Every Time I Try to set up my mod i always get this
C:\Users\====\Desktop\Stuff\Modding\forge-1.7.10-10.13.0.1187-src>gradlew.bat se
tupDevWorkspace --refresh-dependencies
The assetDir is deprecated! Use runDir instead! runDir set to eclipse/assets/..
****************************
Powered By MCP: http://mcp.ocean-labs.de/
Searge, ProfMobius, Fesh0r,
R4wk, ZeuX, IngisKahn
MCP Data version : unknown
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:downloadClient SKIPPED
:downloadServer SKIPPED
:extractUserDev
:mergeJars SKIPPED
:applyBinPatches SKIPPED
:downloadMcpTools
:genSrgs SKIPPED
:deobfBinJar
Applying SpecialSource...
INFO: merging AccessMap net/minecraft/item/ItemBlock/field_150939_a from AccessC
hange(clear=0, set=0, vis=1) with AccessChange(clear=0, set=0, vis=1)
Applying Exceptor...
Stripping synthetics...
:extractNatives
:getAssetsIndex
:getAssets
:makeStart
warning: [options] bootstrap class path not set in conjunction with -source 1.6
1 warning
:setupDevWorkspace
BUILD SUCCESSFUL
Total time: 4 mins 32.465 secs
C:\Users\====\Desktop\Stuff\Modding\forge-1.7.10-10.13.0.1187-src>
You'll need to move mcmod.info out of the src folder and manaully add it to the jar with something like 7z or WinRAR or what ever other archiving tool you may have.
Can you explain that a little better? Sorry but i have had the same problem
I would love to help with the coding but im am really unexpected and probably make your screen explode or something which sucks cause I really want to learn so can I help with textures?
Of course you can! That's the whole point of this team. I'll be giving you a small test to evaluate your capacities and see how you do this week. Stay put!
What sort of mods do you plan on making? How experienced of a programmer are you?
Well, I have some coding experience, I can add blocks, items Make the blocks fling you in the air and have the items shoot lighting and wither skulls on right click but Miner has none of that, He has experience in textures... that's about it and what type of mod we plan on making, before we take any requests we would do some test modding to figure out how to do stuff before we jump in and start making ideas come to life
Team MineBlocks Modding is a modding team that I have founded to help beginner Coders and Modelers such as myself to make mods and gain experience. We Plan on making Mods for fun and to release to the public
Mod Ideas:
We Have none because We want to take ideas that people give us and make it into their dream mod
Jobs:
Coder: Needed: Skype, We are taking all experienced and inexperienced Coders!
Modelers Needed: Skype, Whatever 3D modeling program you use
Texturer: Needed: Skype
Idea Generator: Pm me your Ideas! You will get full credit on inspiration to the mod!
When i try to run Minecraft Forge Src it works fine up until it downloads the server then it gives me a error and it doesn't install Mcp, could anyone help? or am i the only one having this problem?
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Here is the error
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C:\Users\====\Desktop\Stuff\Modding\forge-1.7.10-10.13.0.1187-src>gradlew.bat se
tupDevWorkspace --refresh-dependencies
The assetDir is deprecated! Use runDir instead! runDir set to eclipse/assets/..
****************************
Powered By MCP:
http://mcp.ocean-labs.de/
Searge, ProfMobius, Fesh0r,
R4wk, ZeuX, IngisKahn
MCP Data version : unknown
****************************
:downloadClient SKIPPED
:downloadServer SKIPPED
:extractUserDev
:mergeJars SKIPPED
:applyBinPatches SKIPPED
:downloadMcpTools
:genSrgs SKIPPED
:deobfBinJar
Applying SpecialSource...
INFO: merging AccessMap net/minecraft/item/ItemBlock/field_150939_a from AccessC
hange(clear=0, set=0, vis=1) with AccessChange(clear=0, set=0, vis=1)
Applying Exceptor...
Stripping synthetics...
:extractNatives
:getAssetsIndex
:getAssets
:makeStart
warning: [options] bootstrap class path not set in conjunction with -source 1.6
1 warning
:setupDevWorkspace
BUILD SUCCESSFUL
Total time: 4 mins 32.465 secs
C:\Users\====\Desktop\Stuff\Modding\forge-1.7.10-10.13.0.1187-src>
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Can you explain that a little better? Sorry but i have had the same problem
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How will you be evaluating my capacities?
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Well, I have some coding experience, I can add blocks, items Make the blocks fling you in the air and have the items shoot lighting and wither skulls on right click but Miner has none of that, He has experience in textures... that's about it and what type of mod we plan on making, before we take any requests we would do some test modding to figure out how to do stuff before we jump in and start making ideas come to life
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Here is the error
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Age: Thirteen
Job: I Would Do Textures
Extra: Even though i am a little young to be modding, i still try my best... i fail a lot though so this would be a nice learning experiance
Skype: Bonzo1217
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i just like to be polite and ask before i do even when it comes to mods
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