Any idea on when the server will be updated to 1.6??
Well, considering sav said that the server prolly wouldnt be updated until our plugins get updated, i wouldnt hold your breath. Also, with as many bugs as 1.6 has, i'm not in a big hurry for it.
I've been trying to convert a map my server admin made into an underwater map (with water all the way to the limit) but every time it is put onto a server it crashes the server. I've tried using mcEdit to remove all subtypes of mushrooms, flowers, saplings, snow, and air but it still crashes. I'm currently removing leaves from the world, but if anyone wants I can upload it later today.
Is there anything else anyone can think of that could be causing the crashes, or is a completely underwater map infeasible?
That makes two of us friend. I'm currently out of town and typing this off my iPhone, while my main computer is being repaired I have to put up with a laptop, it's basically unplayable in 256 and 128 was just a little too much for it. So I can't effectively test my pack besides in the 64x version. At least this gives me
more incentive to work on it however :smile.gif:
the main thing is, the packs updated and as soon as we can run 256 effectively all will be back to normal :smile.gif:
I'm glad you managed to get 128 working though, there isn't much difference but we both know 256 is better :wink.gif:
That blows. Here's hoping you get your computer fixed. And yeah, while there may be no noticeable difference, I still love using 256x.
Love your pack, and looking forward to any improvements
Anybody else getting bad framerates with this? I was able to use the 256x with 1.3 just fine, but trying to use the new 256x with 1.4 my framerates drop into the teens and 20s(if i'm standing still). I'm downloading the 128x to see if it helps...
You do know mcpatcher hasn't been updated for 1.4?
Sure it works but people have reported that it's much more laggy.
Be patient. Or use the beta2 mcpatcher.
Thats what I was using. It seems to work just fine with 128x, but I would love to go back to 256x
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Gao, as of now you have a day ban for girefing ChrisTheWierd's house with lava.
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Also, sir is updating the server, and i think we will be coming out of the lockdown quite soon.
But who cares about that right?
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Well, considering sav said that the server prolly wouldnt be updated until our plugins get updated, i wouldnt hold your breath. Also, with as many bugs as 1.6 has, i'm not in a big hurry for it.
Read This
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http://dl.dropbox.com/u/2319635/13.Apri ... modded.rar
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my computer can build the map just fine, its the server that crashes when i run it
still saving it, will post when done
Edit: there shouldnt be any gaps... but i could ask the guy who gave me the map file
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Is there anything else anyone can think of that could be causing the crashes, or is a completely underwater map infeasible?
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Have you tried looking in the screenshots folder in .minecraft?
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That blows. Here's hoping you get your computer fixed. And yeah, while there may be no noticeable difference, I still love using 256x.
Love your pack, and looking forward to any improvements
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Thats what I was using. It seems to work just fine with 128x, but I would love to go back to 256x
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woot!!