• 0

    posted a message on Tall Worlds Mod - Raising the world height cap without causing lag
    Quote from fr0stbyte124»
    If you can guarantee the terrain has not been altered...

    A simple tag on every chunk like the air tag would be the best way to go about it but you would have to regenerate the chunk. That would most likely cause problems. If you solve that then you have a really good way to save maps with very little data.
    Posted in: WIP Mods
  • 0

    posted a message on [1.7.10 - 1.16.3]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.281 released! (September 19, 2020)
    Quote from Triple25mm»

    It's strange because I can run games like Red Orchestra HoS on high settings throughout, and get excellent performance. I've installed Optifine too, which is supposed to improve performance. The game actually loads up with the vibrant shaders, but it freezes as soon as the next chunks start loading, so you might be right.

    Edit: The message is "Display driver has stopped responding and has successfully recovered" and it seems that other users have suffered from this issue while playing Minecraft. I'll look into it more, and see if I can find a solution.

    I have the same error with most shader packs on my amd onboard.
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    Quote from OMGitsQuant

    Yea they realy need to get back together or something and put this mod back up. The creators could have turned it into a huge and awesome mod!
    Ifthere is somehow i can get it, please tell me.

    Here is someone's else's mod: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2112440-pandoracraft-avatar-mod-for-1-7-2-v1-1
    Posted in: WIP Mods
  • 0

    posted a message on [1.7.10 - 1.16.3]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.281 released! (September 19, 2020)
    Quote from sirkingboss
    how do i enable MAC_LAG_FIX

    Enable it by removing the // in front of it.
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    Quote from OMGitsQuant
    Im having trouble downloading this mod for 1.6.4. I know this is a bit late but thats the version i like. When i click on your download link, it takes me to CreeperRepo(Pretty sure thats what its called, may have spelled it wrong) when i get onto the site i cant find a download button. I really want to get this mod it looks EPIC. Please help!!!!!

    It was discontinued? that really sucks :(

    There is no download anymore. I think they lost the source for 1.6 and gave up rewriting it for 1.7. If anyone from the mod is still active you can pm them but it's pretty much gone. I'll look and see if I still have a copy.
    Posted in: WIP Mods
  • 0

    posted a message on [GLSL shaderpack] Naelego's Cel Shaders
    Quote from Riamu
    Awesome I made my own shaders but I don't think I'm posting them...

    What kind of shader? Did you use someone else's code? If not I would love to see it.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10 - 1.16.3]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.281 released! (September 19, 2020)
    Quote from bigbagopeanuts
    Help! The shader doesn't even come up when i select it.

    Computer Specs and an error log please.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.14] Chocapic13's Shaders
    Quote from VosLr
    so you mean if i get GT 630 much better than gt 610 ?

    It's not much better but it's silent.
    Posted in: Minecraft Mods
  • 0

    posted a message on Shaders pack B (for Shaders mod by karyonix)
    Is there a way to get the light level? I'm working with the fog. If I get a balance that I like I'll tell you.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.14] Chocapic13's Shaders
    Quote from VosLr
    Thank you c_hay77 for the answer :D

    You're welcome. The Gt 630 is the silent one. In my opinion it's worth it over the 610 but it has its shortcomings. It takes up two PCI spots which is the biggest issue but other than that it's pretty good.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.14] Chocapic13's Shaders
    Quote from VosLr
    i can run chocapic's shaders at 15 fps with geforce 210,4gb ram, core 2 duo E8500,if i buy geforce gt 610 fps will be fine ? answer me pls, ty :)

    My specs are:
    Athlon X2 5200 processor (I think)
    4 gigs ram
    Gt630 (for $50)

    I get 10-25 fps on ultra. Good luck.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.14] Chocapic13's Shaders
    Quote from mad_marty
    If I change to the chocapic shader it doesn't load. There is still the standard shader active. Forge, optifine and GLSL Shaders Mod v2.3.18 are installed. The seus shader works.

    What might be the problem?

    It may take a while to load, computer specs and a log would be helpful.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10 - 1.16.3]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.281 released! (September 19, 2020)
    Quote from Corvias
    Crap. I forgot a log in my original post above. I did additional test with all of my mods removed and updated my drivers. Again, here are the facts:

    - GeForce GTX 660 Ti with 340.32 drivers on Linux Mint 17. (Note, I've tried various quality settings with no affect on the problem at hand.)

