CMS is a buggy mess i usually Run Mo creatures without it. sadly that meens less Mo creatures non hostile mobs spawning but it also means less lag and crashes. also CMS does not seem to let me change the Grimore of Gaia spawns for example moving ninetails into the Bamboo forest and Chearyblossom biomes. or Banshee, Dampyr and vampire into the Ominous woods
It really is. CMS is trash. Not only does it break native mechanics but every other mob mod as well. Mo' Creatures works fine without it anyways; you just can't adjust spawn rates.
Glad to see you back in action Silentine! I've said it before but this is the best mob mod out there. I'm still having a blast on 1.10 so I'm in no rush for a patch but it's exciting news nonetheless.