I'm looking for a small, mature group of people to play with! I want it to be mostly vanilla but it can have anti-grief plugins and LWC. Not looking for a bunch of other modifications like McMMO or anything that takes away from vanilla in that aspect.
I'm 16 and prefer to play with players over 16+. If you let me on your 18+ server, that be cool, but not expecting that great of an opportunity. I'm willing to apply if needed and almost prefer to fill out an application. I have skype and/or can download any other communication programs, teamspeak, vent, mumble, etc.
I like to build away from other people so I can expand, but will definitely travel around the server and visit and such. Anyways, if your server fits this description, don't hesitate to reply or PM with details. Thanks for reading.
IGN: RogoOnThePogo
EDIT: I'm from the US but as long as an EU Server is hosted from a host provider I'm fine with joining. The lag shouldn't be too bad, from experience. And by max 30, I mean the most slots I would join is a 30 slot server, but I prefer only around 10-20.
I posted on your youtube video earlier about custom tool textures not working. I get no errors, and without the textures the tools still work just how I want them to. Here is my code for mod_SteelOre
package net.minecraft.src;
import java.util.Random;
public class mod_SteelOre extends BaseMod
{
public static final Block steel = new BlockSteel(180,0).setHardness(3F).setResistance(5F).setBlockName("oreSteel");
public static final Item steelPickaxe = new ItemPickaxe(603, EnumToolMaterial.STEEL).setItemName("steelPickaxe");
public static final Item steelAxe = new ItemAxe(604, EnumToolMaterial.STEEL).setItemName("steelAxe");
public static final Item steelSword = new ItemSword(605, EnumToolMaterial.STEEL).setItemName("steelSword");
public static final Item steelShovel = new ItemSpade(606, EnumToolMaterial.STEEL).setItemName("steelShovel");
public static final Item steelHoe = new ItemHoe(607, EnumToolMaterial.STEEL).setItemName("steelHoe");
public static final Item steelBar = new ItemSteelBar(500).setItemName("steelIngot");
public mod_SteelOre()
{
}
@Override
public void load()
{
ModLoader.RegisterBlock(steel);
ModLoader.AddName(steel, "Steel Ore");
steel.blockIndexInTexture = ModLoader.addOverride("/terrain.png", "/steelblock.png");
//Ingot
steelBar.iconIndex = ModLoader.addOverride("/gui/items.png", "/steelbar.png");
ModLoader.AddName(steelBar, "Steel Ingot");
ModLoader.AddSmelting(mod_SteelOre.steel.blockID, new ItemStack(steelBar, 1));
//Pickaxe
ModLoader.AddName(steelPickaxe, "Steel Pickaxe");
steelPickaxe.iconIndex = ModLoader.addOverride("/gui/items.png", "/steelpickaxe.png");
ModLoader.AddRecipe(new ItemStack(steelPickaxe, 1) , new Object[]{
"###", " X ", " X ", Character.valueOf('#'), steelBar, Character.valueOf('X'), Item.stick
});
//Axe
ModLoader.AddName(steelAxe, "Steel Axe");
steelPickaxe.iconIndex = ModLoader.addOverride("/gui/items.png", "/steelaxe.png");
ModLoader.AddRecipe(new ItemStack(steelAxe, 1) , new Object[]{
" ##", " X#", " X ", Character.valueOf('#'), steelBar, Character.valueOf('X'), Item.stick
});
ModLoader.AddName(steelAxe, "Steel Axe");
steelPickaxe.iconIndex = ModLoader.addOverride("/gui/items.png", "/steelaxe.png");
ModLoader.AddRecipe(new ItemStack(steelAxe, 1) , new Object[]{
"## ", "#X ", " X ", Character.valueOf('#'), steelBar, Character.valueOf('X'), Item.stick
});
//Sword
ModLoader.AddName(steelSword, "Steel Sword");
steelPickaxe.iconIndex = ModLoader.addOverride("/gui/items.png", "/steelsword.png");
ModLoader.AddRecipe(new ItemStack(steelSword, 1) , new Object[]{
" # ", " # ", " X ", Character.valueOf('#'), steelBar, Character.valueOf('X'), Item.stick
});
//Shovel
ModLoader.AddName(steelShovel, "Steel Spade");
steelPickaxe.iconIndex = ModLoader.addOverride("/gui/items.png", "/steelshovel.png");
ModLoader.AddRecipe(new ItemStack(steelShovel, 1) , new Object[]{
" # ", " X ", " X ", Character.valueOf('#'), steelBar, Character.valueOf('X'), Item.stick
});
//Hoe
ModLoader.AddName(steelHoe, "Steel Hoe");
steelPickaxe.iconIndex = ModLoader.addOverride("/gui/items.png", "/steelhoe.png");
ModLoader.AddRecipe(new ItemStack(steelHoe, 1) , new Object[]{
" ##", " X ", " X ", Character.valueOf('#'), steelBar, Character.valueOf('X'), Item.stick
});
}
@Override
public String getVersion()
{
return "3.14159265";
}
public void GenerateSurface(World world, Random rand, int baseX, int baseZ)
{
for(int x = 0; x < 30; x++)
{
int Xcoord = baseX + rand.nextInt(5);
int Ycoord = rand.nextInt(65);
int Zcoord = baseZ + rand.nextInt(5);
(new WorldGenMinable(steel.blockID, 35)).generate(world, rand, Xcoord, Ycoord, Zcoord);
}
}
}
You two have been whitelisted! As for stealing from Savages. Let's just say, if you get caught doing it, your screwed. Stealing from the towns people though, will lead to an investigation.
0
0
0
0
I'm 16 and prefer to play with players over 16+. If you let me on your 18+ server, that be cool, but not expecting that great of an opportunity. I'm willing to apply if needed and almost prefer to fill out an application. I have skype and/or can download any other communication programs, teamspeak, vent, mumble, etc.
I like to build away from other people so I can expand, but will definitely travel around the server and visit and such. Anyways, if your server fits this description, don't hesitate to reply or PM with details. Thanks for reading.
IGN: RogoOnThePogo
EDIT: I'm from the US but as long as an EU Server is hosted from a host provider I'm fine with joining. The lag shouldn't be too bad, from experience. And by max 30, I mean the most slots I would join is a 30 slot server, but I prefer only around 10-20.
0
0
0
0
0
0
0
0
0
0
0