- chazonezeroseven
- Registered Member
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Member for 13 years, 5 months, and 27 days
Last active Sun, May, 7 2017 21:30:40
- 0 Followers
- 438 Total Posts
- 63 Thanks
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Feb 20, 2013chazonezeroseven posted a message on Mojam 2013 is Underway!that's idiotic. I would rather have a fixed snapshotPosted in: News
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Feb 16, 2013chazonezeroseven posted a message on Snapshot 13w07a Ready for Testing!Posted in: NewsQuote from Random_Guy_32
First of all, it wasn't "they", it was "he". Dinnerbone was the only one who coded for the snapshot. Secondly, how do you how much they get paid? And furthermore, if you think working on the lightning is pointless, have fun building with stairs and slabs. It will look horrible, trust me.
well it's probably not 50 dollars a day I can tell you thatmuch
and umm they get gamer friday and all kinds of little vacations of that sort
they don't work hard.
maybe the lighting will be useful to work on if he can add colored lighting, I saw a mod that added red glow to the area around lava so it definitely can be done -
Feb 15, 2013chazonezeroseven posted a message on Snapshot 13w07a Ready for Testing!really they had one week and this is all the bugs that they felt needed fixing?Posted in: News
while they get payed 50 dollars an hour
I bet they weren't even working alot of the time unless they were just working pointlessly on the lighting. -
Dec 31, 2011chazonezeroseven posted a message on Minecraft News - Mojang New-Hires, Updates & Morei wish notch would do more contests about adding content to his current games for 48 hours straight instead of making a new onePosted in: News
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Sep 6, 2011chazonezeroseven posted a message on 1.8 Updates: Update Date Revisedidiot Aetherlich guess what, its been in progress since junePosted in: News
this is **** a modder can add in two weeks. - To post a comment, please login.
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You're completely wrong there, jeb says he wants to improve the enchantment system and it was announced somewhere on the forums
(i doubt this post did anything towards that but its great to hear about an improvement.)
so basically yeah they made it frustrating on accident cause of lack of a better idea.
it would be pretty stupid and literally spitting in the community's face if it was intentionally bad.
and no, i won't suck anything up, i use nbt edit to keep restoring my EXP and removing the enchantment till i get a decent one
if it was intentionally frustrating then it would only make the game worse, maybe if they kept the sword damage like in 1.7 then yeah i could see it being frustrating to add to it, you get better equips than before but you might not, but you HAVE to enchant to get the items back up to the old standard.
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wow you're just a dumb drama idiot aren't you? i read this from my email and i only read the first paragraph because the rest is tl;dr
and "suspect" what are you? a police officer? and i didn't even hide the post you idiot i wanted to update my views on the system and express new ideas, if your dumb ass would scroll down a little bit with some attention you would see the original post is below it. its not for "nay sayers" so gtfo, i'm not going to reply to your posts after this
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it doesn't make sense that 64 blocks can be stacked but not a tiny porkchop.
and hunger does make the game harder and it makes it actual survival, i think if anything it should have been added at the start of beta.
as for the minecraft isn't minecraft anymore i would agree, all the cats and jungles and crap slow my game down and it just doesn't seem vanilla at all, i do like the wood colors though.
another thing is the biomes, they suck now, lets face that because big forests are too boring and mountains are interesting but they're usually in a desert of mountains where you dont want to make your house.
you cant see anywhere flat enough to say "i want to build my house there" or its too flat like a plains biome.
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nice going. and i am okay with that fact now, but what i am not okay with is the fact that you can spend 50 points and get the same enchantment you could get with 17 points, its unfair, it could still be random but i think it should give a certain quality of enchantment based on the level you use, like maybe level 50 can only get you random level 5-4 enchantments but keep that unknown, it would make it not a ripoff of your time and keep that randomness that you like
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Welllll i would say kinda
They "mentioned" it on twitter, just like how notch mentioned red dragons and how jeb mentioned a new ore for the adventure update
i've followed them pretty closely for the past year since i started in alpha 1.1 and one thing to know is that not everything they mention on twitter is concrete and if they mention it it only "might" be put in the game
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that's a good idea, i actually suggested it in my new post adding to this one, which can be found here:
http://www.minecraftforum.net/topic/1138155-more-info-regarding-the-unfair-ripoff-enchantment-system/
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"THE ENCHANTMENT SYSTEM IS A RIPOFF SOMETHING MUST BE DONE ABOUT IT."
