- chazonezeroseven
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Member for 13 years, 5 months, and 28 days
Last active Sun, May, 7 2017 21:30:40
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- 438 Total Posts
- 63 Thanks
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wubblesminecraft posted a message on Npc village with 14 OBSIDIAN at spawn! Instant nether portal + enchanted books + amazing extreme hill overhangs
In this seed you will spawn on the edge of a forest and a plains biome, right in front of an ncp village! In the blacksmith shop there is 14 obsidian and 4 iron ingots, which means you will instantly be able to go to the nether by makeing flint and steal using gravel from the roads! There is also a ravine very close to the village and some epic extreme hill overhangs as well. In the side of one of the mountains at
X= 267 Y= 86 Z= 15
there is an exposed zombie dungeon with 3 enchanted books!
Seed is 94335 Default biomes -
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forged_in_flames posted a message on "Woof!" = Epic Mountainainous PlatformThis will not work in 1.4.7 he means in BETA 1.4 not 1.4.7 so this is not a valid seed anymore. sorryPosted in: Seeds -
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BlowJoe posted a message on [64x][v1.4.X] Traditional Beauty | With Pocket EditionPosted in: Resource PacksTraditional Beauty [1.4.X][64x64]
Traditional Beauty is going to get updated by joedeluxe, -
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wubblesminecraft posted a message on Exposed Surface stronghold in ravine AT SPAWN! + 15 diamonds/Abandoned mineshaft. (This is the best seed you will EVER find, Gua
This is the best Minecraft seed EVER!!! Only 50 blocks away from spawn at
X= 743 Y= 67 Z= 688
There is a triple ravine that contains an exposed surface stronghold, an abandoned mineshaft, and 15 diamonds at the bottom of the ravine. ALL AT SPAWN!!!!!!
Seed is -9057352651117540831 Default biomes.
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lightbulbwindows1000 posted a message on Some problem with render distanceI would just ignore it, it's saying it's highly recommended and it won't prevent you from having it on.Posted in: Java Edition Support -
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DailySeedsBlog posted a message on Double dungeon under small lone island with over 230 block long abandoned mine shaft.Posted in: Seeds -
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AcroLaser posted a message on Disappointments with the redstone updateBut....Posted in: Recent Updates and Snapshots
Quartz is teh best block eva!! -
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JaydenTheCreeper posted a message on Crafting glitchAccidentally put in an extra piece of wood in the crafting table while making bowls, but then...Posted in: Recent Updates and Snapshots -
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phantomvision posted a message on A little Trick that I discovered for even more seedsIf you add a space in front of a number seed you will get a different result and in most cases better seeds that actual seed.Posted in: Seeds
For an example, GameChap and bernie provided this seed.
-4274257526480157902
If you simply add a space you willl find a cool Jungle and grass biome with some cool mines. If you are looking for a cool seed you can find even more seeds now. Hopefully, you dont know about this trick and I shared something useful to this forum. -
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CreeperOnTheLOOSE posted a message on Survival Island Seed! The Perfect Survival Island Seed Yet!Posted in: Seeds
could you include a image?Quote from FazeToAll
This seed has of the following- A single tree
- Sugar Cane
- A dungeon randomly under the surface
- A hole in the water that leads to a small cave with resourses
- Many possiblities!
1. Create a shelter
2. Create a block-deleter
3. Make an fireplace
4. Create a lighthouse
5. Let an Iron Golem kill 20 zombies
6. Get all archievments
7. Obtain an music disk by an creeper killed by an skeleton
8. Get 8 Enderpearls
9. Get an diamond sword with SMITE
10. Find a diamond
Seed: 2475069397829075708
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I think that they should add better first person things mainly when you fall a really long distance, I think you should fall and hit the ground and take a short amount of time to get up, sure it wouldn't be efficient for the game and could even eff you over potentially against mobs, but it would be an awesome punishment for falling too far, instead of the screen simply tilting. It would be cool to see the camera go to the ground and to make another motion of steve getting up. And would it be too much to ask to see Steve's hands push himself up? probably, but it would still be really cool with or without that.
