Mob traps can be really effective, but I've noticed some guides are either too simple or not complex enough and so I put decided to post some information of what goes into making traps here.
Animal Traps
Animal traps are different than monster traps for several reasons. For instance, monsters appear in darkness or in bulk at monster spawners, so you need to either create darkness or wait for night in order to trap and kill them. Animals on the other hand spawn on undisturbed grass in daylight conditions.
Animals can be killed in several ways. For traps, the most common methods include making them fall to their death, drowning them, or burning them in lava.
In order to optimize the effectiveness of your animal traps, we'll need to know more about them.
Important Animal Information
Animals are attracted to light and grass. If there is a lot of grass nearby, they will walk toward it. If they are completely surrounded by grass, they will wander aimlessly. If they can't see any grass, they will wander toward light. This is important, because you can attract animals to your traps at night, or keep them spawning all day if your trap is enclosed and well lit.
With the exception of the chicken, animals will die from a fall of 23 blocks.
Another very important difference with animals is that you can breed them using wheat. This means that you have more control over the amount of animals you have in your traps.
Let's go into a little detail about each animal type.
Chickens: Chickens drop feathers, meat and occasionally eggs. As you may know, these eggs can be thrown and broken to create more chickens, but there is only about a 30 percent chance of success at any given time. Breeding animals with wheat is much more efficient.
Cows: Cows drop more meat than any other mob, as well as leather for armor. When approached with a bucket, they will give you milk that's needed for crafting the almighty cake.
Pigs: Pigs drop one to two pork chops, which will come out cooked if they die from fire or lava.
Sheep: Sheep are needed for creating beds. They will drop more wool when sheered than when killed.
Monster Traps
With the exception of Nether Mobs, monsters appear only at night or in dark areas. They can also appear in dungeons which have a mob spawner block inside them. Monsters can be killed by the same means as animals.
Monster Traps
With the exception of Nether Mobs, monsters appear only at night or in dark areas. They can also appear in dungeons which have a mob spawner block inside them. Monsters can be killed by the same means as animals.
Important Monster Information
Monsters will always spawn 24 blocks away from where you are during their spawn cycle, so some monster traps fail to work if you are within that amount.
While monster mobs die in the same way that animal mobs do, there are some exceptions. Most monsters will die when they fall 23 blocks, but this has changed for some mobs, so your best bet for killing them via falling damage is about 26 blocks.
Cave Spiders: Cave spiders appear only underground and are most common near their spawners, which can be found in Abandoned Mines. They drop string and spider eyes.
Creepers: This most notorious monster drops gunpowder, which is needed for TNT. Traps that collect drops from creepers are a much sought after alternative to killing creepers on your own.
Skeletons: Skeletons drop bones and arrows. Since arrows are rather time consuming to make, skeletons drops are a great thing to come by.
Slimes: Slimes have been much more elusive than other mobs, but will be much more common in the 1.9 update. Their only drop—the slime ball—is the key ingredient used in crafting sticky pistons.
Spiders: Spiders are more common than Cave Spiders as they occur above ground, but they drop the same loot as Cave Spiders (string and spiders eyes).
Zombies: Zombies are a less desired mob for traps as of 1.8, since they now only drop rotten meat. Rotten meat is sometimes an alternative food source, but will more than likely give the player food poisoning.
Hope this helps clarify what should go into designing mob traps. I made a guide using some traps as examples that you can read here.
You may know that Minecraft is an excellent creative tool, but perhaps less well known are the fascinating array of redstone powered games that have been made by players like you.
Multiplayer games like Spleef are fun, but even more impressive are automated redstone games. These are games of any type that are playable with one or more players that run on redstone. They often feature many moving parts, displays, and complex gameplay elements. I mentioned Youtube User FVDisco's Cake Defense game in this week's Weekly Workshop article, but other striking examples include Disco's Slot Machine, Connect 4, or Minecraft DDR.
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347: If rarity=value, then cake, clay and slime are worth more than diamonds and gold combined.
348: Squid can only ever swim down.
349:It takes a relatively long time to bludgeon an animal to death with a stone pick axe.
350:You can carry 40 1m x 1m gold blocks in your pockets, but only 40 stripes of pork.
351: You don't need to drink a single drop of water...ever.
352: Bricks take 10 times longer to make than a full set of diamond armor.