    I'm not expecting miracles. Just trying to figure out where the problem is and if there's any options. Note, some other Shader packs, like SEUS, display stained class as almost opaque. Not sure if that helps, or if its even related.

    Here is my log and screenshot from the test session.
    [19:18:04] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    [19:18:04] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
    [19:18:04] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
    [19:18:04] [main/INFO] [FML]: Forge Mod Loader version 7.10.25.1199 for Minecraft 1.7.10 loading
    [19:18:04] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_67, running on Linux:amd64:3.13.0-24-generic, installed at /usr/lib/jvm/java-7-oracle/jre
    [19:18:04] [main/WARN] [FML]: The coremod codechicken.core.launch.CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [19:18:04] [main/WARN] [FML]: The coremod codechicken.core.launch.DepLoader does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [19:18:04] [main/INFO] [FML]: Loading tweaker shadersmodcore.loading.SMCTweaker from ShadersModCore-v2.3.18-mc1.7.10-f1179.jar
    [19:18:04] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [19:18:04] [main/INFO] [LaunchWrapper]: Loading tweak class name shadersmodcore.loading.SMCTweaker
    [19:18:04] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
    [19:18:04] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [19:18:04] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
    [19:18:04] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:18:05] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
    [19:18:05] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
    [19:18:05] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:18:05] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:18:05] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:18:05] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
    [19:18:05] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
    [19:18:06] [main/INFO] [LaunchWrapper]: Calling tweak class shadersmodcore.loading.SMCTweaker
    [19:18:06] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
    [19:18:06] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
    [19:18:06] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
    [SMC FNE]transforming bao net.minecraft.client.Minecraft
    [SMC FNE] 78685 (+59)
    [19:18:07] [main/INFO]: Setting user: Corvias
    [SMC FNE]transforming aji net.minecraft.block.Block
    [SMC INF] blockAoLight
    [SMC FNE] 69156 (+60)
    [SMC FNE]transforming abh net.minecraft.item.ItemBlock
    [SMC FNE] 6441 (+0)
    [19:18:08] [Client thread/INFO]: LWJGL Version: 2.9.1
    [SMC FNE]transforming buu net.minecraft.client.renderer.OpenGlHelper
    [SMC FNT] set activeTexUnit
    [SMC FNE] 16021 (+65)
    If on Windows, make sure to provide all of the necessary dll's as specified in the twitchsdk README. Also, make sure to set the PATH environment variable to point to the directory containing the dll's.
    [19:18:08] [Client thread/ERROR]: Couldn't initialize twitch stream
    [SMC FNE]transforming bpq net.minecraft.client.renderer.texture.DynamicTexture
    [SMC FNE] 1328 (+234)
    [SMC FNE]transforming bpp net.minecraft.client.renderer.texture.AbstractTexture
    [SMC FNE] 1028 (+376)
    [SMC FNE]transforming bqh net.minecraft.client.renderer.texture.ITextureObject
    [SMC FNE] 297 (+63)
    [SMC FNE]transforming bpz net.minecraft.client.renderer.texture.TextureMap
    [SMC FNT] loadRes
    [SMC FNT] loadRes
    [SMC FNT] allocateTextureMap
    [SMC FNT] setSprite setIconName
    [SMC FNT] uploadTexSubForLoadAtlas
    [SMC FNE] 15920 (+765)
    [19:18:08] [Client thread/WARN] [FML]: =============================================================
    [19:18:08] [Client thread/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FMLCommonHandler!
    [19:18:08] [Client thread/WARN] [FML]: Offendor: shadersmodcore/client/Shaders.init()V
    [19:18:08] [Client thread/WARN] [FML]: =============================================================
    [SMC FNE]transforming bno net.minecraft.client.renderer.entity.Render
    [SMC FNR] conditionally skip default shadow
    [SMC FNE] 9451 (+78)
    [SMC FNE]transforming blm net.minecraft.client.renderer.RenderBlocks
    [SMC FNE] 151982 (+418)
    [19:18:08] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
    [19:18:08] [Client thread/INFO] [FML]: MinecraftForge v10.13.0.1199 Initialized
    [19:18:08] [Client thread/INFO] [FML]: Replaced 182 ore recipies
    [19:18:08] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
