an enchantment or group of enchantments for what he believes his XP should be worth?
    Anyways, so what if he farms XP, how is this your problem?

    On topic: I believe, enchantments should be more generous, even if just a bit.

    Posted in: Survival Mode
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