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    posted a message on Error When Running Gradlew
    Every Time I Try to set up my mod i always get this

    C:\Users\====\Desktop\Stuff\Modding\forge-1.7.10-10.13.0.1187-src>gradlew.bat se
    tupDevWorkspace --refresh-dependencies
    The assetDir is deprecated! Use runDir instead! runDir set to eclipse/assets/..

    ****************************
    Powered By MCP:
    http://mcp.ocean-labs.de/
    Searge, ProfMobius, Fesh0r,
    R4wk, ZeuX, IngisKahn
    MCP Data version : unknown
    ****************************
    :downloadClient SKIPPED
    :downloadServer SKIPPED
    :extractUserDev
    :mergeJars SKIPPED
    :applyBinPatches SKIPPED
    :downloadMcpTools
    :genSrgs SKIPPED
    :deobfBinJar
    Applying SpecialSource...
    INFO: merging AccessMap net/minecraft/item/ItemBlock/field_150939_a from AccessC
    hange(clear=0, set=0, vis=1) with AccessChange(clear=0, set=0, vis=1)
    Applying Exceptor...
    Stripping synthetics...
    :extractNatives
    :getAssetsIndex
    :getAssets
    :makeStart
    warning: [options] bootstrap class path not set in conjunction with -source 1.6
    1 warning
    :setupDevWorkspace

    BUILD SUCCESSFUL

    Total time: 4 mins 32.465 secs
    C:\Users\====\Desktop\Stuff\Modding\forge-1.7.10-10.13.0.1187-src>
    Posted in: Modification Development
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    posted a message on Error when using gradlew build ?
    Quote from AnotherDevelpor
    You'll need to move mcmod.info out of the src folder and manaully add it to the jar with something like 7z or WinRAR or what ever other archiving tool you may have.

    Can you explain that a little better? Sorry but i have had the same problem
    Posted in: Modification Development
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    posted a message on Please lock/delete thread!
    I am wondering, when this mod is finished and is available to the public how well will this work on average computers?
    Posted in: WIP Mods
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    posted a message on Tree-Top Survival/Apocalypse Mod
    I would love to help with the coding but im am really unexpected and probably make your screen explode or something which sucks cause I really want to learn :P so can I help with textures?
    Posted in: Requests / Ideas For Mods
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    posted a message on Modding Team [Recruiting Testers] [Open to mod Ideas]
    Quote from TKOMOMC111

    Of course you can! That's the whole point of this team. I'll be giving you a small test to evaluate your capacities and see how you do this week. Stay put!


    How will you be evaluating my capacities?
    Posted in: Mods Discussion
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    posted a message on Modding Team [Recruiting Testers] [Open to mod Ideas]
    May I apply? I have been learning for about a year, if that is not long enough to be a coder i could be a artist or a tester
    Posted in: Mods Discussion
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    posted a message on Item Texturing Help
    Im guessing for 1.6?
    Posted in: Modification Development
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    posted a message on MineBlocks Modding [Mod Team Request]
    Quote from dude0367

    What sort of mods do you plan on making? How experienced of a programmer are you?


    Well, I have some coding experience, I can add blocks, items Make the blocks fling you in the air and have the items shoot lighting and wither skulls on right click but Miner has none of that, He has experience in textures... that's about it and what type of mod we plan on making, before we take any requests we would do some test modding to figure out how to do stuff before we jump in and start making ideas come to life
    Posted in: Requests / Ideas For Mods
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    posted a message on MineBlocks Modding [Mod Team Request]
    Team MineBlocks Modding is a modding team that I have founded to help beginner Coders and Modelers such as myself to make mods and gain experience. We Plan on making Mods for fun and to release to the public
    Mod Ideas:
    We Have none because We want to take ideas that people give us and make it into their dream mod
    Jobs:
    Coder: Needed: Skype, We are taking all experienced and inexperienced Coders!
    Modelers Needed: Skype, Whatever 3D modeling program you use
    Texturer: Needed: Skype
    Idea Generator: Pm me your Ideas! You will get full credit on inspiration to the mod!
    Leader of Mod Team- Bonzo1217
    Co-Leader of Mod Team- The_Miner_Guy2
    Application:
    Nickname:
    Skype: (Can be PM'ed)
    Age (12-18);
    Experience (YES or NO does not matter)
    What Job You Want:
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on MCP 8.11 problem
    I wish i could help but im getting a different error :/
    Posted in: Modification Development
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    posted a message on [Forge 1.6.4] Mcp installation Help
    When i try to run Minecraft Forge Src it works fine up until it downloads the server then it gives me a error and it doesn't install Mcp, could anyone help? or am i the only one having this problem?

    =======================================================================================
    Here is the error

    Posted in: Modification Development
  • 0

    posted a message on Need cops and robber peoples .-.
    we need people to play cops and robbers with us
    Posted in: Server Recruitment
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    posted a message on The Relaxed Modders are looking for members!
    Name: Ryan Sweet

    Age: Thirteen

    Job: I Would Do Textures

    Extra: Even though i am a little young to be modding, i still try my best... i fail a lot though so this would be a nice learning experiance

    Skype: Bonzo1217
    Posted in: Requests / Ideas For Mods
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    posted a message on Looks can be Deceiving mod.
    Quote from BlockCat

    Why ask him for permissions? He just gave the idea, you are making it.

    i just like to be polite and ask before i do even when it comes to mods
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Looks can be Deceiving mod.
    Hi i am a modder and i was wondering is it okay if i make this mod?
    Posted in: Requests / Ideas For Mods
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