    [19:18:08] [Client thread/INFO] [FML]: Searching /home/matis/.forge/mods for mods
    [19:18:08] [Client thread/INFO] [FML]: Also searching /home/matis/.forge/mods/1.7.10 for mods
    [19:18:10] [Client thread/WARN] [ForgeMicroblock]: Mod ForgeMicroblock is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.1.0.297
    [19:18:10] [Client thread/WARN] [ForgeMultipart]: Mod ForgeMultipart is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.1.0.297
    [19:18:10] [Client thread/WARN] [McMultipart]: Mod McMultipart is missing the required element 'version' and a version.properties file could not be found. Falling back to metadata version 1.1.0.297
    [19:18:10] [Client thread/INFO] [FML]: Forge Mod Loader has identified 8 mods to load
    [19:18:10] [Client thread/INFO] [FML]: FML has found a non-mod file CodeChickenLib-1.7.10-1.1.1.98-universal.jar in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.
    [19:18:10] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:bspkrsCore, FMLFileResourcePack:Forge Microblocks, FMLFileResourcePack:Forge Multipart, FMLFileResourcePack:Minecraft Multipart Plugin, BetterGrassAndLeavesMod[v1.6.4.D].zip
    [19:18:10] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
    [19:18:10] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
    [19:18:10] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
    [19:18:11] [Client thread/WARN] [FML]: =============================================================
    [19:18:11] [Client thread/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FMLCommonHandler!
    [19:18:11] [Client thread/WARN] [FML]: Offendor: scala/sys/package$.exit(I)Lscala/runtime/Nothing$;
    [19:18:11] [Client thread/WARN] [FML]: =============================================================
    [19:18:11] [Client thread/WARN] [FML]: =============================================================
    [19:18:11] [Client thread/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FMLCommonHandler!
    [19:18:11] [Client thread/WARN] [FML]: Offendor: cpw/mods/fml/common/asm/FMLSanityChecker.call()Ljava/lang/Void;
    [19:18:11] [Client thread/WARN] [FML]: =============================================================
    [SMC FNE]transforming bma net.minecraft.client.renderer.RenderGlobal
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_147589_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/client/renderer/culling/ICamera;F)V
    [SMC FNT] beginEntities
    [SMC FNT] endEntities
    [SMC FNT] beginTileEntities
    [SMC FNT] endTileEntities
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72719_a(Lnet/minecraft/entity/EntityLivingBase;ID)I
    [SMC FNT] disableTexture2D
    [SMC FNT] disableFog
    [SMC FNT] enableTexture2D
    [SMC FNT] enableFog
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72714_a(F)V
    [SMC FNT] disableFog
    [SMC FNT] *glRotatef 0
    [SMC FNT] *glRotatef 0
    [SMC FNT] *glRotatef 0
    [SMC FNT] *glRotatef 0
    [SMC FNT] *glRotatef 0
    [SMC FNT] enableTexture2D
    [SMC FNT] disableTexture2D
    [SMC FNT] enableFog
    [SMC FNT] disableFog
    [SMC FNT] disableTexture2D
    [SMC FNT] *glRotatef 2
    [SMC FNT] *glRotatef 2
    [SMC FNT] *glRotatef 2
    [SMC FNT] enableTexture2D
    [SMC FNT] *glRotatef 3
    [SMC FNT] preCelestialRotate
    [SMC FNT] *glRotatef 4
    [SMC FNT] postCelestialRotate
    [SMC FNT] disableTexture2D
    [SMC FNT] enableFog
    [SMC FNT] disableTexture2D
    [SMC FNT] enableTexture2D
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72717_a(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/player/EntityPlayer;F)V
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.drawBlockDamageTexture(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/EntityLivingBase;F)V
    [SMC FNT] beginBlockDestroyProgress
    [SMC FNT] endBlockDestroyProgress
    [SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72731_b(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/util/MovingObjectPosition;IF)V
    [SMC FNT] disableTexture2D
    [SMC FNT] enableTexture2D
    [SMC FNE] 60741 (+570)
    [19:18:11] [Client thread/ERROR] [ForgeMicroblock]: Material with id tile.leaves is already registered.
    [19:18:11] [Client thread/ERROR] [ForgeMicroblock]: Material with id tile.leaves_1 is already registered.
    [19:18:11] [Client thread/INFO] [FML]: Applying holder lookups
    [19:18:11] [Client thread/INFO] [FML]: Holder lookups applied
    [SMC FNE]transforming bqf net.minecraft.client.renderer.texture.TextureManager
    [SMC FNE] 5670 (+117)
    [SMC FNE]transforming bmh net.minecraft.client.renderer.Tessellator
    [SMC FNE] 8945 (-703)