There could also be features such as blocking could use alot of improvement and maybe you could even have an animation where you push a mob away when they get too close
And if you hit something in a boat or minecart it could show your head being rocked forward and down because of the force.
Those are just some suggestions though i can't think of much else.
I really hope someone from mojang sees this or someone higher up cause it would add alot of atmosphere to the game
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I was pretty excited myself, its a realistic feature and the archery needs more attention in the game.
Then they ****ed it all up.
It suddenly ****ing disappeared around 1.1 and beyond, it doesn't work in 1.2.5 or snapshot 12w16a
This has really pissed me off ever since i noticed it
Why would they get everyone's hopes up by hyping this one feature making the game a little better then just letting it slip out in one of the snapshots?
When it comes to things like this they are **** poor programmers
I have been playing minecraft since september of 2011 and they have done nothing but push deadlines and release LESS than they promise (everyone shut the **** up about it being hard to code or lets see you code or any of that bull ****)
This has mostly been a rant i notice so i should get to my point, someone needs to talk to the developers or anyone that can get the message to them, its not that ****ing hard to program back in and i think its spitting in the face of the community who watch for updates constantly, making a huge deal out of a feature then just letting it slip out of the game.
I've made posts on the wiki about it, i have screenshots for proof but some dumb waste of life deleted it, i also posted on the bugs for 12w16a
There's even mods from competent people who have Re-added arrows sticking, they shouldn't have to.
One more thing that has been a big problem probably since bows came out
the arrow hits low and left(i think) to where you aim, if you're a competent bow shooter such as myself, you know that makes a huge difference at longer ranges and makes bowfighting a little more blind.
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I did and didn't expect this to get much attention, i was thinking someone might be more inspired to make a full effort to get a change to the enchantment system, what i hope for is to get enough peoples attention that they get the information to the actual developers that what we want Now is a better enchantment system
I did kinda just rant and ***** about it in the first post(which can be seen below) which wasn't completely what i intended, the whole intent of this is again: to get word to the developers that we want a change and now.
And hopefully they will listen, there are alot of people that talk to mojang and its possible if enough people show they dislike this system
Alot of users have posted and it is a nice discussion and changed my views a little
sure the randomness could be fun, but it isn't, because like i said "you can spend 45 points and get a similar enchantment you could get with 16 points" something like that.
there were users talking about "controlled randomness" like the terrain generation, this is a very good idea and it adapts to the random nature of the game
i think it should be random but you need to Get what you pay for, sure there's nothing wrong with it being random since that is what minecraft is, but if the biomes were random like the enchantment it would be a giant mess, no biome could be depicted from another.
one more thing i learned recently, you can get 1 level and get any level 1 enchantment, but you could also get 7 or 10 or even more and still get a level 1 and i think i have with enchantments in the 20s.
So i think a way to improve it is put limits on how bad the enchantments are that you can get.
say you spend a certain number of points, you get a random enchantment but guaranteed a certain level corresponding to how many points you spend, it could even be like level 10 and up = level 1 enchantment, level 20 and up= level 2 enchantments and so on
but im sure someone could make alot better of an example.
or others could think of alot better ideas and they have through mods
So with that, i'm leaving it to the community, we need to spread word to the developers that we want a better system now, i don't care if its this post or a post from someone i've never met, we want a better system.
one more thing, they added arrows sticking into mobs, it was a real hype in the "adventure update" propaganda which managed to disappoint. The arrow thing was a cool new feature, but somewhere along the lines they programmed it out, this has always kinda pissed me off so i think that needs to be a priority of a bugfix, instead of mostly multiplayer which i know bukkit is going to disappoint with. it was hyped as all hell, added, stayed for a couple versions then mysteriously vanished due to bad programming, so i hope the community can get the word to the developers about that too.
remember, this is a post about expressing ideas on making the system better and getting word to the developers, if you're just a troll who is going to start a flame war and defend the current system to the death then i will gladly put you on my ignore list.
original post:
Seriously, we need to bring this up as an issue, if the community joined together and made a statement that it was a ripoff maybe they would change it if it got enough attention
i don't care if it's this post or someone elses. i think something has to be done.