Which can be found here: http://www.minecraft...2#entry13825362
Anyways
I did and didn't expect it to get much attention, i was thinking someone might be more inspired to make a full effort to get a change to the enchantment system, what i hope for is to get enough peoples attention that they get the information to the actual developers that what we want Now is a better enchantment system
I did kinda just rant and ***** about it in the first topic which wasn't completely what i intended, the whole intent of this is again: to get word to the developers that we want a change and now.
And hopefully they will listen, there are alot of people that talk to mojang and its possible if enough people show they dislike this system
Alot of users posted and it was a nice discussion and changed my views a little
sure the randomness could be fun, but it isn't, because like i said "you can spend 45 points and get a similar enchantment you could get with 16 points" something like that.
there were users talking about "controlled randomness" like the terrain generation, this is a very good idea and it adapts to the random nature of the game
i think it should be random but you need to Get what you pay for, sure there's nothing wrong with it being random since that is what minecraft is, but if the biomes were random like the enchantment it would be a giant mess, no biome could be depicted from another.
So i think a way to improve it is put limits on how bad the enchantments are that you can get.
say you spend a certain number of points, you get a random enchantment but guaranteed a certain level corresponding to how many points you spend, it could even be like level 10 and up = level 1 enchantment, level 20 and up= level 2 enchantments and so on
but im sure someone could make alot better of an example.
or others could think of alot better ideas and they have through mods
So with that, i'm leaving it to the community, we need to spread word to the developers that we want a better system now, i don't care if its this post or a post from someone i've never met, we want a better system.
one more thing, they added arrows sticking into mobs, it was a real hype in the "adventure update" propaganda which managed to disappoint. The arrow thing was a cool new feature, but somewhere along the lines they programmed it out, this has always kinda pissed me off so i think that needs to be a priority of a bugfix, instead of mostly multiplayer which i know bukkit is going to disappoint with. it was hyped as all hell, added, stayed for a couple versions then mysteriously vanished due to bad programming, so i hope the community can get the word to the developers about that too.
remember, this is a post about expressing ideas on making the system better and getting word to the developers, if you're just a troll who is going to start a flame war and defend the current system to the death then i will gladly put you on my ignore list.
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that's mostly what i was thinking
not make it into a new thing where you get to reallly choose fortune10 for 10 levels but that controlled randomness
you spend 50 points, you get 50 points worth of enchantment and you don't get to choose and just make it overpowered.
unlike now where you spend 50 points you might just get 16 points worth of enchantments
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yeah well it keeps me off my toes and on my pissed off when i spend 40 levels for efficiency 2 or bane of the anthropods 3
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i was actually considering rewriting it in a less insulting manor and goombageek or whatever can go get shot~
also one person said they can take on a group of mobs with a stone sword, i can take a group of mobs on with a stone axe when my sword breaks but that doesn't make my point invalid, and i think its an issue of fairness, and how much time it takes to kill mobs
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actually it isn't really "optional" when the weapons are nerfed and you get your ass handed to you even though you have a diamond sword
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well for one you shouldn't have to look up a long wall of text on a wiki page to figure out one of the games features
another thing is it is not free in the least sense, maybe if you could remove the enchantment it wouldn't be bad, but you have to get the resources for tools and earn the exp, you completely overlooked that.
its not very fun working for 30-50 levels knowing you might only get bane of the anthropods 4 or 3 which doesn't help your gameplay in the least, especially since spiders are weak, but bane of the anthropods is just an example of a bad enchantment.
and i even tried in creative, it has taken me stacks of 64 diamond swords to get a decent enchantment that was fitting of the level i spent on ityou definitely can't say that it isn't gambling and you don't eventually get more from gambling, it's LUCK meaning you could NEVER get back what you pay its all random
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yeah i read your post it was pretty self contradictory saying that it encourages people to build mob traps while it encourages people to go fight mobs.
and i enjoy earning things too, which is why the enchantment system is a ripoff of your time, you spend all this time getting the levels just to gamble it away
do you think if a working man did a job loading trucks and moving heavy things all day causing back problems to earn money for his family then just went to vegas and gabled it all away saying he will get something better if he does that, do you think his family would be happy about that?
it's unfair either way you look at it, like a user said level 1 isn't level 7 and level 10 isn't level 50.