    Starting up SoundSystem...
    [SMC FNE]transforming bpu net.minecraft.client.renderer.texture.SimpleTexture
    [SMC FNR] loadSimpleTexture
    [SMC FNE] 2642 (+301)
    [SMC FNE]transforming bnn net.minecraft.client.renderer.entity.RenderManager
    [SMC FNE] 17793 (+0)
    [SMC FNE]transforming bov net.minecraft.client.renderer.entity.RenderSpider
    [SMC FNE] 2157 (+66)
    [SMC FNE]transforming boh net.minecraft.client.renderer.entity.RendererLivingEntity
    [SMC FNE] 16049 (+349)
    [SMC FNE]transforming bix net.minecraft.client.model.ModelRenderer
    [SMC FNE] 6928 (+203)
    [SMC FNE]transforming bnm net.minecraft.client.renderer.entity.RenderEnderman
    [SMC FNE] 4174 (+66)
    [SMC FNE]transforming bnl net.minecraft.client.renderer.entity.RenderDragon
    [SMC FNE] 7059 (+66)
    [SMC FNE]transforming bly net.minecraft.client.renderer.ItemRenderer
    [SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.func_78443_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;I)V
    [SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.renderItem(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;ILnet/minecraftforge/client/IItemRenderer$ItemRenderType;)V
    [SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.func_78441_a()V
    [SMC FNE] 20335 (+68)
    [SMC FNE]transforming blt net.minecraft.client.renderer.EntityRenderer
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78476_b(FI)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78483_a(D)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78463_b(D)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78471_a(FJ)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_82829_a(Lnet/minecraft/client/renderer/RenderGlobal;F)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78466_h(F)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78468_a(IF)V
    [SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78469_a(FFFF)Ljava/nio/FloatBuffer;
    [SMC FNE] 47946 (+1486)
    Initializing LWJGL OpenAL
    (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    ShadersMod version 2.3.18
    [Shaders] Loading configuration.
    [Shaders] Loaded shaderpack.
    OpenAL initialized.
    [SMC FNE]transforming bqd net.minecraft.client.renderer.texture.TextureAtlasSprite
    [SMC FNE] 11004 (+63)

    [19:18:12] [Sound Library Loader/INFO]: Sound engine started
    [19:18:12] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
    allocateTextureMap 0 4 1024 512 16.0
    [SMC FNE]transforming bqm net.minecraft.client.renderer.texture.TextureCompass
    [SMC FNE] 2550 (+63)
    [SMC FNE]transforming bql net.minecraft.client.renderer.texture.TextureClock
    [SMC FNE] 1885 (+63)
    [19:18:12] [Client thread/INFO]: Created: 256x256 textures/items-atlas
    allocateTextureMap 1 0 256 256 1.0
    [19:18:12] [Client thread/INFO] [bspkrsCore]: Initializing ModVersionChecker for mod bspkrsCore
    [19:18:13] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 8 mods
    [19:18:13] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:bspkrsCore, FMLFileResourcePack:Forge Microblocks, FMLFileResourcePack:Forge Multipart, FMLFileResourcePack:Minecraft Multipart Plugin, BetterGrassAndLeavesMod[v1.6.4.D].zip
    [19:18:14] [Client thread/INFO]: Created: 256x256 textures/items-atlas
    allocateTextureMap 1 0 256 256 1.0
    [19:18:14] [Client thread/INFO]: Created: 1024x512 textures/blocks-atlas
    allocateTextureMap 0 4 1024 512 16.0

    SoundSystem shutting down...
    Author: Paul Lamb, www.paulscode.com


    Starting up SoundSystem...
    [SMC FNE]transforming bdm net.minecraft.client.gui.GuiOptions
    [SMC FNT] decrease language button size
    [SMC FNT] add shaders button
    [SMC FNT] shaders button action
    [SMC FNE] 6481 (+158)
    [19:18:14] [Client thread/INFO] [bspkrsCore]: Enabling Main Menu Mob render ticker
    Initializing LWJGL OpenAL
    (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    OpenAL initialized.

