• 0

    posted a message on AleXndrTheGr8st's Mods (SimpleCore API, SimpleOres, Fusion, Netherrocks)
    Will the bow's textures be implemented?
    Posted in: Minecraft Mods
  • 0

    posted a message on AleXndrTheGr8st's Mods (SimpleCore API, SimpleOres, Fusion, Netherrocks)
    Quote from Ninjavitis

    Got this running Wednesday night, played around in a new world for a while and everything ran fine. Stopped playing, closed out and went to bed. Tried to play again Thursday night after work and the game crashes. Did a clean install of MC, reinstalled FML and everything else (between Wednesday night and Thursday night when it crashed, I modified absolutely nothing about minecraft and my computer was off between then as well. My other mods that use FML seem to work just fine, and the game only crashes with simple ores.

    Crash report below:



    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Failed to start game

    A full error report has been saved to C:\Users\Mike\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-05_16.28.44-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT 1f43c71a --------
    Full report at:
    C:\Users\Mike\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-05_16.28.44-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 4/5/13 4:28 PM

    -- System Details --
    Details:
    Minecraft Version: 1.5.1
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.6.0_25, Sun Microsystems Inc.
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    Memory: 498512760 bytes (475 MB) / 668073984 bytes (637 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 Optifine OptiFine_1.5.1_HD_U_B2 5 mods loaded, 5 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    SimpleOres [SimpleOres] (SimpleOres 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Errored
    mod_Timber [Timber!] (Timber! (1.5.1).zip) Unloaded->Constructed->Pre-initialized->Initialized
    LWJGL: 2.4.2
    OpenGL: GeForce GTX 560 Ti/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Derivation5_2.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

    java.lang.RuntimeException: Duplicate stat id: "Unknown stat" and "achievement.simpleOresAchievement" at id 5243960
    at net.minecraft.stats.StatBase.func_75971_g(SourceFile:32)
    at net.minecraft.stats.Achievement.func_75985_c(SourceFile:51)
    at SimpleOres.code.SimpleOres.doAchievements(SimpleOres.java:913)
    at SimpleOres.code.SimpleOres.Load(SimpleOres.java:445)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:689)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:444)
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:729)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT dfa3aab2 ----------


    You need to delete your Stats folder everytime you start the game until the mod creator fixes the issue :P
    Posted in: Minecraft Mods
  • 0

    posted a message on The Barrels Mod
    Quote from Need4Poop402

    That's a extremely good idea. You should request mojang to do that. I once thought that my barrels would be capable of being a very easy to set up sorting system as they only let one item come in. Turns out its impossible and you still need to use the odd comparator + hopper set-up. Barrels are still better at storing items then chests.


    Or you could make an "advanced hopper" that would interact with your barrels the way pipes do to move items, as I've also made a few tests and hoppers dont allow a simple setup D:
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    Quote from Annysia

    Do you have the same config for both the client and the server? They must be the same.


    Yes they are, and I dont see why that's important as I'm trying to start the server, not trying to connect. Anyway, I checked and tried again but i got the same crash D:
    Posted in: Minecraft Mods
  • 0

    posted a message on is 2 players on single account using 2 computers possible?
    You need yo buy another copy so he can have his own character and login into your server so you can play together :P
    Posted in: Discussion
  • 0

    posted a message on ExtrabiomesXL Universal 3.16.3 for MC 1.7.10
    I just created a new server and it crashes, apparently because of Extrabiomes (my client works just fine with the same mods)
    Forge log: http://pastebin.com/Q5rW5yUU
    thanks in advance for any help :D
    Posted in: Minecraft Mods
  • 0

    posted a message on The Barrels Mod
    Quote from Need4Poop402

    Exactly! Someone requested that barrels should emit a redstone signal when full a long time ago, this is a better solution. It's sort of like how chests and comparators work.
    Fail.


    Also, do hoppers interact with barrels? I hope so. And I'm asking because I havent updated my minecraft yet xD
    Posted in: Minecraft Mods
  • 0

    posted a message on The Barrels Mod
    In that case (as I know is copying xD) it would be great it you, speed (xD), could make some kind of block like that. Anyway, thanks for such a great mod and sorry for calling you poop xD
    Also, what do you mean they work with comparators? they output a signal based on how full they are? :o
    Posted in: Minecraft Mods
  • 0

    posted a message on The Barrels Mod
    Hey Poop, can you add the factorization routers? I mean, it would be great to move your items with hoppers and have the routers to sort them into the barrels (I know is copying factorization too much, but still I dont want the other stuff xD) If not I would totally understand :P
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.6.2]More Bows! Mod
    The download link is not working for me D:
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] ForgeIRC v1.0.18, Soul Shards v2.0.15, and Recipe Remover v1.1 [Updated 1/1/2014]
    Quote from ShadwDrgn

    Yes. Expect massive nerfs around the board. Everything is going to be nerfed. everything.


    :okay: As long as we have the mod updated is ok :D
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2]More Bows! Mod
    Quote from iDiamondhunter

    Yes, they're fully enchantable. Anyway, nice idea, i'll be working on it.


    I'm playing on 1.4.7 and the ender bow is not enchantable even with the anvil :(
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from Hologuard

    We have to update the mod every single time Minecraft updates... 1.3.1 will be for 1.5.1


    Are you sure? I read some tweets from cpw talking about a new (1.5) forge feature that would make mods work regardless of the updates (unless is a huge update).
    Posted in: Minecraft Mods
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