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    posted a message on Better death
    this doesent have blood or gore. it just makes you act as if your in pain, and then look upwards when you die. SUPORT
    Posted in: Suggestions
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    posted a message on Rivers!?!
    rivers ftw
    Posted in: Suggestions
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    posted a message on found a steve co supply crate near spawn
    wth are you talking about?
    Posted in: Survival Mode
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    posted a message on notch, why void?
    though this was on a world i made like a year ago, i found like 3 holes to the void within 25 blocks of eachothers
    Posted in: Suggestions
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    posted a message on Minecraft has BAD GRAPHICS
    everyone stop feeding the troll. do not post anymore.
    Posted in: Discussion
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    posted a message on looking for a good rp server
    does anyone know any good rp servers with active and friendly players?
    Posted in: Starting Up / Looking For Server
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    posted a message on Improved Beds and Also Chairs!
    the bed healing wouldent be overkill if it stays you can onley sleep.
    Posted in: Suggestions
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    posted a message on danger: world explodeing imminent
    its more fun to blow it up then it is to simply delete it!
    Posted in: Suggestions
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    posted a message on rpg mode
    rage mod activated:



    ZOMG TIS WAZ A WAIST OF TAIME AI QUITZ!
    Posted in: Suggestions
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    posted a message on rpg mode
    well atleast people are being honest
    Posted in: Suggestions
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    posted a message on rpg mode
    i understand people have suggested this and mods do it and blah blah blah. this is my take on how it should be done.
    Posted in: Suggestions
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    posted a message on danger: world explodeing imminent
    i do watch stargate but honestly when i first thought of this idea, i thought of a fun way to blow up a world. stargate overloading did cross my mind, infact that might be why i finaly settled on the portal. i couldent think of anything else to use to blow up the world. if nukes were made then id say a nuke at bedrock would do it.
    Posted in: Suggestions
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    posted a message on rpg mode
    how would you like it if dragons threatened to destroy humanity? if you could get miners to get you ores and soldiers to help clear out caves? ? if you could live in a town that you dident build? if you have said yes to any of the questions above,keep reading.

    plenty of people have suggested skills, and leveling up, but that defeats the purpose of minecraft, a sandbox game. so i propose an rpg mode. im shure others have also suggested an rpg mode, but heres my take on how it should be done.

    very basic overveiw

    the first day will be just like any other day.

    after that, humans will begin to very rarely spawn, and small towns will begin to show up.

    eventuelly these towns will begin to expand and build walls. nations with citys will begin to form.

    wars beetween nations may eventually begin.


    skills
    here are the skills that will be involved in rpg mode


    mining: obveous
    alchemy: involves new potions
    woodcuting: obveous
    blacksmith(ing??): involves making tools
    light weapons: involves swords and daggers
    heavy weapons: involves new war axes and clubs
    cooking: affects how good food you cooks works

    each skill will have 30 levels. in addition to learning them yourself, you can be trained by trainers very rarely in towns and sometimes in citys.

    NOTE: the diffrent things that you can do ( exp: mine 10 stone/ 5 coal ) combines. it doesent mean mine 10 stone OR 5 coal. in that example, 1 coal would equil 2 stone, and stone is the base.

    mining

    on skill level zero, you dig 50% slower and can mine nothing but stone. very easy to level from here: mine 10 stone

    on skill level one you dig 15% slower and can onley mine stone and coal. still fairly easy to level up: mine 100 stone / 50 coal

    on skill level two you dig 5% slower and can onley mine stone coal and iron. somewhat easy to level up from here: mine 500 stone/ 250 coal/ 125 iron

    on skill level 3 you dig 2% faster and can mine stone coal iron and lapis lazzuli. a bit hard to level from here: 1000 stone/ 500 coal/ 250 iron/ 125 lapis lazzuli

    on skill level 4 you mine 5% faster and can mine stone coal iron lapis lazzuli and redstone. its fairly hard to level from here: 2000 stone/ 1000 coal/ 500 iron/ 250 lapis lazzuli/ 250 redstone ( counts by blocks destroyed not dust collected)

    on skill level 5 you mine 10% faster and can mine stone coal iron lapis lazzuli redstone and gold. its hard to level from here: 5000 stone/ 2500 coal/ 1250 iron/ 625 lapis lazzuli/ 310 redstone/ 155 gold

    on skill level 6 you mine 15% faster and can mine stone coal iron lapis lazzuli redstone gold and diamond. its verry hard to level from here: 10000 stone/ 5000 coal/ 2500 iron/ 1250 lapis lazzulli/ 625 redstone/ 310 gold/ 35 diamond

    on skill level 7 you mine 18% faster and can mine everything. from here it just takes twice as long as the time before to level up and you gain 2% speed a level.


    beileve it or not, as of now typeing has taken me atleast 30 minuites do to short attention span so i will go into other skills later. in the mean time ill continue into a storyline ( not exactly a real storyline)

    currancy
    the currancy in rpg mode would be a standard copper silver and gold coin system. 10 copper coins would equil 1 silver coin. 10 silver coins would equil 1 gold coin. copper ( a new ore ) could be smelted and turned into 5 copper coins. silver ( another new ore ) could be smelted and turned into 3 silver coins. gold bars would now be able to be crafted into 2 gold coins.

    you start the game with 1 gold coin and a wooden sword in your inventory.


    the "storyline"

    when towns begin to form, you can go there. most towns will be cautous. they will have a guard or 2. they will question you and you can earn there trust by saying the right thing.

    when you get let into town, the shop keeper will say hey your new in town arent you and he will ask you to kill either a zombie or a spider that is in his basement. after this he will give you 1 silver coin and allow you to buy from his shop. if you are there at night, there is a chance the town will come under atack by zombies. a guard will come call you for help. if you do not help a guard will not survive. if you do then you have to kill 3 zombies that are invading the town. if you do then a guard will say thank you and give you a silver coin. that is really all that you can do in towns in the early game.

    the shop keepers inventory:
    stone sword - 2 coper coins
    stone pick - 2 coper coins
    stone shovel - 2 coper coins
    fine stone sword - 10 coper coins/ 1 silver coin
    redstone dust - 3 coper coins for 10

    the early game doesent last long. soon towns that have been around for a bit begin to get walls. at this time 3 new opertunitys open ( sometimes onley 1 ) number one: sometimes a training facility will be built. from here you can train your skills ( more on training above in the future ) . sometimes a bandit will apear in town. if you catch him atacking someone, atack him, and get him to surender, you will get 1 gold coin. a miner in town will come from the mine and tell you they have hit a dungeon and ask you to help destroy it. when you do you will get 4 silver coins.
    Posted in: Suggestions
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    posted a message on Anyone Irritated With New Half Blocks?
    if notch would just make half blocks stackable on top of each other so you could mix and match them, it would be epic.
    Posted in: Discussion
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    posted a message on Gold serves no purpose
    if they ever imploment wall mounting tools and swords, then gold tools will be awsome =D
    Posted in: Suggestions
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