    [19:18:15] [Sound Library Loader/INFO]: Sound engine started
    [SMC FNE]transforming bpr net.minecraft.client.renderer.ThreadDownloadImageData
    [SMC FNE] 4149 (+285)
    [19:18:17] [Thread-11/WARN] [FML]: =============================================================
    [19:18:17] [Thread-11/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FMLCommonHandler!
    [19:18:17] [Thread-11/WARN] [FML]: Offendor: com/jcraft/jogg/Buffer.report(Ljava/lang/String;)V
    [19:18:17] [Thread-11/WARN] [FML]: =============================================================
    [19:18:28] [Client thread/INFO] [bspkrsCore]: Enabling Main Menu Mob render ticker
    [19:18:28] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
    [19:18:28] [Server thread/INFO]: Generating keypair
    [19:18:28] [Server thread/INFO]: Converting map!
    [19:18:28] [Server thread/INFO]: Scanning folders...
    [19:18:28] [Server thread/INFO]: Total conversion count is 0
    [19:18:28] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
    [19:18:28] [Server thread/INFO] [FML]: Applying holder lookups
    [19:18:28] [Server thread/INFO] [FML]: Holder lookups applied
    [19:18:29] [Server thread/INFO] [FML]: Loading dimension 0 (shadertest) ([email protected])
    [19:18:29] [Server thread/INFO] [FML]: Loading dimension 1 (shadertest) ([email protected])
    [19:18:29] [Server thread/INFO] [FML]: Loading dimension -1 (shadertest) ([email protected])
    [19:18:29] [Server thread/INFO]: Preparing start region for level 0
    [19:18:30] [Server thread/INFO]: Preparing spawn area: 8%
    [19:18:31] [Server thread/INFO]: Preparing spawn area: 26%
    [19:18:32] [Server thread/INFO]: Preparing spawn area: 45%
    [19:18:33] [Server thread/INFO]: Preparing spawn area: 66%
    [19:18:34] [Server thread/INFO]: Preparing spawn area: 90%
    [19:18:34] [Server thread/INFO]: Changing view distance to 16, from 10
    [19:18:35] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
    [19:18:35] [Netty IO #1/INFO] [FML]: Client protocol version 1
    [19:18:35] [Netty IO #1/INFO] [FML]: Client attempting to join with 8 mods : [email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected]
    [19:18:35] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
    [19:18:35] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
    [19:18:35] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
    [19:18:35] [Server thread/INFO]: Corvias[local:E:817ac281] logged in with entity id 213 at (-44.5, 71.0, 256.5)
    [19:18:35] [Server thread/INFO]: Corvias joined the game
    [19:18:35] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
    [Shaders] OpenGL 2.0 = Y 2.1 = Y 3.0 = Y 3.2 = Y
    [Shaders] GL_MAX_DRAW_BUFFERS = 8
    [Shaders] GL_MAX_COLOR_ATTACHMENTS_EXT = 8
    [Shaders] GL_MAX_TEXTURE_IMAGE_UNITS = 32
    Program gbuffers_basic loaded
    Program gbuffers_textured loaded
    Program gbuffers_textured_lit loaded
    Program gbuffers_skybasic loaded
    Program gbuffers_skytextured loaded
    gnormal format: RGB16
    composite format: RGBA16
    gaux2 format: RGBA16
    gcolor format: RGB8
    Program gbuffers_terrain loaded
    Program gbuffers_water loaded
    Program gbuffers_entities loaded
    Program gbuffers_hand loaded
    Program gbuffers_weather loaded
    Shadow map resolution: 4096
    Shadow map distance: 128.0f
    Wetness halflife: 70.0f
    Dryness halflife: 70.0f
    gdepth format: R8
    Hardware shadow filtering enabled.
    Sun path rotation: -40.0f
    Shadow map interval size: 4.0f
    Noise texture enabled
    Noise texture resolution: 64
    Program composite loaded
    Program composite1 loaded
    Program composite2 loaded
    Program final loaded
    Program shadow loaded
    Framebuffer created.
    Shadow framebuffer created.
    Reset model renderers
    Reset world renderers
    Expand tesselator buffer 131072
    Expand tesselator buffer 262144
    [19:18:41] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 6606ms behind, skipping 132 tick(s)
    [19:18:45] [Client thread/INFO]: Warning: Clientside chunk ticking took 120 ms
    [19:18:46] [Client thread/INFO]: Warning: Clientside chunk ticking took 121 ms
    [19:18:56] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5785ms behind, skipping 115 tick(s)
    [19:19:00] [Client thread/INFO]: Warning: Clientside chunk ticking took 167 ms
    [19:19:00] [Client thread/INFO]: Warning: Clientside chunk ticking took 104 ms
    [19:19:00] [Client thread/INFO]: Warning: Clientside chunk ticking took 160 ms
    [19:19:03] [Client thread/INFO]: Warning: Clientside chunk ticking took 106 ms
    [19:19:13] [Client thread/INFO]: Warning: Clientside chunk ticking took 135 ms
    [19:19:15] [Client thread/INFO]: Warning: Clientside chunk ticking took 419 ms
    [19:19:19] [Client thread/INFO]: Warning: Clientside chunk ticking took 102 ms
    [19:19:20] [Client thread/INFO]: Warning: Clientside chunk ticking took 101 ms
    [19:19:30] [Server thread/INFO]: Corvias has just earned the achievement [Taking Inventory]
    [19:19:30] [Client thread/INFO]: [CHAT] Corvias has just earned the achievement [Taking Inventory]
    Framebuffer created.
    [19:20:25] [Client thread/INFO]: [CHAT] Saved screenshot as 2014-08-20_19.20.25.png
    [19:20:27] [Server thread/INFO]: Saving and pausing game...
    [19:20:27] [Server thread/INFO]: Saving chunks for level 'shadertest'/Overworld
    [19:20:27] [Server thread/INFO]: Saving chunks for level 'shadertest'/Nether
    [19:20:27] [Server thread/INFO]: Saving chunks for level 'shadertest'/The End
    [19:20:32] [Server thread/INFO]: Stopping server
    [19:20:32] [Server thread/INFO]: Saving players
    [19:20:32] [Server thread/INFO]: Saving worlds
    [19:20:32] [Server thread/INFO]: Saving chunks for level 'shadertest'/Overworld
    [19:20:32] [Server thread/INFO]: Saving chunks for level 'shadertest'/Nether
    [19:20:32] [Server thread/INFO]: Saving chunks for level 'shadertest'/The End
    [19:20:32] [Server thread/INFO] [FML]: Unloading dimension 0
    [19:20:32] [Server thread/INFO] [FML]: Unloading dimension -1
    [19:20:32] [Server thread/INFO] [FML]: Unloading dimension 1
    [19:20:32] [Server thread/INFO] [FML]: Applying holder lookups
    [19:20:32] [Server thread/INFO] [FML]: Holder lookups applied
    [19:20:33] [Client thread/INFO] [bspkrsCore]: Enabling Main Menu Mob render ticker
    [19:20:34] [Client thread/INFO]: Stopping!