Take maplestory for example
its an MMORPG, you kill monsters, level up and spend your stats to make the best character, MILLIONS of people across the globe play it. do you think ANY of those millions would play it if you spent hours leveling up and then it randomized your stats for the better or worse but most likely the worse? i know for a fact nobody would play it.
The enchantment system now is garbage and you all know it. please give this attention or someone make something that will get it attention to jeb and the developers.
Take for example how you can get 12 levels and get sharpness 2 (not exact)
While you can also spend 30 levels or even 45 levels and get the same sharpness 2
it's basically a gamble "random enchantment level random enchantment name selected from random letters that gives you a random effect"
anyone with half a brain could do better, there are mods that make the enchantments so you can choose the enchantment.
really it's completely unfair how the system works, they could atleast make it less random where if you get a level 40 enchantment you can only get an effect that is a minimum of level ___ for example.
I just use NBT edit and cheat my levels and enchantments back to before i did them if i get ripped off and it ruins the whole idea of enchanting.
It's a ripoff and an insult to the game how little effort they put into it.
while jeb was making sheep eat grass faster someone was working on the twilight forests mod that adds castles and a huge beautiful realm. while notch took 3 weeks to make squid drzhark was adding 20 new mobs to the game
they were made world famous off of minecraft and they have the least development on it, it was us that pathed the way to their games like scrolls and cobalt and they need to give back a bit, the enchantment system is an insult to us players and needs to be changed.
and if you really read all of this then good job, i didn't actually expect anyone to.
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This is the texturepack i've been using since alpha 1.2 i think
It's not a complete overhaul or anything that will change the feel too much.
remember this is more of a combination of the textures i like and the textures i have made, its mostly old moon phases, paintings from another texture pack, some mob skins which i liked, it's just general things that i think make the game better looking for me.
one more thing, if you have a request for any textures just send me a PM ill be happy to give it a try.
Things i did make:
Glass
Sponge leaves
Bow
most tools which i found myself using the most
though i am considering completely making it a texture pack instead of just slight edits.
i will probably neglect this texturepack unless someone asks me to update it.
and the sponge is turned into cherry blossom leaves which i used to make my own custom trees:
as for the items i also didn't change too much
the bow is a compound bow for example
the tools have a polymer black handle with grip and some of the diamond tools look more like diamond mixed with iron with a more realistic look. as realistic as minecraft goes atleast.
screenshots:
note the diamond sword and pickaxe, looks more diamond encrusted than pure diamond
Edit: i have always despised the new moon phases in minecraft "dey get 2 b squar and round too " - Notch
no notch, they look like ****, the current square/round moon phases looks like scraps from the good moon phases.
so i found the round phases and sun from 1.9 pre release 2 i think
much much better especially when its in a crescent shape.
i did steal some things for this texturepack like kz.png from one which i don't remember but if i find out ill post credit.
also i stole a creeper in a suit texture from deviantart (minecrafters group)
and a nazi zombie texture from the skindex
and the flint and steel from the painterly pack which is a zippo lighter.
if you want more screenshots i'll post.
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minecraftforums needs more people like you.
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That's what she said~
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i've lost 3 worlds to this mod, my fault for not backing up yeah i know, but basically after using this mod it causes a chunk error and reverts the chunk to the original seed, it causes chunks to be lost. don't do it near safehouses like my dumbass did, please fix this maker of the mod, i used to love this mod now i'll never use it again ever.
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this guy is pretty cool, and i suggest you look.
but mainly he will give away his ****ing amazing map, needs 40 or so more likes.