Has anyones items just disappeared when they die? This happened to me even in peaceful mode, there is nothing more infuriating than mining for an hour dieing from a fall and coming back to absolutely nothing. :X
Idk if this was mentioned, I took a look but found nothing and the search function is broke (again).
haha I was guna make a thread like this. When I'm mining I listen to "Po-Lazarus" from O, Brother Where Art Thou. It's the song where the chain gang are breaking up rocks for labor. I think you'll find its the best match to the job.
I started i new server, from looking for the secret all day, I've fished and TNT'd a lot of area's and have found nothing.
But i start this server after my TNT server and if you press F really fast you can still see fire. And i saw fire from a spawner and went up to see it.
Has this been here b4 or is this the secret update?
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Animal Traps
Animal traps are different than monster traps for several reasons. For instance, monsters appear in darkness or in bulk at monster spawners, so you need to either create darkness or wait for night in order to trap and kill them. Animals on the other hand spawn on undisturbed grass in daylight conditions.
Animals can be killed in several ways. For traps, the most common methods include making them fall to their death, drowning them, or burning them in lava.
In order to optimize the effectiveness of your animal traps, we'll need to know more about them.
Important Animal Information
Animals are attracted to light and grass. If there is a lot of grass nearby, they will walk toward it. If they are completely surrounded by grass, they will wander aimlessly. If they can't see any grass, they will wander toward light. This is important, because you can attract animals to your traps at night, or keep them spawning all day if your trap is enclosed and well lit.
With the exception of the chicken, animals will die from a fall of 23 blocks.
Another very important difference with animals is that you can breed them using wheat. This means that you have more control over the amount of animals you have in your traps.
Let's go into a little detail about each animal type.
Chickens: Chickens drop feathers, meat and occasionally eggs. As you may know, these eggs can be thrown and broken to create more chickens, but there is only about a 30 percent chance of success at any given time. Breeding animals with wheat is much more efficient.
Cows: Cows drop more meat than any other mob, as well as leather for armor. When approached with a bucket, they will give you milk that's needed for crafting the almighty cake.
Pigs: Pigs drop one to two pork chops, which will come out cooked if they die from fire or lava.
Sheep: Sheep are needed for creating beds. They will drop more wool when sheered than when killed.
Monster Traps
With the exception of Nether Mobs, monsters appear only at night or in dark areas. They can also appear in dungeons which have a mob spawner block inside them. Monsters can be killed by the same means as animals.
Monster Traps
With the exception of Nether Mobs, monsters appear only at night or in dark areas. They can also appear in dungeons which have a mob spawner block inside them. Monsters can be killed by the same means as animals.
Important Monster Information
Monsters will always spawn 24 blocks away from where you are during their spawn cycle, so some monster traps fail to work if you are within that amount.
While monster mobs die in the same way that animal mobs do, there are some exceptions. Most monsters will die when they fall 23 blocks, but this has changed for some mobs, so your best bet for killing them via falling damage is about 26 blocks.
Cave Spiders: Cave spiders appear only underground and are most common near their spawners, which can be found in Abandoned Mines. They drop string and spider eyes.
Creepers: This most notorious monster drops gunpowder, which is needed for TNT. Traps that collect drops from creepers are a much sought after alternative to killing creepers on your own.
Skeletons: Skeletons drop bones and arrows. Since arrows are rather time consuming to make, skeletons drops are a great thing to come by.
Slimes: Slimes have been much more elusive than other mobs, but will be much more common in the 1.9 update. Their only drop—the slime ball—is the key ingredient used in crafting sticky pistons.
Spiders: Spiders are more common than Cave Spiders as they occur above ground, but they drop the same loot as Cave Spiders (string and spiders eyes).
Zombies: Zombies are a less desired mob for traps as of 1.8, since they now only drop rotten meat. Rotten meat is sometimes an alternative food source, but will more than likely give the player food poisoning.
Hope this helps clarify what should go into designing mob traps. I made a guide using some traps as examples that you can read here.
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Check out the full article here.
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348: Squid can only ever swim down.
349:It takes a relatively long time to bludgeon an animal to death with a stone pick axe.
350:You can carry 40 1m x 1m gold blocks in your pockets, but only 40 stripes of pork.
351: You don't need to drink a single drop of water...ever.
352: Bricks take 10 times longer to make than a full set of diamond armor.
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I'm an OP at Minecraft Middleearth, we're about 5 months old so I could do OP but would rather just build thangs! :biggrin.gif:
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Idk if this was mentioned, I took a look but found nothing and the search function is broke (again).
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