    SoundSystem shutting down...
    Author: Paul Lamb, www.paulscode.com


    Clear glass on the left, stained glass on the right.
    http://i.imgur.com/a0z6cMn.jpg

    That wasn't really directed at you more of the people who don't give computer specs. And you're right, it's like looking into vanilla Minecraft.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.10 - 1.16.3]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.281 released! (September 19, 2020)
    Quote from Sildur1

    Set your minecraft launcher to keep being open, go to the developement console after you choose my shaderpack from the list and include the log out of the developement console in your post. Also include your OS, graphic card and driver version.

    Note: "Developement console" may also be called "Game output" in newer minecraft versions!

    Example:
    Getting error final.fsh and composite.fsh plz help me
    Nvidia GTX 770 very latest drivers
    Windows 7 x64
    Here's my log of my developement console from my MC launcher.
    .....


    It's a shame that people don't read the original post.
    Posted in: Minecraft Mods
  • 0

    posted a message on Shadow realm. Same world, different spawnings/looks/dynamics
    Quote from InsanityPie
    I have wanted to see a mod like this for a while but the closest I could ever find to what I wanted was jajo_11's mod even if it doesn't do exactly what I was wanting.
    I might try to make this when I get back to my computer with eclipse on it. If anyone wants to help me save some time by making the textures since it will take FOREVER to retexture everything(block and item) that's in vanilla to achieve this if im going to use my limited java knowledge to cobble together a stable code...

    (I might use a bit of my current WIP mods code to speed up the programming process by a significant amount)

    Running the blocks through a filter would be better than retexturing all of everything.
    Posted in: Requests / Ideas For Mods
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